thaldrin/DiscordEvents/ready.js

62 lines
1.2 KiB
JavaScript
Executable File

const { log } = require('../utils');
const config = require('../config');
const blapi = require('blapi');
//blapi.setLogging(true);
function randomStatus(client) {
const States = [
{
activity: {
name: 'server fans whirr 💨',
type: 'LISTENING'
},
status: 'online'
},
{
activity: {
name: 'True Damage - GIANTS',
type: 'LISTENING'
},
status: 'online'
},
{
activity: {
name: `${client.guilds.size} Servers -w-`,
type: 'WATCHING'
},
status: 'online'
},
{
activity: {
name: 'Δ & ♫',
type: 'LISTENING'
},
status: 'online'
},
{
activity: {
name: `'help | thaldr.in`,
type: 'WATCHING'
},
status: 'online'
}
// { game: { name: `over ${thal.users.get('318044130796109825').username}~`, type: 'WATCHING' }, status: 'dnd' }
];
let status = States[~~(Math.random() * States.length)];
return client.user.setPresence(status);
}
module.exports = {
name: 'ready',
run: async (client) => {
if (client.user.id === '434662676547764244') {
blapi.handle(client, config.apis);
}
log.hasStarted();
randomStatus(client);
setInterval(() => {
randomStatus(client);
}, 60000);
}
};