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fixed small player issue
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parent
f5482a8fb2
commit
03b2197bbc
3 changed files with 6 additions and 3 deletions
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@ -88,6 +88,7 @@ const val DOUBLE_TAB_PAUSE_PERCENTAGE = 0.15 // in both directions
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open class FullScreenPlayer : AbstractPlayerFragment() {
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open class FullScreenPlayer : AbstractPlayerFragment() {
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protected open var lockRotation = true
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protected open var lockRotation = true
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protected open var isFullScreenPlayer = true
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protected open var isFullScreenPlayer = true
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protected open var isTv = false
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// state of player UI
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// state of player UI
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protected var isShowing = false
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protected var isShowing = false
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@ -1055,7 +1056,7 @@ open class FullScreenPlayer : AbstractPlayerFragment() {
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// netflix capture back and hide ~monke
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// netflix capture back and hide ~monke
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KeyEvent.KEYCODE_BACK -> {
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KeyEvent.KEYCODE_BACK -> {
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if (isShowing) {
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if (isShowing && isTv) {
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onClickChange()
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onClickChange()
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return true
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return true
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}
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}
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@ -1257,6 +1258,7 @@ open class FullScreenPlayer : AbstractPlayerFragment() {
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player_intro_play?.setOnClickListener {
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player_intro_play?.setOnClickListener {
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player_intro_play?.isGone = true
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player_intro_play?.isGone = true
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player.handleEvent(CSPlayerEvent.Play)
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player.handleEvent(CSPlayerEvent.Play)
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updateUIVisibility()
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}
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}
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// it is !not! a bug that you cant touch the right side, it does not register inputs on navbar or status bar
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// it is !not! a bug that you cant touch the right side, it does not register inputs on navbar or status bar
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@ -914,8 +914,9 @@ class GeneratorPlayer : FullScreenPlayer() {
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savedInstanceState: Bundle?
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savedInstanceState: Bundle?
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): View? {
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): View? {
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// this is used instead of layout-television to follow the settings and some TV devices are not classified as TV for some reason
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// this is used instead of layout-television to follow the settings and some TV devices are not classified as TV for some reason
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isTv = context?.isTvSettings() == true
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layout =
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layout =
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if (context?.isTvSettings() == true) R.layout.fragment_player_tv else R.layout.fragment_player
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if (isTv) R.layout.fragment_player_tv else R.layout.fragment_player
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viewModel = ViewModelProvider(this)[PlayerGeneratorViewModel::class.java]
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viewModel = ViewModelProvider(this)[PlayerGeneratorViewModel::class.java]
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sync = ViewModelProvider(this)[SyncViewModel::class.java]
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sync = ViewModelProvider(this)[SyncViewModel::class.java]
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@ -85,7 +85,6 @@ open class ResultTrailerPlayer : com.lagradost.cloudstream3.ui.player.FullScreen
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isFullScreenPlayer = fullscreen
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isFullScreenPlayer = fullscreen
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lockRotation = fullscreen
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lockRotation = fullscreen
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player_fullscreen?.setImageResource(if (fullscreen) R.drawable.baseline_fullscreen_exit_24 else R.drawable.baseline_fullscreen_24)
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player_fullscreen?.setImageResource(if (fullscreen) R.drawable.baseline_fullscreen_exit_24 else R.drawable.baseline_fullscreen_24)
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uiReset()
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if (fullscreen) {
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if (fullscreen) {
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enterFullscreen()
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enterFullscreen()
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result_top_bar?.isVisible = false
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result_top_bar?.isVisible = false
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@ -106,6 +105,7 @@ open class ResultTrailerPlayer : com.lagradost.cloudstream3.ui.player.FullScreen
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exitFullscreen()
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exitFullscreen()
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}
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}
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fixPlayerSize()
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fixPlayerSize()
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uiReset()
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}
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}
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override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
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override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
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