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80 lines
3.6 KiB
Text
80 lines
3.6 KiB
Text
# ACCESS.ALLOW - Game access allowance rules
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#----------------------------------------------------------------------------
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# Access to the game is based on the user's IP address and the current time.
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# These are matched against a set of rules and if a match is detected, a
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# proper message is sent back and the connection is shutdown.
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#
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# This facility is active only if ACCESS_CONTROL has been defined in config.h
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# If ACCESS_LOG is defined in config.h, all checks and their results are
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# logged in the specified file.
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#
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# The rules are read from the file ACCESS_FILE (defined in config.h,
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# typically "ACCESS.ALLOW" with a name relative to the mudlib directory).
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# Every line specifies one rule and has to follow the syntax given below.
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# Lines with a '#' as first character count as comments and are ignored, as
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# are lines which do not conform to the rule syntax (but except for empty
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# lines this should be relied upon).
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#
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# The rule file is (re)read whenever the gamedriver detects a change in its
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# timestamp.
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#
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# The syntax for a rule is (no leading whitespace allowed!):
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#
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# <ipnum>:[p<port>]:<class>:<max>:<start>:<end>:<text>
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# <ipnum>:[p<port>]:<class>:<max>:h<hours>:w<days>:m=<text>
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#
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# where
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# ipnum: <byte>.<byte>.<byte>.<byte>, with byte = * or number
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# There is only loose error checking - specifying an illegal
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# address will have interesting consequences, but would
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# most likely cause no error to occur.
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# port: the port number to which the connection is made. Omission
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# means 'any port'.
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# class: number
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# max: the maximum number of users, a number. The value -1 allows
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# an unlimited number of users.
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# start: hour this rule starts to be valid (0..23).
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# end: hour this rule ceases to be valid (0..23).
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# Setting both start and end to 0 skips any time check.
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# hours: hours this rule is valid.
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# This form allows several entries, separated with a ','.
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# Every entry can be a single hour (0..23), or a range in the
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# form '<start>-<end>'
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# Omitting the entry skips any time check.
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# days: the days this rule is valid.
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# The syntax is similar to <hours> except for the
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# allowable values: the days Sunday..Saturday are given as
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# the numbers 0..6.
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# Omitting the entry skips any day check.
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# text: string to send if the rule matches.
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#
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# A class is defined by the first rule using it's number. This
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# definition specifies the allowable <max>imum of users and the <text>
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# to send. Subsequent rules for the same class just add new ipnumber/
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# time rules, but don't change <max> or <text>
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#
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# ORDER MATTERS. That means if you allow 129.*.*.*, you have to put
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# any restrictions on 129.132.*.* BEFORE this rule.
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#
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# Addresses not matching any rule at all are not allowed to connect. To get
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# around this, add an appropriate 'allow-all' rule *.*.*.* at the very end.
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#
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# A typical rulefile would look like this one:
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# SPARC cluster has access denied. Class 1
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129.132.122.*:1:0:0:0:LPMUD access denied for your cluster.
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# CALL-1A0 has access limited to some maximum, for now 5 logins. Class 2
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129.132.106.*:2:5:8:20:Sorry, LPMUD is currently full.
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# CALL-1A0 at all other times, its a 10 limit.
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# Due to the rule order, this is effectively limited to times
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# outside 8-20.
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129.132.106.*:3:10:0:0:Sorry, LPMUD is currently full.
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# No more than 5 users allowed from localhost while working hours :-)
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127.0.0.1:42:5:h8-12,13-18:w1-5:m=Pick a better time.
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# Everybody else is welcome.
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*.*.*.*:0:-1:0:0:This message should never be printed.
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