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psyced/world/net/group/master.c

386 lines
10 KiB
C

// vim:foldmethod=marker:syntax=lpc:noexpandtab
// $Id: master.c,v 1.143 2008/04/22 22:43:56 lynx Exp $
//
// this is a simpler version of group/master, and it is actually in use
// [actual as in effectively, not current, which is the german meaning]
//
// part of the implementation of PSYC multicasting.. send stuff back where
// the _enter came from, send just one copy no matter how many have entered
// from there. the group/slave will take care of the other side.
//
// group/master and group/slave are used for smaller size rooms, where each
// person present should be visible. if you need a large scale multicast
// solution, build up a link network using place/master and place/slave.
//
// see http://about.psyc.eu/Routing for the big picture on routing.
//
// should we rename the directories into net/context/master and slave, since a
// context sounds more abstract than a group? i wouldn't say that a user's
// context delivering presence subscriptions is a "group", but it certainly
// is a "context."
// local debug messages - turn them on by using psyclpc -DDcontext=<level>
#ifdef Dcontext
# undef DEBUG
# define DEBUG Dcontext
#endif
#include <net.h>
#include <person.h>
#include <status.h>
#include <uniform.h>
#ifdef BETA
# define ENFORCE_UNIFORM
#endif
#ifdef CONTEXT_STATE // {{{
# define HEADER_ONLY
# include "../state.c"
# undef HEADER_ONLY
#endif // }}}
inherit NET_PATH "entity";
#ifdef HISTORY_COUNT
int _ccount; // persistent!
#endif
// these data structures are allocated for every single place and user
// as route is used by all of them to do presence or general smarticasting.
#ifdef PERSISTENT_MASTERS
mapping _routes;
#else
volatile mapping _routes, _u;
#endif
#ifdef CONTEXT_STATE // {{{
// why volatile.. that breaks the whole meaning of state
volatile mapping _costate, _cmemory;
volatile mapping ctemp, cunused;
#endif // }}}
#ifdef PERSISTENT_SLAVES
int revision; // persistent revision counter
#endif
stoned();
// used by /routes and /reload
routes(recover) {
if (recover) {
PT(("%O recovering routes %O\n", ME, recover))
ASSERT("routes() recovering", mappingp(recover), recover)
_routes = recover;
}
return _routes;
}
create() {
_routes = ([ ]);
#ifdef HISTORY_COUNT
_ccount = 0;
#endif
#ifdef CONTEXT_STATE // {{{
_costate = ([ ]);
ctemp = ([ ]);
_cmemory = m_allocate(0, 2);
#endif // }}}
::create();
}
// der castmsg muss irgendwie anders.. sonst kriegen wir den state nicht hin.
castmsg(source, mc, data, vars) {
mixed route;
mixed noa; // Nickname of local user Or Amount of people on route
// in TIDILY mode should be Mapping of people on route
P2(("%O castmsg(%O,%O,%O..) for %O\n", ME, source,mc,data, _routes))
D4(P2(("%O vars = %O\n", ME, vars)))
// _context is a routing variable, so we use it internally with objectp
vars["_context"] = ME;
#ifdef PERSISTENT_SLAVES
vars["_number_revision"] = revision;
#endif
// in theory.. m_delete(vars, "_source") but not necessary
m_delete(vars, "_target");
#ifdef HISTORY_COUNT
vars["_count"] = _ccount++; // wraps at MAXINT.. right? hehe
#endif
foreach (route, noa : _routes) {
#if defined(TIDILY) && defined(MEMBERS_BY_SOURCE)
P4(("place:each(%O,t=%O,s=%O,mc=%O,d=%O,v=%O)\n",
mappingp(noa) ? sizeof(noa) : noa, route, source, mc,
data, vars))
#else
P4(("place:each(%O,t=%O,s=%O,mc=%O,d=%O,v=%O)\n",
noa, route, source, mc, data, vars))
#endif
// if (route == source) return; // skip sender
if (!route) {
if (stringp(noa)) {
// object has been destructed
// maybe there's a new one
if (route = find_person(noa)) {
#ifndef PERSISTENT_MASTERS
#ifdef MEMBERS_BY_NICK
_u[noa] = route;
#else
_u[route] = noa;
#endif
#else
P1(("%O lost route to %O\n", ME, noa))
#endif
} else {
// why source? that's silly!
call_out(#'stoned, 1, source, noa);
continue; // oops! why was this a return; !???
}
} else { // if (mappingp/intp(noa)) // noa contains (_amount_)members
monitor_report("_failure_destruct_circuit",
psyctext("[_nick_place] detected the loss "
"of a circuit with [_amount_members] "
"members.",
([ "_nick_place" : MYNICK,
#if defined(TIDILY) && defined(MEMBERS_BY_SOURCE)
"_amount_members" : sizeof(noa),
#else
"_amount_members" : noa,
#endif
])));
m_delete(_routes, route);
}
}
P4(("group/master sees vars as %O\n", vars))
// btw, fippo, could you please resume what happens if we
// try not to copy(vars) ? i like docs in the middle of source
// that give me a reason not to break it ;)
if (objectp(route)) {
route -> msg(source, mc, data, copy(vars));
} else {
// gateways to other schemes please make their own
// copy of the vars if they need to mess with them.
sendmsg(route, mc, data, vars, source);
}
}
return 1;
}
#if 0 //def PERSISTENT_MASTERS
protected load(file) {
::load(file);
DT(if (sizeof(_routes))
PP(("Found routes in %O: %O\n", ME, _routes || "nothing"));)
}
#endif
#if defined(TIDILY) && defined(MEMBERS_BY_SOURCE)
# define RM(SOURCE, ORIGIN) \
m_delete(_routes[ORIGIN], SOURCE); \
unless (sizeof(_routes[ORIGIN])) m_delete(_routes, ORIGIN);
#else
# define RM(SOURCE, ORIGIN) \
if (_routes[ORIGIN]) \
unless (--_routes[ORIGIN]) m_delete(_routes, ORIGIN);
#endif
remove_member(source, origin) {
mixed t;
#ifdef ENFORCE_UNIFORM
if (objectp(source)) source = psyc_name(source);
#endif
P2(("%O remove_member(%O, %O)\n", ME, source, origin))
if (origin && (
#if 1 //defined(TIDILY) && defined(MEMBERS_BY_SOURCE)
stringp(t = origin) ||
#endif
t = origin->qOrigin())
&& member(_routes, t)) {
RM(source, t);
} else if (member(_routes, source)) {
// local object or xmpp user
m_delete(_routes, source);
} else if (stringp(source)) {
// guessing route from hostname of psyc address
// try to avoid using remove_member() without origin
// but this becomes necessary when we want to
// remove an object or route manually
mixed u;
if (u = find_target_handler(source)) {
t = u->qOrigin();
RM(source, t);
P1((
"%O guessing origin %O for %O, successful? routes are %O\n",
ME, t, source, _routes))
} else {
t = 0;
if (u = parse_uniform(source)) t = u[URoot];
unless (t) t = source;
/*
<fippo> das hier geschah, als ich bei frischgestartetem server mit einem remote
jabberisten die freundschaft zum user#fippo entfernte:
EXCEPTION at line 185 of net/group/master.c in object net/psyc/user#fippo:
Bad arg 1 to m_delete(): got 'number', expected 'mapping'.
<lynX> die datenstruktur war nicht initialisiert? da muss doch vorher schon
an anderer stelle was schiefgelaufen sein...?
*/
RM(source, t);
P1((
"%O parsing origin %O from %O, successful? routes are %O\n",
ME, t, source, _routes))
}
} else {
// happens when doing /unfr. it's when the implied unfriend
// comes back from the other side.
P2(("%O encountered unnecessary remove of %O from %O\n",
ME, source, _routes))
}
P3(("%O -> _routes = %O\n", ME, _routes))
}
insert_member(source, origin) {
mixed t;
#ifdef ENFORCE_UNIFORM
// when storing objects into _routes stupid things can happen:
// when a user is created, all her local friends are cloned and
// placed into her context. if one of those local friends logs in
// under different access a different user object is created -
// the old one is destroyed and, guess what, this context mapping
// is not updated. always using uniforms is a way to solve this
// problem.
//
if (objectp(source)) source = psyc_name(source);
#endif
P2(("%O insert_member(%O, %O)\n", ME, source, origin))
if (objectp(origin) && (t = origin->qOrigin())) {
#if defined(TIDILY) && defined(MEMBERS_BY_SOURCE)
unless (member(_routes, t)) _routes[t] = m_allocate(1, 0);
m_add(_routes[t], source);
#else
_routes[t]++;
#endif
} else if (stringp(origin)) {
#if defined(TIDILY) && defined(MEMBERS_BY_SOURCE)
unless (member(_routes, origin)) _routes[origin] = m_allocate(1, 0);
m_add(_routes[origin], source);
#else
_routes[origin]++;
#endif
} else {
#ifdef PERSISTENT_MASTERS
_routes[source] = 1; // gimme the nick
#else
_routes[source] = 1; // castmsg expects the nick here. duh.
// should we do that for objectp(source)?
#endif
}
#ifdef PERSISTENT_SLAVES
// would be nice to do it here, but that's not correct
//revision += 1;
#endif
P3(("%O -> _routes = %O\n", ME, _routes))
}
// code duplicaton is faster than others
#ifdef CONTEXT_STATE // {{{
//
// <lynX> code duplication is okay for enhanced efficiency, but please not
// by mouse pasting. use #include "shared_code.i" please. TODO.
// you can even ifdef small differences of the two versions!
//
int outstate(string target, string key, mixed value, int hascontext) {
int mod;
unless (hascontext)
return ::outstate(target, key, value, hascontext);
if (key[0] == '_') {
mod = ':';
} else {
mod = key[0];
key = key[1..];
}
unless (ctemp) ctemp = ([ ]);
unless (cunused) cunused = copy(_costate);
m_delete(cunused, key);
switch(mod) {
case ':':
if (_cmemory[key, 1] == -1) break;
if (member(_cmemory, key)) {
if (_cmemory[key] == value) {
if (_cmemory[key, 1] == STATE_MAX2) {
break;
}
if (_cmemory[key, 1] == STATE_MIN2) {
ctemp["="+key] = value;
_costate[key] = value;
return 0;
}
_cmemory[key, 1]++;
} else if (_cmemory[key, 1] - 1 == STATE_MIN2) {
ctemp["="+key] = "";
m_add(_cmemory, key, value, 1);
} else if (_cmemory[key, 1] <= STATE_MIN2) {
m_add(_cmemory, key, value, 1);
} else _cmemory[key, 1]--;
} else m_add(_cmemory, key, value, 1);
break;
case '=':
if ("" == value) {
m_delete(_costate, key);
break;
}
if (member(_costate, key) && _costate[key] == value) {
return 0;
}
m_add(_cmemory, key, value, -1);
_costate[key] = value;
break;
case '+':
_augment(_costate, key, value);
break;
case '-':
_diminish(_costate, key, value);
break;
default:
raise_error("Illegal variable modifier in '" + key +
"' encountered in group/master:outstate.\n");
return 0;
}
return 1;
}
mapping state(string target, int hascontext) {
mapping t2 = ([ ]), t;
unless (hascontext) return ::state(target, hascontext);
if (cunused) {
foreach (string key : cunused) {
t2[":" + key] = "";
}
cunused = 0;
}
t = ctemp;
ctemp = ([ ]);
// rock hard optimization
unless (sizeof(t))
return t2;
unless (sizeof(t2))
return t;
return t2 + t;
}
#endif // }}}