import * as PIXI from 'pixi.js'; import './PlayerIOClient.development'; import * as Pio from "./PlayerIOAsync"; PlayerIO.useSecureApiRequests = true; (async function() { const cli = await Pio.authenticate( "kittygame-48om7qu7teeazkf9gana", "public", { userId: "soren" }, [] ); console.log(cli); const multiplayer = cli.multiplayer; console.log(multiplayer); const rooms = await Pio.listRooms( multiplayer, "KittyRpg2", {}, 50, 0 ) console.log(rooms); })();