mirror of
git://git.psyced.org/git/psyclpc
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382 lines
12 KiB
C
382 lines
12 KiB
C
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#ifndef OBJECT_H__
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#define OBJECT_H__ 1
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#include "driver.h"
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#include "typedefs.h"
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#include "sent.h" /* O_GET_* */
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#ifdef USE_EXPAT
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#include<expat.h>
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#endif
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#ifdef USE_PARANOIA
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#include <stdio.h> /* printf() for refcount tracing */
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#endif
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/* --- Types --- */
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/* --- struct object: the base structure of every object
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*/
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struct object_s
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{
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unsigned short flags; /* Bits or'ed together, see below */
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p_int ref; /* Reference count. */
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#ifdef USE_INVENTORIES
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#ifdef USE_SET_LIGHT
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short total_light; /* Total light */
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#endif
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#endif
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#if 1 /* USE_RESETS */
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mp_int time_reset; /* Time of next reset, or 0 if none */
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#endif
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#if 1 /* USE_SWAP.. TODO!!!! */
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mp_int time_of_ref; /* Time when last referenced. Used by swap */
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#endif
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#if 1 /* USE_CLEANUP */
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mp_int time_cleanup; /* Time when the next variable cleanup is due. */
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#endif
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#if 1 /* what are these so important for? */
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mp_int load_time; /* Time when the object was created. */
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p_int load_id; /* Load-ID within the time the object was created */
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#endif
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#ifdef USE_PARANOIA
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p_int extra_ref; /* Used to check ref count. */
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#endif
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program_t *prog; /* Program code for this object */
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string_t *name;
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/* name of the object (untabled), always w/o leading '/' */
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string_t *load_name;
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/* name of the object's blueprint (tabled), in compat
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* mode without leading '/'
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*/
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object_t *next_all; /* Next object in global list */
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object_t *prev_all; /* Previous object in global list */
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object_t *next_hash; /* Next object in chain in the otable */
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#ifdef USE_INVENTORIES
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object_t *next_inv; /* Next object in the current environment */
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object_t *contains; /* First contained object */
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object_t *super; /* Current environment */
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#endif
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sentence_t *sent; /* Sentences, shadows, interactive data */
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#if 1 // USE_WIZLIST
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wiz_list_t *user; /* What wizard defined this object */
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wiz_list_t *eff_user; /* Effective user */
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#endif
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#ifdef USE_PARANOIA
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int extra_num_variables;
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/* amylaar : used to determine where to check ref counts at all... */
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#endif
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#ifdef USE_SQLITE
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/* should probably be implemented as a 'sent' extension (see above) */
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Bool open_sqlite_db; /* does this object have an open sqlite db? */
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#endif
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#ifdef USE_EXPAT
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/* should probably be implemented as a 'sent' extension (see above) */
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Bool xml_error;
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XML_Parser xml_parser; /* does this object have an expat xml parser? */
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#endif
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svalue_t *variables;
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/* All variables to this object: an array of svalues, allocated
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* in a separate block.
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*/
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#if 1 /* USE_EVALUATION_COST */
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unsigned long ticks, gigaticks;
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/* Evalcost used by this object. The total cost
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* is computed with gigaticks*1E9+ticks.
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*/
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#endif
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};
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/* Values of object_t.flags: */
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#define O_HEART_BEAT 0x01 /* Does it have an heart beat? */
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#ifdef USE_SET_IS_WIZARD
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#define O_IS_WIZARD 0x02 /* Is it a wizard player.c? */
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#endif
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#define O_ENABLE_COMMANDS 0x04 /* Can it execute commands? */
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#define O_CLONE 0x08 /* Is it cloned from a master copy? */
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#define O_DESTRUCTED 0x10 /* Is it destructed ? */
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#define O_SWAPPED 0x20 /* Is it swapped to file */
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#define O_ONCE_INTERACTIVE 0x40 /* Has it ever been interactive? */
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#define O_UNUSED_80 0x80
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#define O_RESET_STATE 0x100 /* Object in a 'reset':ed state ? */
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#define O_WILL_CLEAN_UP 0x200 /* clean_up will be called next time */
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#define O_LAMBDA_REFERENCED 0x400 /* be careful with replace_program() */
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#define O_SHADOW 0x800 /* Is the object shadowed/shadowing? */
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#define O_REPLACED 0x1000 /* Was the program replaced? */
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/* If an object's program or variables are swapped out, the values
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* of .prog resp. .variables are replaced with the associated (even)
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* swap number assigned by the swapper, and the lowest bit of the number
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* is set. The swap number '-1' means 'not swapped'.
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* TODO: This assumes that pointers are always even.
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*/
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#define P_PROG_SWAPPED(p) ((p_int)(p) & 1)
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/* Is the program <p> swapped out?
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*/
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#define O_PROG_SWAPPED(ob) ((p_int)(ob)->prog & 1)
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/* Is the program of <ob> swapped out?
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*/
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#define O_VAR_SWAPPED(ob) ((p_int)(ob)->variables & 1)
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/* Are the variables of <ob> swapped out?
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*/
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#define O_SWAP_NUM(ob) \
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(O_PROG_SWAPPED(ob) ? (p_int)(ob)->prog & ~1 : (ob)->prog->swap_num)
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/* The swap number for the program of <ob>.
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*/
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#define O_IS_INTERACTIVE(o) \
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(((o)->flags & O_SHADOW) && (NULL != O_GET_INTERACTIVE(o)) )
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/* Bool O_IS_INTERACTIVE(object_t *o)
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* Return TRUE if ob is an interactive object.
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*/
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#define O_SET_INTERACTIVE(ip,o) \
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( ( ((o)->flags & O_SHADOW) && (NULL != (ip = O_GET_INTERACTIVE(o))) ) \
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|| ( (ip = NULL), MY_FALSE ) )
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/* Bool O_SET_INTERACTIVE(interactive_t *ip, object_t *o)
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* Return TRUE if ob is an interactive object and set ip to the interactive
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* structure. Return FALSE is not and clear ip.
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*/
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/* --- struct replace_ob_s: one scheduled program replacement
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*
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* A list of this structure (obj_list_replace) keeps track of all
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* requested replace_program()s during one backend round.
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*
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* It is possible, though not very useful, to replace an object's
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* program by the very same program.
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*/
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struct replace_ob_s
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{
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object_t *ob; /* Object requesting the new program */
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program_t *new_prog; /* Requested new program */
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int var_offset; /* Variable offset of .new_prog */
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int fun_offset; /* Function offset of .new_prog */
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replace_ob_t *next; /* Link pointer for list */
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struct lambda_replace_program_protector *lambda_rpp;
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/* Additional information about lambdas bound to the program
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* after the replacement was scheduled. The exact information
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* is private to closure.c.
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*/
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};
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/* --- Macros --- */
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/* object_t *ref_object(object_t *o, char *from)
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* Add another ref to object <o> from function <from>
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* and return the object <o>.
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*/
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#ifndef USE_PARANOIA
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# define ref_object(o,from) ((o)->ref++, (o))
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#else
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# define ref_object(o,from) (\
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(o)->ref++,\
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d_flag > 1 ? printf("Add ref to object %s: %ld (%s) %s %d\n" \
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, get_txt((o)->name), (o)->ref, from, __FILE__, __LINE__) : 0, \
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(o))
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#endif
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/* object_t *ref_valid_object(object_t *o, char *from)
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* Add another ref to object <o> from function <from> if <o>
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* is not a destructed object or the NULL pointer.
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* Return <o>, or NULL if <o> is destructed.
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*/
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#define ref_valid_object(o,from) \
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( ((o) && !((o)->flags & O_DESTRUCTED)) \
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? ref_object(o,from) : NULL)
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/* void free_object(object_t *o, char *)
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* Subtract one ref from object <o> from function <o>, and free the
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* object fully if the refcount reaches zero.
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*/
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#ifndef USE_PARANOIA
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#ifndef CHECK_OBJECT_REF
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# define free_object(o,from) MACRO( \
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object_t * tmp_ = o; \
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if (tmp_->ref == 2) dest_last_ref_gone = MY_TRUE; \
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if (--(tmp_->ref) <= 0) dealloc_object(tmp_);\
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)
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#else
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# define free_object(o,from) MACRO( \
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object_t * tmp_ = o; \
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if (tmp_->ref == 2) dest_last_ref_gone = MY_TRUE; \
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if (--(tmp_->ref) <= 0) dealloc_object(tmp_, __FILE__, __LINE__); \
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)
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#endif
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#else
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#ifndef CHECK_OBJECT_REF
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# define free_object(o,from) MACRO(\
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object_t * tmp_ = o; \
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if (tmp_->ref == 2) dest_last_ref_gone = MY_TRUE; \
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tmp_->ref--;\
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if (d_flag > 1) printf("Sub ref from object %s: %ld (%s) %s %d\n"\
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, get_txt(tmp_->name), tmp_->ref, from, __FILE__, __LINE__);\
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if (tmp_->ref <= 0) dealloc_object(tmp_); \
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)
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#else
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# define free_object(o,from) MACRO(\
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object_t * tmp_ = o; \
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if (tmp_->ref == 2) dest_last_ref_gone = MY_TRUE; \
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tmp_->ref--;\
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if (d_flag > 1) printf("Sub ref from object %s: %ld (%s) %s %d\n"\
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, get_txt(tmp_->name), tmp_->ref, from, __FILE__, __LINE__);\
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if (tmp_->ref <= 0) dealloc_object(tmp_, __FILE__, __LINE__); \
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)
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#endif
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#endif
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/* void deref_object(object_t *o, char *from)
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* Subtract one ref from object <o> from function <from>, but don't
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* check if it needs to be freed.
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*/
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#ifndef USE_PARANOIA
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# define deref_object(o, from) (--(o)->ref)
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#else
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# define deref_object(o,from) (--(o)->ref, \
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d_flag > 1 ? printf("Sub ref from object %s: %ld (%s)\n" \
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, get_txt((o)->name), (o)->ref, from) : 0)
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#endif
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#define check_object(o) ((o)&&((o)->flags&O_DESTRUCTED) ? NULL :(o))
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/* Return NULL, if object <o> is NULL or destructed,
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* return <o> else.
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*/
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#ifdef CHECK_OBJECT_REF
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#define free_prog(p,f) _free_prog(p,f, __FILE__, __LINE__)
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#endif
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/* --- Variables --- */
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extern replace_ob_t *obj_list_replace;
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extern long tot_alloc_object;
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extern long tot_alloc_object_size;
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extern object_t NULL_object;
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extern Bool dest_last_ref_gone;
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/* --- Prototypes --- */
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extern int32 renumber_programs(void);
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extern void tell_object(object_t *, string_t *);
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/* extern void tell_object_str(object_t *, const char *); */
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extern void tell_npc(object_t *, string_t *);
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extern void tell_npc_str(object_t *, const char *);
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extern void reference_prog(program_t *, char *);
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#ifdef DEALLOCATE_MEMORY_AT_SHUTDOWN
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extern void remove_all_objects(void);
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#endif
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extern void do_free_sub_strings(int num_strings, string_t ** strings
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, int num_variables, variable_t *variables
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, int num_includes, include_t *includes
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#ifdef USE_STRUCTS
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,int num_structs, struct_def_t *struct_defs
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#endif /* USE_STRUCTS */
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);
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#ifndef CHECK_OBJECT_REF
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extern void free_prog(program_t *progp, Bool free_all);
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#else
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extern void _free_prog(program_t *progp, Bool free_all, const char * file, int line);
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#endif
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extern void reset_object(object_t *ob, int arg);
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extern void logon_object (object_t *ob);
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extern void replace_programs(void);
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extern Bool shadow_catch_message(object_t *ob, const char *str);
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#ifndef CHECK_OBJECT_REF
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extern void dealloc_object(object_t *);
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#else
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extern void dealloc_object(object_t *, const char * file, int line);
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#endif
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extern object_t *get_empty_object(int num_var);
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extern void init_object_variables (object_t *ob);
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extern svalue_t *v_function_exists(svalue_t *sp, int num_arg);
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extern svalue_t *f_functionlist(svalue_t *sp);
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extern svalue_t *v_variable_exists (svalue_t *sp, int num_arg);
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extern svalue_t *f_variable_list (svalue_t *sp);
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extern svalue_t *v_include_list (svalue_t *sp, int num_arg);
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extern svalue_t *v_inherit_list(svalue_t *sp, int num_arg);
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extern svalue_t *f_load_name(svalue_t *sp);
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extern svalue_t *f_object_name(svalue_t *sp);
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extern svalue_t *f_object_time(svalue_t *sp);
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extern svalue_t *f_program_name(svalue_t *sp);
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extern svalue_t *f_program_time(svalue_t *sp);
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extern svalue_t *f_query_once_interactive(svalue_t *sp);
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extern svalue_t *f_rename_object(svalue_t *sp);
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extern svalue_t *v_replace_program(svalue_t *sp, int num_arg);
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extern svalue_t *f_tell_object(svalue_t *sp);
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extern svalue_t *f_set_next_reset(svalue_t *sp);
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extern svalue_t *f_export_uid(svalue_t *sp);
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extern svalue_t *f_geteuid(svalue_t *sp);
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extern svalue_t *f_seteuid(svalue_t *sp);
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extern svalue_t *f_getuid(svalue_t *sp);
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#ifdef USE_INVENTORIES
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extern svalue_t *v_all_environment(svalue_t *sp, int num_arg);
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extern svalue_t *f_all_inventory(svalue_t *sp);
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#if defined(USE_PARSE_COMMAND)
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extern vector_t *deep_inventory(object_t *ob, Bool take_top, p_int depth);
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/* needed by parse.c */
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#endif
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extern svalue_t *v_deep_inventory(svalue_t *sp, int num_arg);
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extern svalue_t *v_environment(svalue_t *sp, int num_arg);
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extern svalue_t *f_first_inventory(svalue_t *sp);
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extern svalue_t *f_next_inventory(svalue_t *sp);
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extern svalue_t *f_move_object (svalue_t *sp);
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extern svalue_t *v_present(svalue_t *sp, int num_arg);
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extern svalue_t *v_say(svalue_t *sp, int num_arg);
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extern svalue_t *v_tell_room(svalue_t *sp, int num_arg);
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extern svalue_t *f_set_environment(svalue_t *sp);
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#ifdef USE_DEPRECATED
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extern svalue_t *f_transfer(svalue_t *svp);
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#endif
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#ifdef USE_SET_LIGHT
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extern void add_light(object_t *p, int n);
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extern svalue_t *f_set_light(svalue_t *sp);
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#endif
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#endif
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extern svalue_t *v_save_object(svalue_t *sp, int numarg);
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extern svalue_t *v_save_value(svalue_t *sp, int numarg);
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extern svalue_t *f_restore_object(svalue_t *sp);
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extern svalue_t *f_restore_value(svalue_t *sp);
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extern void free_save_object_buffers(void);
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#endif /* OBJECT_H__ */
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