// vim:foldmethod=marker:syntax=lpc:noexpandtab // $Id: person.c,v 1.722 2008/12/18 17:45:45 lynx Exp $ // // person: a PSYC entity representing a human being /* the difference from person.c to user.c is currently defined as follows: person.c implements the UNI logic of PSYC, whereas user.c *only* does "client" logic for dumb protocols. so everything that needs to work for an external real PSYC clients belongs into here, and everything that is not needed by a real PSYC client belongs outside. this distinction is particularely tricky for the display function w() which is actually more like a message to oneself, therefore needs a minimum implementation which forwards the stuff to the current location. so we also need textdb support in here.. well.. TODO someday.. whenever we start using person without user. there's a thought in my head that says it may become useful to split this file some more so one can implement "caches" for remote psyc people that are *not* linked and represented by this server. just one out of many possible approaches to solve the problem of resolving nicknames into remote users. the other is to keep nick-to-uni/unl data structures in each object. but even basic information like uni and unl is already more than just one string, so it's prolly worth an object to handle it.. */ // local debug messages - turn them on by using psyclpc -DDperson= #ifdef Dperson # undef DEBUG # define DEBUG Dperson #endif #include #include #include #include #include #include #include #if __EFUN_DEFINED__(tls_query_connection_info) # include #endif inherit NET_PATH "group/master"; inherit NET_PATH "lastlog"; volatile mixed place; volatile mapping places; volatile int leaving, greeting; volatile string lastmc; volatile string nonce; // this flag seems to indicate that any announce() has gone out // not sure if ONLINE would do as well.. TODO // TODO: remove logged_on, if (availability) provides same info // but it probably doesn't - as avail is independent.. volatile int logged_on = 0; #ifndef _flag_disable_module_presence volatile int mood = MOOD_UNSPECIFIED; // mood is one digit as defined in http://www.psyc.eu/presence volatile mapping avail2mc; // shared_memory() # ifdef JABBER_PATH volatile mapping mood2jabber; // shared_memory() # endif # ifdef LASTAWAY volatile mapping lastaway; # endif volatile mixed availability; #endif // _flag_disable_module_presence // complex data structure of peers. see peer.h volatile mapping ppl; // friends contains the currently available peers. // technically, friends is a multi-dimensional mapping: // uniforms or objects pointing to nick and availability. // it should be 0-dimensional instead, only containing objects: // local entities vs. context slaves for remote entities. // in both cases providing the typical state information: // availability, mood, presence text, icons and photos... volatile mapping friends; #ifdef RELAY volatile string remotesource; #endif #ifdef PRO_PATH volatile string odata; #endif #ifdef ALIASES volatile mapping aliases, raliases; #endif // this becomes somewhat confusing... // user.h contains log and ppl stuff that a psyc person needs, too #define NO_INHERIT #include #undef NO_INHERIT // local prototypes logon(string host); qFriends(); quit(int immediate, string variant); // outgoing psyc object name psycName() { return "~"+ MYLOWERNICK; } // this looks trivial but it may get more complex one day than // just to look at the existence of a password.. so proper // abstraction must be maintained. in fact the pro variant of // psyced accepts other forms of registration, too.. // isNewbie() { return IS_NEWBIE; } // "novice" maybe a nicer word? #include int get_trust(string id, string trustee, string profile) { int trust; unless (profile) profile = ppl[id]; if (profile && stringp(profile)) { trust = profile[PPL_TRUST]; if (trust == PPL_TRUST_DEFAULT) trust = profile[PPL_NOTIFY]; else trust += TRUST_OVER_NOTIFY; PT(("%O get_trust(%O, %O, %O) = %d from profile\n", ME, id, trustee, profile, trust - '0')) return trust - '0'; } #ifndef _flag_disable_module_trust trust = ::get_trust(id, trustee); PT(("%O get_trust(%O, %O, %O) = %d from trustiness\n", ME, id, trustee, profile, trust)) return trust; #else return 0; #endif } array(string) exposeGroups(int trustiness) { #ifdef MAX_EXPOSE_GROUPS array(string) list = allocate(MAX_EXPOSE_GROUPS); #else array(string) list = allocate(sizeof(places)); #endif int defaul, i = 0; string loc, name; mixed k, t; defaul = trustiness + ( v("groupsexpose") || DEFAULT_EXPOSE_GROUPS ) > EXPOSE_THRESHOLD; foreach (k, name : places) { if (objectp(k)) loc = psyc_name(k); // doesnt happen else loc = k; t = PPL_EXPOSE_DEFAULT; // the user can have a profile for a place uniform if (ppl[loc]) t = ppl[loc][PPL_EXPOSE]; PT(("%O -» %O, %O\n", k, t, to_int(t))) if (t == PPL_EXPOSE_DEFAULT && defaul) list[i++] = loc; else { t = t - '0'; if (t && t + trustiness > EXPOSE_THRESHOLD) list[i++] = loc; } #ifdef MAX_EXPOSE_GROUPS if (i == MAX_EXPOSE_GROUPS) return list; #endif } PT(("exposeGroups outbound » %O «\n", list)) return i && list[.. i-1]; } array(string) exposeFriends(int trustiness) { string profile; mixed k, t; int defaul, i = 0; #ifdef MAX_EXPOSE_FRIENDS array(string) list = allocate(MAX_EXPOSE_FRIENDS); #else array(string) list = allocate(sizeof(ppl)); #endif defaul = trustiness + ( v("friendsexpose") || DEFAULT_EXPOSE_FRIENDS ) > EXPOSE_THRESHOLD; P4(("%O's exposeFriends(%O) -» %O .. (%O || %O)\n", ME, trustiness, defaul, v("friendsexpose"), DEFAULT_EXPOSE_FRIENDS )) foreach (k, profile : ppl) // only expose those we are also friends with // this automatically skips places if (profile[PPL_NOTIFY] >= PPL_NOTIFY_FRIEND) { t = profile[PPL_EXPOSE]; // PT(("%O -» %O, %O\n", k, t, to_int(t))) if (t == PPL_EXPOSE_DEFAULT && defaul) list[i++] = UNIFORM(k); else { t = t - '0'; if (t && t + trustiness > EXPOSE_THRESHOLD) list[i++] = UNIFORM(k); } #ifdef MAX_EXPOSE_FRIENDS if (i == MAX_EXPOSE_FRIENDS) return list; #endif } P4(("exposeFriends outbound » %O «\n", list)) return i && list[.. i-1]; } // when calling this externally you are committing a capital crime if // you pass false information here. please pass the identification of // the caller (either object for local or UNI for remote). you can use // lookup_identification() to figure those out. don't pass a profile, // that's just for internal calls. you may as well leave source out. // see also qPublicInfo() qDescription(source, vars, profile, itsme) { mapping dv; int trust, idle = 0; #if 0 unless(profile) { // wieso der wiederholte lookup? // .. bei examine via web ist das noch nicht gesetzt P1(("%O description() request from %O for %O\n", ME, previous_object(), source)) if (source) { if (objectp(source)) profile = ppl[ source->qNameLower() ]; else profile = ppl[source]; } } else #endif // unless (stringp(profile)) profile = 0; // "ignore" == PPL_DISPLAY_NONE has already been handled in msg() // is "knowing the nickname" a sufficient reason to give some // kind of an answer, even if stripped down? not really. // it's like EXPN and VRFY in SMTP. doomed to die by abuse. // TRUST_MYSELF in a way, but we have the '0' offset here if (itsme) trust = '9' + TRUST_OVER_NOTIFY; // that's me else if (member(vars, "_trust") && intp(trust = vars["_trust"])) { // lynx fragt: das ist niemals ein _trust, welches mir der // anfragende untergejubelt hat? // el verwirrt: ne, es sei denn nen object tut das trust += '0'; } else trust = get_trust(objectp(source) ? vars["_nick"] : source, 0, profile) + '0'; if (v("visibility") == "off" && trust < PPL_NOTIFY_FRIEND) return 0; // we could greatly simplify all these decisions what belongs into // the outgoing description for whom, if we introduced a psyc2trust // mapping into profiles.gen with 'trust ' values for each // entry. then avoid repetitive tasks like de facto duplicating the // set2psyc mapping here by writing up these lines: dv = ([ "_nick": v("name"), // lynX, you can't add more fields here if you're not sure // they actually exist! :( --lynX "_identification": // v("identification") || v("_source"), // similar code also in net/place/basic.c #ifdef IRC_PATH // TODO: right now we have the jid twice, but we should rather // make _identification_scheme_* vars for each of these, // then define a syntax which allows templates to collect // all matches of _identification_scheme* or _identification* // into a list-string for display. // what about "Identifications: [_identification*]" ? "_identification_alias": // we need to make this http url more interesting first.. #if 0 # if HAS_PORT(HTTP_PORT, HTTP_PATH) HTTP_URL +"/~"+ MYNICK +" "+ # else # if HAS_PORT(HTTPS_PORT, HTTP_PATH) HTTPS_URL +"/~"+ MYNICK +" "+ # endif # endif #endif # if 0 // def SIP_PATH "sip:"+ MYLOWERNICK +"@"+ SERVER_HOST +" "+ # endif # ifdef _host_XMPP "xmpp:"+ MYLOWERNICK +"@"+ _host_XMPP +" "+ # else # ifdef JABBER_PATH "xmpp:"+ MYLOWERNICK +"@"+ SERVER_HOST +" "+ # endif # endif "irc://"+ SERVER_HOST +"/~"+ MYNICK, #endif #ifdef JABBER_PATH "_identification_scheme_XMPP": # ifdef _host_XMPP MYLOWERNICK +"@" _host_XMPP # else MYLOWERNICK +"@" SERVER_HOST # endif #endif // yes, putting description data into an XML structured tree // may also be a solution, but then we lose the advantage of // a flat name access. it would require use to implement // xpath to do our psyctext templates. jeez! so, as long as // the psyc inheritance plan solves our problems, let's steer // clear of xml, although we're not religious about this. // xml may be an answer sometime somewhere. ]); if (v("scheme")) { dv["_protocol_agent"] = v("scheme"); if (v("layout")) dv["_agent_design"] = v("layout"); } #if __EFUN_DEFINED__(tls_query_connection_info) if (interactive(ME) && tls_query_connection_state(ME)) { array(mixed) tls = tls_query_connection_info(ME); if (tls[TLS_COMP] > 1) dv["_circuit_compression"] = TLS_COMP_NAME(tls[TLS_COMP]); if (tls[TLS_CIPHER]) dv["_circuit_encryption_cipher"] = intp(tls[TLS_CIPHER]) ? TLS_CIPHER_NAME(tls[TLS_CIPHER]) : tls[TLS_CIPHER]; if (tls[TLS_PROT]) dv["_circuit_encryption_protocol"] = intp(tls[TLS_PROT]) ? TLS_PROT_NAME(tls[TLS_PROT]) : tls[TLS_PROT]; } #endif // should idle time be visible to friends only? // or should it be a /set visibility medium feature? if (v("me")) dv["_action_motto"] = v("me"); if (v("languages")) dv["_language_alternate"] = v("languages"); if (v("affiliation")) dv["_affiliation"] = v("affiliation"); if (v("publicpage")) dv["_page_public"] = v("publicpage"); if (v("publictext")) dv["_description_public"] = v("publictext"); if (v("mottotext")) dv["_description_motto"] = v("mottotext"); if (v("publicname")) dv["_name_public"] = v("publicname"); if (v("stylefile")) dv["_uniform_style"] = v("stylefile"); if (v("miniphotofile")) dv["_uniform_photo_small"] = v("miniphotofile"); if (v("photopage")) dv["_page_photo"] = v("photopage"); if (trust >= PPL_NOTIFY_FRIEND) { unless (v("exposetime")) { CALC_IDLE_TIME(idle); if (idle) dv["_time_idle"] = idle; // if you need it as timedelta, create it out of _time_idle // if (idle > 30) // dv["_INTERNAL_time_idle"] = timedelta(idle); } if (v("age")) dv["_time_age"] = v("age"); if (v("privatetext")) dv["_description_private"] = v("privatetext"); if (v("likestext")) dv["_description_preferences"] = v("likestext"); if (v("dislikestext")) dv["_description_preferences_not"] = v("dislikestext"); if (v("privatepage")) dv["_page_private"] = v("privatepage"); if (v("keyfile")) dv["_uniform_key_public"] = v("keyfile"); if (v("email")) dv["_identification_scheme_mailto"] = v("email"); // this will most likely be renamed if (v("photofile")) dv["_uniform_photo"] = v("photofile"); if (v("animalfave")) dv["_favorite_animal"] = v("animalfave"); if (v("popstarfave")) dv["_favorite_popstar"] = v("popstarfave"); if (v("musicfave")) dv["_favorite_music"] = v("musicfave"); if (v("color")) dv["_color"] = v("color"); if (v("language")) dv["_language"] = v("language"); if (v("timezone")) dv["_address_zone_time"] = v("timezone"); if (v("telephone")) dv["_contact_telephone"] = v("telephone"); // this is not compatible with vCard right now // i just felt spontaneous.. sorry ;) // so this may disappear in favour of such horrid // things like /set skype ... if (v("identities")) dv["_contact_identities"] = v("identities"); if (v("groupsexpose") != "off" && sizeof(places)) { array(string) l = exposeGroups( to_int(trust)-'0' ); if (l) dv["_list_groups"] = l; // _tab } // hab mir überlegt das tobijschiger zu lösen.. der /x selbst zeigt keine // freunde an, sondern wir schicken einen _request_description mit friendivity // level ab und lösen einen castmsg() aus. dann erfahren die freunde, dass // jemand gerne mehr über sie wissen will, und sie können entscheiden darauf // zu antworten. also das erforschen der freundschaften selbst als friendcast. // dazu muss ein neuer befehl her.. /examine friends oder /discover? // die frage ist auch, antwortet man gleich mit descriptions? für guis wär // das toll: kann man den friendspace gleich grafisch aufbereiten mit fotos - // oder antwortet man erstmal dezent mit einem "hallo, mich gibt es" // // weiterer update: hat das noch irgendeinen sinn im dezentralen state? // also im plex in dem wir über freundesfreunde per push bereits bescheid // wissen sollten falls keiner was dagegen hat? // // plenty to be done here, but this is a simple start if (v("friendsexpose") != "off" && sizeof(ppl)) { array(string) l = exposeFriends( to_int(trust)-'0' ); if (l) dv["_list_friends"] = l; // _tab } } else unless (FILTERED(source)) { if (v("color")) dv["_color"] = v("color"); if (v("language")) dv["_language"] = v("language"); // we don't know if this person is a friend of a friend, but.. // you can set your level high enough if you don't mind at all if (intp(v("friendsexpose")) && v("friendsexpose") > 0) { array(string) l = exposeFriends( 0 ); if (l) dv["_list_friends"] = l; // _tab } } if (boss(source)) { if (v("agent")) dv["_version_agent"] = v("agent"); if (v("forwarded")) dv["_host_forwarded"] = v("forwarded"); if (v("host")) dv["_host_name"] = v("host"); // else? if (v("ip")) dv["_host_IP"] = v("ip"); if (v("gender")) dv["_gender"] = v("gender"); if (v("birth")) dv["_date_birth"] = v("birth"); if (v("region")) dv["_geographic_region"] = v("region"); if (v("fname")) dv["_name_first"] = v("fname"); } // PT(("sending: %O\n", dv)) return dv; } qLocation(string service) { ASSERT("qLocation", v("locations"), v("locations")) return v("locations")[service]; } // returns 0 if that was just an update // 1 on success sLocation(string service, mixed data) { ASSERT("sLocation", v("locations"), v("locations")) if (v("locations")[service] == data) return 0; unless (data) { string retval = v("locations")[service]; m_delete(v("locations"), service); return retval; } return v("locations")[service] = data; } #ifdef NEW_LINK static linkSet(service, location, source) { P1(("linkSet(%O, %O, %O) called in %O: linking.\n", service, location, source, ME)); // sLocation? unless (location) location = source; else unless (source) unless (source = location) raise_error("You have to provide either source or location!\n"); v("locations")[service] = location; register_location(location, ME); if (service) sendmsg(source, "_notice_link_service", 0, ([ "_service" : service, "_location" : location, "_identification": v("_source"), "_nick" : MYNICK ])); else { sendmsg(source, "_notice_link", 0, ([ "_location" : location, "_identification": v("_source"), "_nick" : MYNICK ])); // PSYCion users dont have queries. // until there are more clients this will // be enough vDel("query"); // clients either use _request_input // and thus support current place and query, // or otherwise _message to places and people // and never use _request_input, therefore // not get into trouble with query & place....? // grmbl, this is making tons of trouble // vDel("place"); // psyced acts indeed too complicated // for simple clients on link when a place is set } } #endif #ifdef NEW_UNLINK static linkDel(service, source) { string candidate = v("locations")[service]; unless (candidate) { P3(("linkDel(%O, %O) called in %O: no such candidate!\n", service, source, ME)); return 0; } P1(("linkDel(%O, %O) called in %O: unlinking %O.\n", service, source, ME, candidate)); unless (source) source = candidate; register_location(candidate, 0); m_delete(v("locations"), service || 0); if (service) sendmsg(source, "_notice_unlink_service", 0, ([ "_service" : service, "_location_service" : candidate, "_identification" : v("_source") ])); else sendmsg(source, "_notice_unlink", 0, ([ "_location" : candidate, "_identification" : v("_source") ])); return candidate; } #endif // extend sName() from name.c sName2(a) { int e; string b; if (MYNICK) return 0; b = lower_case(a); e = load(PERSON_DATA_FILE(b)); if (e && e != ENOENT) { log_file("PANIC", "load(%O) returned %O\n", a, e); // D(S("PANIC! load(%O) returned %O!\n", a, e)); this_player()->w("_failure_object_restore_err" + e, "Object could not be restored!"); #ifdef PANIC_ON_NO_ADMIN shutdown(); #endif destruct(ME); return 0; } #ifdef PERSISTENT_MASTERS // in persons it is easier to reconstruct it from scratch _routes = ([ ]); #endif // backwards compatibility to the times before we had tokens // unless (v("password")) vSet("password", v("token")); // let user objects set it anew, otherwise we'll have probs // distinguishing net/user from net/something/user vDel("scheme"); #ifdef BRAIN vDel("location"); // clean out from earlier versions // we now use v("locations")[_service] #endif #if SYSTEM_CHARSET == "ISO-8859-15" if (v("charset") == "ISO-8859-1") vDel("charset"); #endif if ( (b = v("name")) &&! stricmp(a, b) ) { // support for stored nickname writing style a = b; P3((" [ %O:sName %O ] ", ME, a)) } else { // support for "cp oldnick.o newnick.o" w/out patching vSet("name", a); P3((" [ %O:sName %O override ] ", ME, a)) } #ifdef ALIASES if (v("aliases")) { string k, l; foreach (k, l : v("aliases")) { aliases[lower_case(k)] = l; raliases[l] = k; } } else vSet("aliases", ([])); #endif #ifndef _flag_disable_module_presence // let's see if there's anything bad about // persistent mood & availability.. if not, // we should remove the local vars. mood = v("mood") || MOOD_UNSPECIFIED; availability = v("availability"); #endif // _flag_disable_module_presence unless (v("locations")) vSet("locations", ([ ])); // protection against file read errors if (IS_NEWBIE) { if (boss(a)) { log_file("PANIC", "load(%O) failed\n", a); this_player()->w("_failure_object_restore_admin", "You are registered as admin, but I could not restore your data!"); // raise_error("boss without password\n"); #ifdef PANIC_ON_NO_ADMIN shutdown(); #endif destruct(ME); return 0; } #ifndef RELAY else if (strstr(lower_case(a), "admin") != -1) { this_player()->w("_failure_object_create_admin", "This nickname is available to administrators only."); destruct(ME); return 0; } #endif } else { if (v("emailvalidity") && v("email")) register_target("mailto:"+ lower_case(v("email"))); } ::sName(a); register_person(MYLOWERNICK, ME); // maybe use v("identification") here? vSet("_source", psyc_name(ME)); // TODO: needs to be foreached for all types of locations? if (e = v("locations")[0]) { #ifdef NEW_UNLINK linkDel(0); #else P2(("sending _status_unlinked to ex-client %O\n", e)) // no clue if the UNL is still out there.. // lets send a ping so it can reconnect // but first we have to delete it from our structures! m_delete(v("locations"), 0); sendmsg(e, "_status_unlinked", 0, ([])); #endif } return MYNICK; // means new name accepted } remove() { #ifndef USE_LIVING register_person(MYLOWERNICK, 0); #endif } // this is called by all login procedures, even psyc // // fippo has extended it with a closure to be able to do asynchronous // credentials checks, but it is rather obvious that no other piece of // code in psyced requires such a hard and ugly approach to solve such a // problem, so this could probably be solved in a more elegant way.. // // as I just noticed this... this MUST be asynchronous. What if you // need to lookup the authentication data from a database first? // from ldap? IF you find a more elegant solution to this go ahead, but // until then this is necessary. // checkPassword(try, method, salt, args, cb, varargs cbargs) { string HA1, HA2; string t1, rc; P3(("%O checkPassword(%O,%O,%O,%O,%O,%O)\n", ME, try,method,salt,args,cb,cbargs)) #ifdef ASYNC_AUTH // und endlich darf saga einen komma-operator im psyced bewundern: # define ARETURN(RET) {\ P2(("returning async auth %O to %O in %O\n", RET, cbargs, ME)) \ return apply(cb, RET, cbargs), RET; \ } #else # echo Warning: ASYNC_AUTH not activated. # define ARETURN(RET) return RET; #endif #ifdef NO_EXTERNAL_LOGINS ARETURN(0) // used by some MUDs #endif // why here? //while (remove_call_out(#'quit) != -1); #ifndef REGISTERED_USERS_ONLY if (IS_NEWBIE) ARETURN(1) // could auto-register here.. #endif if (!try || try == "") ARETURN(0) switch(method) { #if __EFUN_DEFINED__(sha1) case "SHA1": case "sha1": P3(("SHA1 given %O vs calculated %O\n", try, sha1(salt + v("password")))); rc = try == sha1(salt + v("password")); ARETURN(rc) #else # echo Driver is missing SHA1 support (needed for jabber) #endif #if __EFUN_DEFINED__(md5) case "MD5": case "md5": rc = try == md5(salt + v("password")); ARETURN(rc) case "http-digest": // see RFC 2617 unless(mappingp(args)) ARETURN(0) // v("name") == args["username"] ??? HA1 = md5(args["_username"] + ":" + args["_realm"] + ":" + v("password")); HA2 = md5(args["_method"] + ":" + args["_uri"]); rc = try == md5(HA1 + ":" + salt + ":" + HA2); ARETURN(rc) // SASL digest-md5. fippo hotzenplotzt: digest-md5 ist ein sasl bastard // den sogar die ietf abschaffen will case "digest-md5": // this assumes try set to 1 and args // containing the sasl_parse'd response // this will return the rspauth value if successful t1 = sasl_calculate_digestMD5(args, v("password"), 0, v("prehash")); P3(("sasl macht %O != %O\n", t1, args)) if (args["response"] == t1) { rc = sasl_calculate_digestMD5(args, v("password"), 1, v("prehash")); ARETURN(rc) } else ARETURN(0) #endif default: P4(("plain text pw %O == %O?\n", try, v("password"))) #ifdef PASSWORDCHECK PASSWORDCHECK(v("password"), try) #else if (try == v("password")) ARETURN(1); #endif } if (v("token") == try) { // D("entry by token accepted once\n"); // vDel("token"); if (v("tokencredit") == v("email")) { unless (v("emailvalidity")) { // first time.. allocate mailaddr TODO // for now we just save() into both files } vSet("emailvalidity", time()); } vDel("tokencredit"); // save(); -- doesnt work here.. strange ARETURN(1); } ARETURN(0); } /*** the stuff that follows used to be in user.c ***/ #ifndef _flag_disable_module_presence static presence_management(source, mc, data, vars, profile, avail) { int display = 1; string t; unless (avail) avail = vars["_degree_availability"] || AVAILABILITY_HERE; // don't display if we already know it .... optTODO if (friends[source, FRIEND_AVAILABILITY] == avail) display = 0; else if (v("presencefilter") == "all") display = 0; P3(("pmgmt in %O from %O display %O filter %O\n", ME, source, display, v("presencefilter"))) if (profile && profile[PPL_NOTIFY] >= PPL_NOTIFY_FRIEND) { #if 0 //def ALIASES.. tobij.. what does this do? // same code a few lines below // and it is still not enough.. there are so many places // where friends[] is accessed.. we need a more generic // plan for handling aliases.. it's making me crazy. TODO if (t = raliases[source]) friends[source, FRIEND_NICK] = t; else if ((t = vars["_nick"]) && aliases[lower_case(t)]) friends[source, FRIEND_NICK] = 1; else #endif t = vars["_nick"]; friends[source, FRIEND_NICK] = t || 1; #ifdef IRC_FRIENDCHANNEL vars["_degree_availability_old"] = friends[source, FRIEND_AVAILABILITY]; #endif friends[source, FRIEND_AVAILABILITY] = avail; #if 0 // alle freunde sind in unserem castmsg bereits drin, allein schon // weil sie unsere freunde sind, und umgekehrt wir in ihrem. // genau das wird in zeile 1666 etwa erledigt. // ihre jeweilige derzeitige presence hat damit nichts zu tun - // diese stelle ist so gesehen also redundant. // gibt es gründe weswegen wir redundant sein sollten!?? // kann jemand während seiner abwesenheit aus unserer cast group // gefallen sein, weil er nicht erreichbar war oder sowas? // wenn sowas denkbar ist, dann wäre diese maßnahme zur // rehabilitierung der person angemessen.. -lynX // // ausserdem verursachte das fiese bugs, weil unsachgemaess der nick // herangezogen wurde statt der source // add our friend to group/master, syncing.. if (t2 = parse_uniform(t)) { insert_member(t, t2[URoot]); // outgoing presence if (t2[UScheme] == "psyc") register_context(ME, t, t2[URoot]); // incoming presence } else insert_member(summon_person(t) || t); #endif } else { // let's look at this a bit more.. P1(("%O received %O from stranger (%O w/profile %O)\n", ME, mc, source, profile)) display = 0; } return display; } #endif // _flag_disable_module_presence // PSYC-conformant message receiving function // // this part of the standard message handler for people only // handles stuff that doesnt get pr'inted.. // // return value 1 means: go ahead and print something // return value 0 means: ignore this silently // // BEWARE! the vars mapping is holy & untouchable! // we never change it because we only use one instance in all of // people's /log's to save a little memory and cpu, so be careful. // // i have added a #define VARS_IS_SACRED which may be defined for // certain occasions but normally isn't. but you should still be careful. // msg(mixed source, mc, data, mapping vars, showingLog) { int glyph, itsme = 0; string k, display, profile, family; mixed t, t2, psource; // wrong to initialize here.. TODO mixed rvars = ([ "_nick" : MYNICK ]); // replyvars display = ""; #if DEBUG > 1 P3(("%O person:msg(%O,%O,%O..)\n", ME, source,mc,data)) unless (mappingp(vars)) raise_error("vars are no mapping\n"); #else unless (mappingp(vars)) vars = ([]); // should never happen #endif // if (vars["_time"]) return 1; // logView() in action if (showingLog) return display; // logView() in action // btw, when reviewing log, all users are displayed equal size #if 0 // hack that permits us to use same mapping across // all user objects in a room. really should be using // copies of the mapping for each user - or forbid to // write into the mapping. this statement in particular // also protects us from "intruder" _display settings, // so it's useful anyway. // m_delete(vars, "_display"); #endif #if 0 //ndef NEW_UNLINK if (abbrev("_request_link_", mc)) { vars["_service"] = mc[14..]; mc = "_set_password"; } else if (abbrev("_request_unlink_", mc)) { vars["_service"] = mc[16..]; mc = "_request_unlink"; } else if (abbrev("_request_location_", mc)) { vars["_service"] = mc[18..]; mc = "_request_location"; // diese kette an abbrevs ist schrecklich ineffizient und zudem // nicht für jede nachricht nötig.. unlink und diese failure können // doch nur von eigenen locations kommen, also tiefergelegt werden // in einen if (itsme) block hinein..!? im switch ist es nicht so // tragisch, wenn methoden für bestimmte fälle gar nicht eintreten // können, aber abbrevs die jedes mal durchgelaufen werden müssen, // die geben mir zu denken ob das überhaupt eine gute idee war // zusatzinformation hinten an die methode dranzuhängen. vielleicht // ist das ja der eigentliche fehler und man sollte _method und // _service lieber gutheissen und pflegen.. whatchathink? TODO // } else if (abbrev("_failure_unsuccessful_delivery_", mc)) { // vars["_method"] = mc[31..]; // mc = "_failure_unsuccessful_delivery"; } #endif #ifdef RELAY remotesource = 0; #endif // person::msg() requires source to be non-zero and objectp for local // objects. this has to be ensured before getting here, but it isn't. // TODO! #ifdef _flag_disable_module_trust if (stringp(source)) { #endif #if 0 // has to be in user.c because of rplaces... hmm if (vars["_context"] && !objectp(vars["_context"]) && !rplaces[vars["_context"]] && !abbrev("_notice_place", mc)) { monitor_report("_warning_abuse_invalid_context", S("Invalid context %O in %O apparently from %O", vars["_context"], mc, source)); return 0; } #endif psource = source; //t = lookup_identification(source, vars["_identification"]); // uni::msg finds the _identification for us // psource then still contains the UNL while source has the UNI // we sendmsg() to the UNI because uni::sendmsg will replace // that with UNL unless(::msg(&source, mc, data, vars)) return 0; #ifndef _flag_disable_module_trust if (stringp(source)) { #endif if (source == ME || ME == vars["_source_identification"]) itsme = 1; // how did we get here with ppl undefined? // oh we had an error earlier, that's why else if (ppl) { // entity.c handles _INTERNAL_identification for us profile = ppl[source]; #ifdef RELAY remotesource = vars && vars["_INTERNAL_identification"] ? vars["_INTERNAL_identification"] : source; #endif P3(("%O profile for %O = %O is %O\n", ME, source, psource, profile)) #ifdef HOST_IGNORE unless (profile) { // check if this user ignores all users // from a specific host, maybe cache the // result? } #endif } P4(("%O got %O from %O. itsme: %O\n", ME, mc, source, itsme)) // here comes the psyc intelligence PSYC_TRY(mc) { #ifndef _flag_disable_module_authentication case "_notice_processing_authentication": P1(("asyncAUTH %O: %O is processing %O\n", ME, source, vars)) break; case "_request_authentication": case "_request_authenticate": t = checkAuthentication(source, vars); returnAuthentication(t, source, vars); if (t) return 0; // if automatic auth failed we display the request // to the user so he can authenticate manually... // but in fact he should have done /token first. break; #endif case "_request_location": // t == source if identification lookup didn't succeed? unless (member(friends, t || source)) { #if 0 if (vars["_service"]) { if (services[vars["_service"]]) { sendmsg(source, "_info_location_" + vars["_service"], "[_service] has location " "[_location].", ([ "_service" : vars["_service"], "_location" : v("_source") + "/$" + vars["_service"], ])); } else { sendmsg(source, "_error_location_" + vars["_service"], "No such service ([_service]).", ([ "_service" : vars["_service"] ])); } } else #endif { sendmsg(source, "_error_rejected_query_location", 0, ([])); } return 0; } if (vars["_service"] && member(v("locations"), vars["_service"])) { // service sendmsg(source, "_info_location_"+ vars["_service"], "[_service] has location [_location].", ([ "_service" : vars["_service"], "_tag" : vars["_tag"], "_location" : v("locations")[vars["_service"]], ])); } else sendmsg(source, "_info_location", 0, ([ "_nick" : MYNICK, "_tag" : vars["_tag"], "_location" : v("locations")[0] ])); return 0; case "_request_link": case "_set_password": // TODO: shouldn't we use some kind of observer pattern on the // current_interactive to become aware of disconnects? // at least if the current interactive is not a server2server // socket this is necessary #ifdef ASYNC_AUTH checkPassword(vars["_password"], vars["_method"], nonce, vars, (: if ($1) #else if (checkPassword(vars["_password"], vars["_method"], nonce, vars)) #endif { string scheme; mixed *u; // TODO? add support for integer _service means multiple // catch-all clients possible. do we want this? if (vars["_service"]) { // oh. we let it suggest a *different* location? // interesting. why don't we also do this for clients? // and who is using this code anyway? #ifdef NEW_UNLINK linkDel(vars["_service"]); #endif #ifdef NEW_LINK linkSet(vars["_service"], vars["_location"], source); #else if (vars["_location"]) { v("locations")[vars["_service"]] = vars["_location"]; } else v("locations")[vars["_service"]] = source; sendmsg(source, "_notice_link_"+ vars["_service"], "You have been linked to [_service].", ([ "_service" : vars["_service"], ])); register_location(source, ME); #endif return 0; } #if 0 if (vars["_password"]) { #ifndef VOLATILE // obviously similar code in usercmd:set() if (!v("password") && (t = legal_password(vars["_password"], MYNICK))) { ME->pr(t[0], t[1]); // TODO return; } // why do we check password here again // if we are just after a checkPassword? // what are we doing here? #endif } else if (ONLINE && v("locations")[0] != source) { sendmsg(source, "_error_status_person_connected"); return 0; } #else // this code should also run for _service, but it // needs a reorg t = v("locations")[0]; if (t && t != source) { // alright. we have another client // already, or it is a ghost. if (!vars["_password"] && ONLINE) { // we are a newbie. reject the // kick-out request. sendmsg(source, "_error_status_person_connected"); return 0; } // we are a legitimate new client. // lets inform the old one #ifdef NEW_UNLINK linkDel(0, t); #else sendmsg(t, "_notice_unlink"); #endif // now we leave the old client circuit // to die off.. let's hope that's safe } #endif #ifdef _flag_disable_module_trust unless(stringp(source)) { m_delete(v("locations"), 0); return display; } #endif scheme = v("scheme"); #if 1 // in other cases this is done by // morph. this may not be the very best // solution, but until person/user is rewritten // this is a fix for psyc-clients // ... // in fact once there was a time when // psyc clients could co-exist with one legacy // client or access interface using that user.c // no matter which one it was. i don't know why // this no longer works, however i'd like doc // this in case one day we can if 0 this again. // .. or, as you correctly said, one day we // detach UNI from client interface and allow // all the protocols to coexist for each user // unlimitedly .. it's on the TODO // // TODO: fippo - darum geht FORCE PLACE in // die hose // scheme != psyc // allows two psyc clients to be logged in // concurrently and is very suspicious if (query_once_interactive(ME) || (scheme && scheme != "psyc")) { // temporary fix for initially created psyc // users. (they dont have a scheme) object o; save(); if (interactive(ME)) { #ifdef NEW_UNLINK linkDel(); #else ME->w("_notice_unlink"); #endif remove_interactive(ME); } o = named_clone(PSYC_PATH "user", MYNICK); //o->sName(MYNICK); // scheme is not set if a psyc/user is // initially created... o->vSet("scheme", "psyc"); o->msg(source, mc, data, vars); return destruct(ME); } #endif #ifndef NEW_LINK v("locations")[0] = source; register_location(source, ME); #endif // used by _request_authentication if (u = parse_uniform(source)) vSet("ip", u[UHost]); // nicht wirklich logisch, unsere varnames! if (t = vars["_version_agent"] || vars["_implementation"]) vSet("agent", t); // in the protocol _nick at least determines // the layout (case etc.) of the nick. // if a client thinks he knows better than // the identity, and sends _nick on // _request_link, then the identity should // accept that probably. // there are discussions whether clients // or the identity should determine the case, // but _iff_ a client sends _nick, the identity // must follow, imho. -- saga t = vars["_nick"]; // das unwahrscheinlichste als erstes // prüfen ist effizienter: if (t && t != MYNICK // redundant: //&& !stricmp(v("name"), t) // absichern und abstempeln: && lower_case(t) == MYLOWERNICK) { if (::sName(t)) vSet("name", MYNICK); } // register location on IP address of source? // no: psyc/parse should always produce the // same source when the location speaks to us // thus if there is a problem, the solution // must be found elsewhere. also: registering // the whole IP will produce uncontrollable // side fx when several people come from the // same firewall or NAT. P2(("_request_link in %O: TI is %O, src is %O, vars is %O\n", ME, this_interactive(), source, vars)) #if 0 ASSERT("origin == this_interactive", vars["_INTERNAL_origin"] == this_interactive(), vars); // language support for clients.. // done in w() instead. vars["_INTERNAL_origin"]->sTextPath(v("layout"), v("language"), scheme); #endif // yeah right.. //unless (interactive()) vSet("host", source); #ifdef NEW_LINK linkSet(0, vars["_location"], source); #else sendmsg(source, "_notice_link", 0, ([ "_tag_reply": vars["_tag"], "_nick" : MYNICK ])); // PSYCion users dont have queries. // until there are more clients this will // be enough TODO vDel("query"); // clients either use _request_input // and thus support current place and query, // or otherwise _message to places and people // and never use _request_input, therefore // not get into trouble with query & place....? #endif // moved logon after _notice_linked // which is more appropriate for most clients // lets see if theres any problem with that logon(source); // yes, there was: // qFriends() is empty before logon, so // we need to do this afterwards // in http://about.psyc.eu/Client_coders kuchn states that this // message is redundant anyway as we also have _list_friends_present. #if 0 //ndef ASYNC_AUTH // TODO THIS IS BROKEN DUE TO ASYNC AUTH! // some closure expert should fix this if (t = (mixed)qFriends()) sendmsg(source, "_status_friends", 0, ([ "=_friends": t ]) ); // _tab else sendmsg(source, "_status_friends_none", 0, ([])); #endif return 0; } if (vars["_password"]) sendmsg(source, "_error_invalid_password", 0, ([ "_nick": MYNICK ])); else { nonce = RANDHEXSTRING; if (v("me")) sendmsg(source, "_info_description", 0, ([ "_nick" : MYNICK, "_color" : v("color"), "_description_action" : v("me"), "_INTERNAL_tag_skip": 1, #ifdef FORK "=_action" : v("speakaction") #else "_action" : v("speakaction") #endif ]) ); else sendmsg(source, "_info_nickname", 0, // "Hello [_nick].", ([ "_nick" : MYNICK, "_color" : v("color"), "_INTERNAL_tag_skip": 1, #ifdef FORK "=_action" : v("speakaction") #else "_action" : v("speakaction") #endif ]) ); sendmsg(source, "_query_password", 0, ([ "_nick": MYNICK, // see Handbook of applied cryptography p 397 "_nonce" : nonce, // fippo thinks it is much more natural to show them here #if 1 "_available_hashes": "" #if __EFUN_DEFINED__(sha1) "sha1;" #endif #if __EFUN_DEFINED__(md5) "md5;http-digest;digest-md5" #endif #endif ]) ); } #ifdef ASYNC_AUTH return 0; :)); // dont display, dont log, it is handled async #endif return 0; case "_request_exit": if (itsme && source == v("locations")[0]) { #ifdef NEW_UNLINK linkDel(0, source); #else sendmsg(source, "_notice_unlink_exit", 0, ([])); register_location(source); m_delete(v("locations"), 0); #endif quit(); return 0; } else { // report? P0(("%O got invalid %O from %O\n", ME, mc, source)) } break; case "_request_unlink_disconnect": case "_request_unlink": if (vars["_service"] && member(v("locations"), vars["_service"])) { if (source == v("locations")[vars["_service"]] || checkPassword(vars["_password"])) { #ifdef NEW_UNLINK linkDel(vars["_service"]); #else m_delete(v("locations"), vars["_service"]); sendmsg(source, "_notice_unlink_"+ vars["_service"], "You have been unlinked from [_service].", ([ "_service" : vars["_service"] ])); #endif return 0; } else { // report? P0(("%O got invalid %O from %O for %O\n", ME, mc, source, vars["_service"])) } } else if (member(v("locations"), 0) && source == v("locations")[0]) { #ifdef NEW_UNLINK linkDel(0); #else m_delete(v("locations"), 0); register_location(source, 0); sendmsg(source, "_notice_unlink", 0, ([])); #endif if (mc == "_request_unlink_disconnect" && !ONLINE) { // manually calling disconnected() .. hmmm disconnected(); } } else { // sendmsg(source, "_error_unavailable_function", // "Who are you anyway?"); P0(("%O got invalid %O from %O. locations are %O. vars are %O.\n", ME, mc, source, v("locations"), vars)) } break; case "_request_input": if (itsme) { // this should be renamed into _context but // that cannot be done before _context is // renamed into _channel .. hehe if (stringp(t = vars["_focus"])) { // check if the uniform is one of // our places if (places[t]) { vSet("place", place = t); } else { // see if it is a local object object o = psyc_object(t); // object one of our places? if (o && places[o]) { place = o; vSet("place", o->qName()); } else { // must be a person then ME->input(data, t); // should be able to put o||t // here.. TODO return 0; } } } ME->input(data); } else sendmsg(source, "_error_rejected_input_person", 0, ([])); // fall thru case "_set_identification": case "_assign_identification": return 0; // skip case "_message_echo_private": #ifdef _flag_enable_measurement_network_latency if (stringp(source) && vars["_time_sent"] && time() - vars["_time_sent"] > 3) { P1(("Network latency from %s to %s was %O.\n", MYNICK, source, time()-vars["_time_sent"])) } #endif // fall thru case "_message_echo_public": case "_message_echo": case "_message_public": // avoid treating this as _message here break; case "_message": // this is only visible in person.c, not user.c // therefore probably useless mc = "_message_private"; // fall thru case "_message_private": // this should get caught before even instantiating // the user.. but that's not always easy if (IS_NEWBIE && !ONLINE) { P0(("sent a message to a user who is neither online nor newbie\n")) sendmsg(source, "_error_unknown_name_user", 0, ([ "_nick_target" : MYNICK ]) ); // reset will destruct this.. no hurry return 1; } break; #if 0 //def PSYC_SYNCHRONIZE //case "_notice_synchronize_set": //case "_notice_synchronize": // this abbrev actually might not work considering // that incoming TCP doesn't come with the proper // port number.. so we should be using trust here. TODO if (!itsme && abbrev(PSYC_SYNCHRONIZE, source)) { // it's not really me, but it does what i mean itsme = 27; } #endif #if 0 // did the same as the inheritance loop, but badly default: unless (sscanf(mc, "_request_do%s", t2)) break; // fall thru #endif case "_request_do": // extract the command from actual mc if (mc != family) t2 = mc[strlen(family)..]; // fall thru case "_request_execute": if (itsme || vars["_INTERNAL_trust"] > 7) { // this should be renamed into _context but // that cannot be done before _context is // renamed into _channel .. hehe if (stringp(t = vars["_focus"] || vars["_group"])) { // check if the uniform is one of // our places if (places[t]) { vSet("place", place = t); } else { // see if it is a local object object o = psyc_object(t); // object one of our places? if (o && places[o]) { place = o; vSet("place", o->qName()); } else unless (t2) { // must be a person then // ME->parsecmd(data, t); parsecmd(data, t); // should be able to put o||t // here.. TODO return 0; } } } // ME->parsecmd(data); if (t2) { unless (request(source, t2, vars, data)) { sendmsg(source, "_failure_unsupported_request", 0, ([])); } } else parsecmd(data); } // about time we provide some ctcp-like sth here.. ;) else { sendmsg(source, "_failure_unsupported_execute_person", 0, ([ "_nick" : MYNICK ]) ); monitor_report("_warning"+ mc, "Received unexpected "+ mc +" from "+ source); } return 0; // skip case "_echo_place_leave": case "_echo_place_enter_automatic_subscription": case "_echo_place_enter_automatic": case "_echo_place_enter": case "_echo_place": case "_echo": case "_notice_presence_absent": case "_notice_presence_away": case "_notice_presence_here_busy": case "_notice_presence_here": case "_notice_presence": case "_notice": case "_request_description_vCard": case "_request_description_time": case "_request_description": case "_request_list_feature": case "_request_version": case "_request_status_person": case "_request_status": case "_request": case "_status_place_members": case "_status_place": case "_status_presence_away": case "_status_presence_absent": case "_status_presence_here_busy": case "_status_presence_here": case "_status_presence": case "_status": // optimization: reduce slicing here break; PSYC_SLICE_AND_REPEAT } } else if (source == ME) itsme = 1; else { // this is the else of stringp, so we are an objectp here if (stringp(vars["_nick"])) profile = ppl[ lower_case(vars["_nick"]) ]; } D4( unless (profile) PP(("%O nopro2 for %O from %O\n", ME, vars["_nick"], source)); ) // { // string service; // if (sscanf(mc, "_request_link_%s", service)) { // // } // } if (profile) switch (profile[PPL_DISPLAY]) { case PPL_DISPLAY_NONE: // ignore function // vars["_display"] = "_none"; // TODO: implement /ignore ? // or should we have a general setting for it // as in /set ignoremethods _message;_notice_update_web // so we don't have to figure out a place to define // this per user? makes sense - since it only applies // to those who have the /ignore flag set in their profile // default ignore behaviour: if (vars["_context"]) { // filter public conversation even from a boss if (abbrev("_message", mc) || // filter web updates and such from places abbrev("_notice_update", mc)) return 0; } else { // filter private talk unless source is a boss if (boss(source) < 60 && abbrev("_message", mc)) return 0; // this does not send back echo, which is a way // for the other side to know it is being ignored. // we might have to change that! -lynX } break; case PPL_DISPLAY_SMALL: // vars["_display"] = "_reduce"; display = "_reduce"; break; case PPL_DISPLAY_BIG: // vars["_display"] = "_magnify"; display = "_magnify"; break; } /* * syntax for _request_store: * * :_application_pypsyc_window_size 3000x2000 * :_application_pypsyc_skin darkstar * :_character_command % * _request_store * . * * so whenever the client starts up it can connect * the UNI and ask for its settings by issuing an * empty _request_retrieve. one day we may specify * subsets of the data pool.. using families i guess. */ PSYC_TRY(mc) { case "_request_store": if (itsme || vars["_INTERNAL_trust"] > 7) { P1(("%O received %O, please migrate to _request_do\n", ME, mc)) request(source, "_store", vars, data); } return 0; // or fall thru? case "_request_retrieve": if (itsme || vars["_INTERNAL_trust"] > 7) { P1(("%O received %O, please migrate to _request_do\n", ME, mc)) request(source, "_retrieve", vars, data); } return 0; #if 0 case "_request_call_link": // CALC_IDLE_TIME(t); unless (t) if (itsme || (profile && profile[PPL_NOTIFY] >= PPL_NOTIFY_FRIEND)) { // this could be extended to actually have a // confirmation from the user before replying (in a // classic answer-call telephony paradigm). but the // psyc way is to be more trusty of friends, which // doesn't mean this can however be refined here, like.. // by checking how idle i am. then again.. since we // are clicking on that user's psyced web access - he // could use that to trigger opening of his own window, // making this here unnecessary. ok. #if 0 this. sendmsg(source, "_echo_call_link_automatic"); // http://about.psyc.eu/Telephony#Web-based_Telephony } //case "_request_call": break; #endif case "_request_version": P2(("Got a version request by %O\n", source)) if (v("agent") && (itsme || (profile && profile[PPL_NOTIFY] >= PPL_NOTIFY_FRIEND))) { sendmsg(source, "_status_version_agent", 0, ([ "_version_agent" : v("agent"), "_version_description" : SERVER_DESCRIPTION, "_version" : SERVER_VERSION, "_nick" : MYNICK ]) ); return 0; // don't display.. it's a friend } else sendmsg(source, "_status_version", 0, ([ "_version_description" : SERVER_DESCRIPTION, "_version" : SERVER_VERSION, "_nick" : MYNICK ]) ); return 0; // no, we don't send version requests end-2-end // and we don't display version requests at all // we should if the remote side request it. // if I request a clients version, i want the remote // client to answer, not the server making // assumptions. case "_request_examine": // don't use this, should be removed in 2009 case "_request_description": case "_request_description_vCard": t = qDescription(source, vars, profile || -1, itsme); if (mappingp(t)) sendmsg(source, "_status_description_person", 0, t); // else be quiet and do not reply display = 0; // or should we display it for non-friends? break; case "_request_description_time": unless(source && profile && profile[PPL_NOTIFY] != PPL_NOTIFY_NONE && profile[PPL_NOTIFY] != PPL_NOTIFY_OFFERED) { return 0; } CALC_IDLE_TIME(t); // dv["_time_idle"] = t; sendmsg(source, "_status_description_time", 0, ([ "_nick" : MYNICK, "_tag_reply" : vars["_tag"], "_time_idle" : t ]) ); display = 0; break; case "_request_list_feature": // TODO: wir muessen entscheiden, ob das an die uni // oder die unl geht if (IS_NEWBIE) rvars["_identity"] = "newbie"; #ifdef VISIBLE_SHERIFFS // visible administratorship may be considered transparent // thus friendly in some circumstances, but it has also // led to vanity administratorships. current psyc policy // is to keep this information private. else if (boss(ME)) rvars["_identity" ] = "administrator"; #endif else rvars["_identity"] = "person"; rvars["_name"] = v("longname") || MYNICK; rvars["_list_feature"] = ({ "vCard", "list_feature" }); // _tab sendmsg(source, "_notice_list_feature_person", 0, rvars); display = 0; break; case "_request_list_item": // jabber-only: should produce a /list of places // (the subscriptions) so that the user can flag things // for autojoin. that's okay for chatrooms, but inappropriate // for newscasts. as you can tell, this is currently // just a placebo anyway. FIXME rvars["_list_item"] = ({ }); // _tab rvars["_list_item_description"] = ({ }); // _tab sendmsg(source, "_notice_list_item", 0, rvars); display = 0; break; case "_request_ping": sendmsg(source, "_echo_ping", 0, rvars); display = 0; break; case "_notice_invitation": // even if invitations are filtered, if the two are // on the phone or something like that // they can agree out of band to just "/follow" blindly vSet("invitationplace", objectp(vars["_place"]) ? vars["_nick_place"] : vars["_place"]); // same filtering code as couple lines further below if (( IS_NEWBIE || !itsme && FILTERED(source)) && (!profile || profile[PPL_NOTIFY] <= PPL_NOTIFY_PENDING)) { sendmsg(source, "_failure_filter_strangers", 0, ([ "_nick" : MYNICK ]) ); unless (boss(source)) return 0; // dont display, dont log } break; case "_message_private_question": case "_message_private": // same filtering code as couple lines above if (( IS_NEWBIE || !itsme && FILTERED(source)) && (!profile || profile[PPL_NOTIFY] <= PPL_NOTIFY_PENDING)) { PT(("_failure_filter_strangers to %O from %O\n", source, ME)) sendmsg(source, "_failure_filter_strangers", 0, ([ "_nick" : MYNICK ]) ); unless (boss(source)) return 0; // dont display, dont log } #ifndef LOCAL_ECHO D3( D(data+" ... welcome to the remote echo feature.\n"); ) // dont know if i want to keep it this way, but it's a start.. # if 0 // def TAGGING // echo tagging doesnt work yet if (vars["_tag"]) // experimental _echo message with _tag_reply as provided // by uni:sendmsg() sendmsg(psource || source, "_echo"+ mc[8..], 0); else # else # ifndef PRO_PATH // why do we have psource here // if sendmsg in entity.c is supposed // to rewrite UNI into UNL?? sendmsg(psource || source, "_message_echo" + mc[8..], data, vars); # else sendmsg(psource || source, "_message_echo" + mc[8..], odata || data, vars); # endif # endif // da muss die gegenseite selber dran denken: //+ ([ "_nick_target" : MYNICK ]) ); #endif #ifdef PSYC_SYNCHRONIZE // huch, wieso privmsg weiterleiten? grübel // vars["_source_relay"] = psource || source; // sendmsg(PSYC_SYNCHRONIZE, "_message_relay" + mc[8 ..], // data, vars); // m_delete(vars, "_source_relay"); #endif // remember last message sender // i have the vague impression it doesn't work for clients!? t = objectp(source) ? ((vars && vars["_nick"]) || "(?)") : (source || psource); #ifdef GAMMA if (t == v("reply")) break; #endif vSet("reply", t); // generation of "away" message in irc-speak #ifndef _flag_enable_unauthenticated_message_private if (IS_NEWBIE) { sendmsg(source, "_warning_unable_reply", 0, ([ "_nick": MYNICK ])); // it is a litte noisy to send this every time } else #endif if (profile && profile[PPL_NOTIFY] >= PPL_NOTIFY_FRIEND) { if (ONLINE) { // dies sendet die "redline" bei *jeder* privmsg und muss // daher von den meisten user.c wieder gefiltert werden // ausser der client hat sowas wie eine statuszeile. // interpsyc und interjabber haben daran garantiert keine // freude, daher objectp. für interpsyc könnte man sich // überlegen dies ins _echo mit einzupflegen.. wär aber // nicht richtig hübsch, nein. gewiss nicht. if (objectp(source) && v("me")) sendmsg(source, "_status_person_present", "[_nick] [_action].", ([ "_nick": MYNICK, "_action": v("me") ]) ); } else { if (v("me")) { sendmsg(source, "_status_person_absent_recorded", 0, ([ "_nick": MYNICK, "_action": v("me") ]) ); } else { sendmsg(source, "_status_person_absent", 0, ([ "_nick": MYNICK ]) ); } } // } else { // they already got echo } break; #if 0 // causes recursions case "_message_friends": // sending message down the friendtree if (vars["_depth"] != "0") { //(int)vars["_depth"]--; castmsg("_message_friends", data, vars); } break; #endif #ifndef _flag_disable_module_presence // this one needs to be decided upon.. case "_request_notification_subscribe": // jaPSYC's Notification.java sollte // nicht mehr verwendet werden, dafür gibt // es Friends.java in jaPSYC. hier wird // immerhin der begrüßungszustand hergestellt. case "_request_status": case "_request_status_person": case "_request_presence": if (itsme) return showMyPresence(1); // hunting a mysterious bug.. ONLINE below crashes sometimes // (for antagonist and cha0zz), and this should be the only // logical reason why that can happen.. // according to trace we get here from sendmsg // _notice_presence_here_quiet (which makes no sense either) // and shortly before this is output: // // p-Show in S:xmpp:213.180.203.18:-38016, origin "xmpp:cha0zz@jabber.ru/Home", isstatus 0, vars ([ /* #1 */ // "_INTERNAL_identification": "xmpp:cha0zz@jabber.ru", // "_nick": "cha0zz", // "_source_identification": "xmpp:cha0zz@jabber.ru" //]) if (!profile || profile[PPL_NOTIFY] == PPL_NOTIFY_NONE || profile[PPL_NOTIFY] == PPL_NOTIFY_OFFERED) { // happens when friendships are async.. we already // deal with this in _notice_presence so let's shut // up here.. careful: jabber usually sends the query // (this here) first and the presence notice after! P2(("%O got %O from %O and ignored it.\n", ME, mc, source)) return 0; // ldmud 3.3.609 crashes with a completely absurd error // after the 'return' statement. upgrade? } #if 1 // PARANOID ? unless(mappingp(v("locations"))) { // how the hell did i get here with a broken mapping? monitor_report("_warning_abuse_invalid_friend", S("Broken locations[] in %O (with %O from %O:%O)\n", ME, mc, source, profile)); vSet("locations", ([])); } #endif if (ONLINE) { CALC_IDLE_TIME(t); if (v("me")) sendmsg(source, "_status_person_" + (stringp(availability) ? "away" : "present"), "[_nick] [_action].", ([ "_nick": MYNICK, "_time_idle" : t, "_action": v("me") ]) ); else sendmsg(source, "_status_person_present", "Present: [_nick].", ([ "_nick" : MYNICK, "_time_idle" : t ]) ); // both the _action and _offline trails are stupid choices // to postpone the rename of the 'recorded' methods which // obviously collide here } else if (v("me")) sendmsg(source, "_status_person_absent_action", "[_nick] [_action].", ([ "_nick": MYNICK, "_action": v("me") ]) ); else sendmsg(source, "_status_person_absent_offline", 0, ([ "_nick" : MYNICK ]) ); if (v("presencefilter") == "none") w("_notice_requested_status_person", 0, vars, source); return 0; // skip case "_notice_presence_here": case "_notice_presence_here_busy": if (objectp(source)) { // remember last notification sender vSet("greet", vars["_nick"]); } else { // should take into consideration host-trustfulness so // we can let localhost perlscripts psycnotify us. TODO unless (profile && profile[PPL_NOTIFY] >= PPL_NOTIFY_MUTE) { if (profile && profile[PPL_NOTIFY] == PPL_NOTIFY_OFFERED) { // this happens when the other side is // sending us presence and our user hasn't // looked into '/show in' yet. // let's pretty much ignore this. P1(("%s got again notified by %O (%O)\n", MYNICK, source, profile)) return 0; } else if (profile && profile[PPL_NOTIFY] == PPL_NOTIFY_PENDING) { // sometimes friendships end up being asynchronous.. then we get notifies // even though we think our friendship is still pending from our side. // this is certainly not worth yelling and screaming about. let's just // log that this has occured and then correct our data. log_file("NOTPENDING", "%O got %O from %O\n", ME, mc, source); profile[PPL_NOTIFY] = PPL_NOTIFY_DEFAULT; // fall thru to greet and everything :) } else { // so far this has never happened for spam but // always for async friendships (moving ids etc) log_file("NOTOFFERED", "%O got %O from %O\n", ME, mc, source); // P1(("%s got notified unilaterally by %O (%O)\n", // MYNICK, source, profile)) monitor_report("_warning_abuse_invalid_friend", S("%s got notified unilaterally by %O (%O)", MYNICK, source, profile)); // okay, the first time this happens we take // a look at it. it just MIGHT be spam. // after that we treat this as a friendship offer // so that we don't get bombarded by the same // reports over and over again. // // let's not intrude into people's lives as this // would exactly be in the interest of a spammer // but rather make the friendship available the // next time the user goes into the '/show in' menu sPerson(source, PPL_NOTIFY, PPL_NOTIFY_OFFERED); return 0; } } vSet("greet", source); } // currently just for xmpp: // accept the notice without implying a presence reply. if (!vars["_INTERNAL_quiet"] && ONLINE) { P2(("%O got %O from %O.\n", ME, mc, source)) CALC_IDLE_TIME(t); // TODO: update to current presence scheme.. // right now these messages appear when a person logs // in - kind of impractical if (v("me")) sendmsg(source, "_status_person_" + (stringp(availability) ? "away" : "present"), 0, ([ "_nick": MYNICK, "_time_idle" : t, "_action": v("me") ]) ); else sendmsg(source, "_status_person_present", 0, ([ "_nick" : MYNICK, "_time_idle" : t ])); } //if (member(friends, source)) display = 0; unless (presence_management(source, mc, data, vars, profile)) display = 0; P3(("post-pmgmt1 in %O from %O display %O logged_on %O\n", ME, source, display, logged_on)) return logged_on && display; #endif // _flag_disable_module_presence #ifdef _flag_enable_alternate_location_forward PSYC_SLICE_AND_REPEAT } // filtering needs to be done before forwarding to location. // the PSYC_TRY methods above handle that. we used to have // this part of code that seperates the first switch from // the second and does forwarding. we currently do not forward // messages from here though, we do it from w(). // the other solution would be to forward in user.c // then we dont have to split the switches t = v("locations")[0]; if (t && t != source) { // no psyctext rendering happening in this variant # ifndef _flag_disable_circuit_proxy_multiplexing vars["_target_forward"] = t; # endif sendmsg(t, mc, data, vars, source); lastmc = mc; // net/user:msg shouldn't work on this any further, // should it? display = 0; } // here we can filter things that do not belong into the lastlog // but shouldn't we simply log _message's only? PSYC_TRY(mc) { #endif case "_notice_friendship_removed_implied": case "_notice_friendship_removed": case "_notice_context_leave": // future potential names of this function case "_notice_context_leave_friends": case "_request_context_leave": case "_request_context_leave_friends": if (profile && profile[PPL_NOTIFY] != PPL_NOTIFY_NONE) { sPerson(source, PPL_NOTIFY, PPL_NOTIFY_NONE); t = 1; } else { t = 0; // this person isn't *really* a friend of ours } // the redundancy of friends/members and the group/master // data structures is driving me crazy // especially as we have to make parse_uniform on every remove m_delete(friends, source); if (objectp(source)) // is_formal remove_member(source); else remove_member(source, parse_uniform(source, 1)[URoot]); // do not show people that weren't our friends // do not reply with _removed_implied // maybe we should even move this line before the m_delete? unless (t) return 0; showFriends(); // symmetric friendship removal unless we weren't friends already sendmsg(source, "_notice_friendship_removed_implied", 0, ([ "_nick": MYNICK, "_possessive": "the" ]) ); break; case "_notice_friendship_established": if (!profile || profile[PPL_NOTIFY] != PPL_NOTIFY_OFFERED) { PT(("%O shouldn't have gotten a %O from %O with PPL_NOTIFY %O (unless it's an acute case of jabber)\n", ME, mc, source, profile? profile[PPL_NOTIFY]: "(no profile)")) return 0; } # ifndef _flag_disable_module_presence // can we dare to make this a display-only event and // rely on the new _request_friendship_implied for // symmetric friendships? then we should be able to // break; out of here.. TODO.. but for now let's just // dont we lack some sPerson here? if (ONLINE) { CALC_IDLE_TIME(t); if (v("me")) sendmsg(source, "_status_person_" + (stringp(availability) ? "away" : "present"), 0, ([ "_nick": MYNICK, "_time_idle" : t, "_action": v("me") ]) ); else sendmsg(source, "_status_person_present", 0, ([ "_nick" : MYNICK, "_time_idle" : t ]) ); } # endif // _flag_disable_module_presence return display; // dont fall thru ...? case "_status_friendship_established": case "_request_context_enter": // future potential names of this function case "_request_context_enter_friends": case "_request_friendship": case "_request_friendship_implied": t = objectp(source) ? source->qName() : source; // unless (t = vars["_nick"]) return 0; PT(("%s in %O from %s(%O)\n", mc, ME, t, profile)) t2 = "_status_friendship_established"; data = "[_nick] is your friend already."; if (profile) switch (profile[PPL_NOTIFY]) { case PPL_NOTIFY_NONE: // in this case, ask the user! break; case PPL_NOTIFY_OFFERED: // ignore repeated offers.. return 0; case PPL_NOTIFY_PENDING: sPerson(t, PPL_NOTIFY, PPL_NOTIFY_DEFAULT); t2 = "_notice_friendship_established"; data = "[_nick] is your friend now."; //default: // might also work if it were placed here.. // but in all default cases the person should already be // in the data structures below #ifdef ALIASES // same code a few lines above if (t = raliases[source]) friends[source, FRIEND_NICK] = t; else if ((t = vars["_nick"]) && aliases[lower_case(t)]) friends[source, FRIEND_NICK] = 1; else #endif // nasty redundancy with group/master datastructures friends[source, FRIEND_NICK] = vars["_nick"] || 1; #ifdef AVAILABILITY_HERE friends[source, FRIEND_AVAILABILITY] = vars["_degree_availability"] || AVAILABILITY_HERE; #endif if (objectp(source)) insert_member(source); else insert_member(source, parse_uniform(source, 1)[URoot]); showFriends(); // fall thru // all other cases describe established friendships, // but the other side may be confused or have lost its // state, so we let it know once more default: // this stops loops of _status_friendship_established // but maybe we should just never act on that mc if (mc != t2) { sendmsg(source, t2, data, ([ "_nick": MYNICK ]) ); // friendship with oneself.. // whatever it may be good 4 unless (itsme) { w(t2, data, vars, source); // special case for jabber once more.. // wenn das für jabber speziell ist // kann man doch das format aufpeppen.. // dann müsste auch die methode _INTERNAL // heissen und ich will nicht a priori // ausschliessen, dass dies nochmal anderswo // nützlich sein kann und ausserdem ist // es sauberer so. sendmsg(source, "_status_person_present_implied", 0, ([ "_nick": MYNICK, "_time_idle" : "0" ]) ); } // why did we want to filter this? // weil das zeug nervt. //display = 0; } myLogAppend(source, mc, data, vars); // display sollte hier gleich 0 sein wenn man // schon mit der person befreundet ist... return display; } sPerson(t, PPL_NOTIFY, PPL_NOTIFY_OFFERED); myLogAppend(source, mc, data, vars); if (IS_NEWBIE) sendmsg(source, "_failure_necessary_registration", 0, ([ "_nick_target": MYNICK ]) ); return display; #ifndef _flag_disable_module_presence case "_status_person_absent": case "_status_person_absent_recorded": case "_status_person_absent_action": case "_status_person_absent_offline": case "_status_presence_absent_vacation": case "_status_presence_absent": case "_notice_presence_absent_vacation": case "_notice_presence_absent": if (!profile || profile[PPL_NOTIFY] == PPL_NOTIFY_NONE || profile[PPL_NOTIFY] == PPL_NOTIFY_OFFERED) { P2(("%O got %O from %O and ignored it.\n", ME, mc, source)) return 0; } P2(("%O got %O from %O.\n", ME, mc, source)) #ifdef IRC_FRIENDCHANNEL vars["_degree_availability_old"] = friends[source, FRIEND_AVAILABILITY]; #endif m_delete(friends, source); // in case he's a friend.. // if (v("greet") == source) vSet("greet", 0); if (v("presencefilter") == "all") return 0; #ifdef LASTAWAY # ifdef PRO_PATH // the webchat has a status line and likes to show info // every time.. we could generalize this into a /set // showawayonce (hello 1990) unless (v("scheme") == "ht") { // copy from below # endif if (lastaway && lastaway["_description_presence"] == vars["_description_presence"] && lastaway["_nick"] == vars["_nick"]) { // we've seen this message already return 0; } lastaway = vars; # ifdef PRO_PATH } # endif #endif return ""; // dont apply display var; // display, but dont log case "_notice_presence": case "_status_presence": P1(("TODO: family %O in mc %O with availability %O.\n", family, mc, vars["_degree_availability"])) break; case "_notice_presence_away_manual": t2 = "_manual"; case "_notice_presence_away_automatic": unless (t2) t2 = "_automatic"; mc = "_notice_presence_away"; case "_status_person_away": case "_status_presence_away": case "_notice_presence_away": if ((v("presencefilter") == "on" && t2 != "_manual") || ((!v("presencefilter") || v("presencefilter") == "none") && t2 == "_automatic")) { display = 0; // optTODO (move first check up) } #ifdef IRC_FRIENDCHANNEL vars["_degree_availability_old"] = friends[source, FRIEND_AVAILABILITY]; #endif t2 = vars["_degree_availability"] || AVAILABILITY_AWAY; #ifdef LASTAWAY # ifdef PRO_PATH unless (v("scheme") == "ht") { // copy from above # endif // actually.. announce() doesn't retransmit the same // messages.. so where could a double away come from.. // jabber? if (lastaway && lastaway["_description_presence"] == vars["_description_presence"] && lastaway["_nick"] == vars["_nick"]) { // we've seen this message already display = 0; } lastaway = vars; # ifdef PRO_PATH } # endif #endif // fall thru //case "_notice_presence_here_busy": //case "_notice_presence_here": case "_status_presence_here": case "_status_presence_here_busy": case "_status_person_present": unless (presence_management(source, mc, data, vars, profile, t2)) display = 0; P3(("post-pmgmt2 in %O from %O display %O logged_on %O\n", ME, source, display, logged_on)) return logged_on && display; // what about availability? #endif // _flag_disable_module_presence case "_notice_mail": // on request by y0shi.. remember mail notifications // even when offline myLogAppend(source, mc, data, vars); // fall thru case "_notice_place_enter_automatic_subscription": case "_notice_place_enter_automatic": case "_notice_place_enter_login": case "_notice_place_enter": case "_notice_place_leave_logout": case "_notice_place_leave": case "_notice_place": case "_notice_list_feature_server": case "_notice_list_feature": case "_notice_list_item": case "_notice_list": case "_notice": // someone changed this to return display; without explanation // so i change it back until an explanation is given. // no voodoo hacking in the main psyc backbone!! return ""; // dont apply display var; case "_echo_place_leave": case "_echo_place_enter_login": case "_echo_place_enter_automatic_subscription": case "_echo_place_enter_automatic": case "_echo_place_enter": case "_echo_place": case "_echo": case "_status_place_topic_official": case "_status_place_topic": case "_status_place_members": case "_status_place": case "_status": // optimization: reduce slicing here break; PSYC_SLICE_AND_REPEAT } if (!vars["_time_place"]) { if (abbrev("_message", mc)) { // forward to v("id") from here if (!ONLINE && v("id")) sendmsg(v("id"), "_notice_forward"+mc, 0, ([ "_data_relay": data, // gets overwritten if sender already provided one.. problem? // do we ever get here for _message_public anyway? "_source_relay": source, ]) + vars); // one way to circumvent the object loss problem of // ldmud persistence, the other is in user:w() // if (objectp(vars["_context"])) // vars["_context_uniform"] = psyc_name(vars["_context"]); // and it is better because this one operates for each // and every message whereas the other only does its job // on /lastlog request myLogAppend(source, mc, data, vars); } #if 0 //def JOBS if (abbrev("_game", mc)) // is a job? logAppend(source, mc, data, vars, _limit_amount_log, 0, 1); #endif } D3( else D(S("not logged: %O\n", mc)); ) return display; } #ifndef _flag_disable_module_authentication static returnAuthentication(result, source, vars) { vars["_trust_result"] = result; switch(result) { case 1..9: sendmsg(source, "_notice_authentication", 0, vars); break; case 0: /* should this be an _echo or _warn? */ sendmsg(source, "_notice_processing_authentication", 0, vars); P1(("asyncAUTH in %O for %O, %O\n", ME, source, vars)) break; case -9..-1: sendmsg(source, "_error_invalid_authentication", 0, vars); break; } return result; } // // result values are like trustworthy: // 9 absolute trustworthy identity // 6 this guy knows my token, good // 4,5 this guy knows my UNL // 3 my UNL after dns resolution // 2 this guy knows my ip number // 0 result delayed // <0 errors // checkAuthentication(source, vars) { string h, t; P1(("%O got checkAuthentication from %O\n", ME, source)) if ((t = vars["_nonce"])) { if (t == v("nonce")) { vDel("nonce"); return 6; } return -1; } // a bit chaotic here.. the protocol needs a reorganization.. // does that even work in case of async auth??? // password auth is bad anyway if (vars["_password"]) { return checkPassword(vars["_password"], vars["_method"], nonce, vars, symbol_function("returnAuthentication"), source, vars); } if (h = vars["_host_IP"]) { if (h == v("ip") || h == query_ip_number(ME)) return 2; } if (vars["_location"] && v("locations")[0]) { mixed *u; // we should probably foreach this too TODO if (v("locations")[0] == vars["_location"]) return 5; // assumes v("locations")[X] is lower_case according to policy if (v("locations")[0] == lower_case(vars["_location"])) return 4; unless (u = parse_uniform(vars["_location"])) return -1; if (sscanf(u[UHost], "%~D.%~D.%~D.%~D") == 4) { // why not check for equality of v("ip") and u[UHost] dns_rresolve(u[UHost], (: unless (stringp($1)) return; register_host($4, $1); return returnAuthentication(same_host($1, $5) && 3, $2, $3); :), source, vars, u[UHost], v("ip")); } else { dns_resolve(u[UHost], (: register_host($1, $4); return returnAuthentication(same_host($4, $5) && 3, $2, $3); :), source, vars, u[UHost], v("ip")); } return 0; // result delayed } return -1; } #endif // with both HTTP and PSYC the user might be "online" even though the // object isn't "interactive" (connected to a TCP stream). #if 1 online(notnewbie) { if (ONLINE) return 1; if (notnewbie &&! IS_NEWBIE) return -1; return 0; } #else online() { return ONLINE; } #endif sName(a) { P2(("%O(%O): sName(%O) from %O\n", ME, MYNICK, a, previous_object())) unless (a = sName2(a)) return ME; ppl = v("people"); unless (ppl) { ppl = ([ ]); vSet("people", ppl); } //logInit(); if (v("log")) { logInit(v("log")); vDel("log"); } else logInit(); // this line defeats the ability to find out when someone was // online last.. so-called /seen.. as it clears the timestamp // vSet("aliveTime", time()); // this doesnt make sense!? return ME; } // this is not the logon function that gets called automatically. // either the psyc server calls it for psyc users, or its called // by the inheriting user object. // argument should be the hostname or ip of the host // the user is calling from (typically query_ip_name()) // logon(host) { #if 0 // PT(("pre rename: %O\n", ME)) // should i prefix it with a / ? maybe maybe rename_object(ME, psycName()); // PT(("postrename: %O\n", ME)) #endif #ifdef CACHE_PRESENCE int s, amount = 0, ask4upd8s = 0; mixed person; string profile; foreach(person, profile : ppl) { #ifdef BRAIN // user%host rauspatchen? ne doch lieber offline #endif // fippo thinks we should also show the presence of all // our enemies. i don't agree with that policy. ;) if (profile[PPL_NOTIFY] < PPL_NOTIFY_MUTE) continue; amount++; // not exactly efficient having to ask for each. s = persistent_presence(person); // also: we keep asking about local users so we have // zero chance of coming with an ask4upd8s == 0 // should we make local users *always* reply to a _notice? if (s == AVAILABILITY_UNKNOWN) { ask4upd8s++; } else if (s > AVAILABILITY_OFFLINE) { // was: just "else" friends[person, FRIEND_NICK] = 1; friends[person, FRIEND_AVAILABILITY] = s; } } P2(("%O has %O friends of which %O have unknown state.\n", ME, amount, ask4upd8s)) #endif // greeting function disabled for psyc clients. they are // auto-intelligent and they need the _notice_login greeting = v("greeting") == "on" || v("scheme") == "psyc" || (!v("greeting") && (v("scheme") != "jabber" || IS_NEWBIE)); #ifndef _flag_disable_info_session if (greeting && v("lastTime")) { string hi, ctim; # ifdef _flag_log_hosts hi = v("host")==v("ip") ? v("ip") : v("host")+" ("+v("ip")+")"; # else hi = "*"; # endif ctim = ctime(v("lastTime")); w("_notice_logon_last", 0, ([ "_date" : isotime(ctim, 0), "_time" : hhmmss(ctim), "_time_unix" : v("lastTime"), "_host" : hi ]) ); # ifdef _flag_disable_notice_news_software if (v("softnews") != SERVER_VERSION) { w("_notice_news_software", 0, ([ "_version": SERVER_VERSION ]) ); vSet("softnews", SERVER_VERSION); } # endif vDel("lastHost"); } #endif vSet("lastTime", time()); vSet("lastTime2", time()); vSet("aliveTime", time()); // a better place to update this #ifdef _flag_log_hosts if (host) vSet("host", host); else #endif host = "?"; P2(("%O person:logon %s, logged_on = %O\n", ME, IS_NEWBIE? "(newbie)": "(registered)", logged_on )) log_file("LOGON", "[%s] %s %s %s(%s) %s/%s/%s \"%s\"\n", ctime(), logged_on ? "O" : IS_NEWBIE ? "*" : "+", MYNICK, #ifdef _flag_log_hosts query_ip_number() || v("ip") || "?", #else "?", #endif host, v("layout") || "-", v("language") || "-", v("scheme") || "-", v("agent") || "" ); unless (logged_on++) { #ifdef PSYC_SYNCHRONIZE // do not submit sign_on if a person has only done a quick // reconnect // thought 1: should have its one channel? // thought 2: should log file be generated out of channel? no.. boh synchro_report("_notice_synchronize_sign_on", "[_nick] has logged in from [_host_name] using [_version_agent] over [_protocol_agent].", ([ "_nick": MYNICK, "_time_age": v("age"), "_version_agent": v("agent") || "?", "_protocol_agent": v("scheme") || "?", "_host_name": host, # ifdef _flag_log_hosts "_host_IP": v("ip") || query_ip_number(), # endif ])); #endif } #ifdef SMART_UNICAST_FRIENDS // join cslaves for our remote friends and build our // data structure for group/master so we can use it for // castmsg() // bugs with notify / announce are most likely due to lack of sync foreach (string ni, string mode : ppl) { array(mixed) u; mixed o; // D(S("walkPeople(%O,%O,%O,%O)\n", ni, mode, o, level)); unless (mode && strlen(mode) > PPL_NOTIFY // && mode[PPL_NOTIFY] != PPL_NOTIFY_NONE) continue; && mode[PPL_NOTIFY] >= PPL_NOTIFY_FRIEND) continue; if (u = parse_uniform(ni)) { // first we change the ppl, then we need this code // if (is_localhost(u[UHost])) { // o = summon_person(u[UResource][1..]); // insert_member(o); // } else { o = ni; insert_member(o, u[URoot]); // outgoing presence // only psyc supports multicast presence if (u[UScheme] == "psyc") register_context(ME, o, u); // incoming presence // } } else { o = summon_person(ni) || ni; insert_member(o); // change the mapping? // no, if a change needs to be made to old .o data // we should do it only once at load() time and simplify // check by raising a version counter } } P3(("smarticast distribution structure in %O: %O\n", ME, _routes)) #endif #ifndef _flag_disable_module_presence switch(v("scheme")) { case "jabber": case "psyc": # ifdef _flag_enable_manual_announce_telnet case "tn": # endif # ifdef _flag_enable_manual_announce_IRC case "irc": # endif showMyPresence(1); break; default: # ifdef CACHE_PRESENCE announce(AVAILABILITY_HERE, 0, ask4upd8s == 0); # else announce(AVAILABILITY_HERE); # endif showMyPresence(0); } // showMyPresence(logged_on > 1); #endif // _flag_disable_module_presence if (v("new")) { // TODO: displaying these messages seems to trigger a bug // in net/jabber/user whereas the connection breaks, still // receiving them is better than not.. huh? w("_status_log_new", 0, ([ "_amount_new" : v("new") ]) ); logView(v("new"), 1); vDel("new"); } else { #ifndef _flag_disable_info_session if (greeting &&! IS_NEWBIE) w("_status_log_none"); #endif } nonce = 0; vDel("nonce"); } // called by obj/master at shutdown reboot(reason, restart, pass) { // clonep(): Objects with replaced programs no longer count as clones. // so this doesn't work!!!! wicked wicked wicked bug! //unless (clonep(ME)) return; if (blueprint(ME) == ME) return; P2(("%O shutting down\n", ME)) #if !defined(SLAVE) && !defined(_flag_disable_info_session) if (ONLINE) { // same in net/psyc/circuit.c if (restart) w("_warning_server_shutdown_temporary", 0, ([ "_reason": reason ]) ); else w("_warning_server_shutdown", 0, ([ "_reason": reason ]) ); } #endif // availability = 0; return quit(pass); // was: 2 for immediate landing } // called from usercmd.i ( /bye ) // called by server.c for scheme switch // // what do we do with those call_outs? here you go: // x, y local users. // R remote room. // x and y are members of R. // now x quits. y gets an _notice_place_leave w/ source x, context R, thus // meaning he gets that _notice_leave from R, not x. // if we'd destruct x immediately, object recognition cannot find x's object, // so display will get fuckeredup. but we don't. we destruct after 20 seconds, // which gives those _notice_leaves plenty of time for travelling through the // whole internet, object recognition will find x's object, y will see nicely // formatted output .. and not even care! quit(immediate, variant) { // keep an eye on the prototype right above checkPassword() int rc; P3(("person:QUIT(%O,%O) in %O\n", immediate,variant, ME)) #ifdef NEW_UNLINK linkDel(0); #endif if (immediate == 1 || (immediate && find_call_out(#'quit) != -1)) { rc = save(); if (sizeof(places)) { P2(("%O stayin' alive because of places %O" " and corresponding permanent subscriptions %O\n", ME, places, v("subscriptions"))); } else { destruct(ME); } return rc; } if (leaving++) { P1(("intercepted recursive QUIT %O\n", ME || MYNICK )) return 0; } #ifndef _flag_disable_module_presence switch(v("scheme")) { // jabber/user:quit() is called on @type 'unavailable' // so it relies on quit() to announce offline status //case "jabber": // break; # ifdef _flag_enable_manual_announce_telnet case "tn": break; # endif # ifdef _flag_enable_manual_announce_IRC case "irc": break; # endif // psyc clients are supposed to explicitely set a user's presence // status before exiting, if the user wishes so. only if they are // not performing a clean exit, we will presume that an OFFLINE // availability is appropriate. maybe a separate AVAILABILITY_LOST // value would be nice. and we should have a delayed unavailability // automation feature here to avoid frequent relogin announcements. case "psyc": if (variant != "_disconnect") break; // fall thru in case of _disconnect // which indicates, we died an irregular death default: # ifdef CACHE_PRESENCE //announce(AVAILABILITY_OFFLINE, 0, ask4upd8s == 0); # else //announce(AVAILABILITY_OFFLINE); # endif if (availability) { announce(AVAILABILITY_OFFLINE); availability = 0; } } #endif // _flag_disable_module_presence // TODO: here we need to leave all our friends cslaves if (v("lastTime2")) { if (query_once_interactive(ME)) { int delta = time() - v("lastTime2"); // we need to keep track of user's age for security // reasons vSet("age", delta + v("age")); #ifndef _flag_disable_info_session w("_notice_session_end", 0, ([ "_time_duration" : timedelta(delta) ]) ); #endif } vDel("lastTime2"); // don't keep this tmp copy } #if DEBUG > 0 rc = save(); #else if (immediate) rc = save(); #endif if (ME) { // in what situation are we !ME? // well, sure, if the object is marked for destruction // (by destruct(), of course). but when does that happen? // no longer log non-interactive quits // query_once_interactive(ME) doesn't work for psyc clients if (logged_on) { log_file("LOGON", "[%s] %s %s (%O) %O\n", ctime(), IS_NEWBIE ? (interactive(ME) ? "/" : "#") : (interactive(ME) ? "-" : ">"), MYNICK, ME, logged_on); #ifdef PSYC_SYNCHRONIZE synchro_report("_notice_synchronize_sign_off" + (variant || ""), "[_nick] is logging out using [_version_agent].", ([ "_nick": MYNICK, "_version_agent": v("agent") || "?" ])); #endif logged_on = 0; } if (immediate) { destruct(ME); } else { vDel("scheme"); remove_interactive(ME); leaving = 0; call_out(#'quit, 20, 1, variant); return rc; } } else { // sometimes this stuff gets called when ME is already destroyed log_file("LOGON", "[%s] $ %s\n", ctime(), MYNICK); // no, apparently it never happens.. P1(("Logging out a destroyed %O.\n", MYNICK)) } P3(("QUIT %O\n", ME || MYNICK )) return rc; } save() { int howmany; if ( IS_NEWBIE || !MYNICK ) return 0; howmany = logClip(2 * _limit_amount_log_persistent, _limit_amount_log_persistent); ::save(PERSON_DATA_FILE(MYLOWERNICK)); return howmany; } #ifndef _flag_disable_module_presence showMyPresence(verbose) { if (v("presencetext")) w("_status_presence_description", "Your presence: [_description_presence]", ([ "_nick": MYNICK, //"_time_idle" : t, "_degree_availability": availability, "_degree_mood": mood, "_description_presence": v("presencetext") ])); else if (verbose || mood || availability != AVAILABILITY_HERE) // doubtlessly needs a nicer message.. or none w("_status_presence", 0, // "I know this sounds funny, but your availability degree is [_degree_availability] and your mood is [_degree_mood]." ([ "_nick": MYNICK, //"_time_idle" : t, "_degree_availability": availability, "_degree_mood": mood ])); } // more compliant to http://www.psyc.eu/presence these days announce(level, manual, verbose, text) { mapping vars; int changed = 1; if (text && strlen(text)) vSet("presencetext", text); else { if (v("presencetext")) vDel("presencetext"); else changed = 0; text = v("me"); text = text ? (MYNICK +" "+ text +".") : ""; // fun: "Reclaim your chat. Use PSYC. PSYC delivers."; } // can this "optimization" cause async presence effects..? if (!changed && availability == level) return 0; if (level) vSet("availability", availability = level); else level = availability; // sending EXPIRED not permitted here P2(("%O announce %O(%O,%O) %O changed: %d, mood: %O\n", ME, level, manual, verbose, text, changed, mood)) # if 0 //def CACHE_PRESENCE // this define could also by dynamic to reflect whether we need a // reply from the other side or not // for now, we expect replies but cache nonetheless. // this is a temporary test behaviour # define _NOTICE_FRIEND_PRESENT \ (verbose? "_notice_presence_here": "_notice_presence_here_quiet") # else # define _NOTICE_FRIEND_PRESENT "_notice_presence_here" # endif # ifdef SMART_UNICAST_FRIENDS vars = ([ "_nick": MYNICK, "_source": v("_source"), "_description_presence": text, "_degree_availability": level ]); if (mood) vars["_degree_mood"] = mood; # ifdef JABBER_PATH vars["_INTERNAL_mood_jabber"] = mood2jabber[mood]; # endif # ifdef PSYC_SYNCHRONIZE // 0 makes this message invisible when an admin is in the @sync synchro_report("_notice_presence_synchronize", 0, vars); # endif // manual = manual? "_manual": "_automatic"; ? // or just manual = manual? "": "_automatic"; ? switch(level) { case AVAILABILITY_AWAY: castmsg(manual? "_notice_presence_away_manual": "_notice_presence_away_automatic", 0, vars); // "[_nick] is away. [_description_presence]", vars); break; default: // ignoring manual here.. TODO castmsg("_notice_presence"+ avail2mc[level], 0, vars); break; } # else //{{{ SMART_UNICAST_FRIENDS # echo Warning: person.c running without SMART_UNICAST_FRIENDS # echo About time to delete this part of the code.. foreach (string ni, string mode : ppl) { object o; // D(S("walkPeople(%O,%O,%O,%O)\n", ni, mode, o, level)); unless (mode && strlen(mode) > PPL_NOTIFY && mode[PPL_NOTIFY] != PPL_NOTIFY_NONE) continue; if( o = find_person(ni) ) { unless( o->online() ) { m_delete(friends, o); continue; } } else if (is_formal(ni)) { o = ni; // remote buddy } else { continue; // offline local buddy } P3(("%O announce(%O): %O for %O (%O)\n", ME, level, o, ni, mode[PPL_NOTIFY])) switch(level) { case AVAILABILITY_OFFLINE: if (friends[o, FRIEND_NICK]) sendmsg(o, "_notice_presence_absent", 0, ([ "_nick": MYNICK ]) ); continue; case AVAILABILITY_HERE: switch (mode[PPL_NOTIFY]) { case PPL_NOTIFY_IMMEDIATE: sendmsg(o, _NOTICE_FRIEND_PRESENT, 0, ([ "_nick": MYNICK ]) ); break; case PPL_NOTIFY_DELAYED: call_out(symbol_function("sendmsg"), TIME_DELAY_NOTIFY, o, _NOTICE_FRIEND_PRESENT, 0, ([ "_nick": MYNICK ]) ); break; case PPL_NOTIFY_DELAYED_MORE: call_out(symbol_function("sendmsg"), 2 * TIME_DELAY_NOTIFY, o, _NOTICE_FRIEND_PRESENT, 0, ([ "_nick": MYNICK ]) ); // fall thru case PPL_NOTIFY_MUTE: break; default: // not the most efficient way to // skip pends+offers TODO continue; } if (objectp(o)) friends[o, FRIEND_NICK] = ni || 1; // to be removed one day..? // TODO: the most correct way would be to expect a _status_person_present } } # endif //}}} SMART_UNICAST_FRIENDS #ifndef _flag_disable_module_presence if (verbose) showMyPresence(1); #endif return ++logged_on; // might aswell use it as an announcement counter ;) } #endif // _flag_disable_module_presence static qFriends() { int i; string present; array(mixed) k; mixed o, n; P2(("%O's qFriends inbound » %O «\n", ME, friends)) k = m_indices(friends); unless(k) return; present = ""; for(i=sizeof(k); i;) { o = k[--i]; if (objectp(o)) { // a local user // present += o -> psycName(); n = friends[o, FRIEND_NICK]; unless(stringp(n)) friends[o, FRIEND_NICK] = n = o->qName(); present += " ~"+ lower_case(n); } else if (stringp(o)) { present += " "+ o; // a psyc: uni } } if (strlen(present) < 3) return D3("~lynx"); P2(("qFriends outbound » %s «\n", present[1..])) return present[1..]; } sPerson(person, ix, value) { P2(("%O: sPerson(%O, %O, %O) bfor: %O\n", MYNICK, person, ix, value, ppl)) // TODO: we need some register_context / deregister_context here if (objectp(person)) person = person->qNameLower(); else person = lower_case(person); // both nicks and UNIs. very good. unless( ppl[person] ) { ppl[person] = " "; } ppl[person][ix] = value; if (ppl[person] == " ") { m_delete(ppl, person); // save(); // return 2; } save(); #ifdef PSYC_SYNCHRONIZE unless (synchronize_contact(MYNICK, person, ix, value)) { P1(("broken synchronize_contact for %O %O %O %O\n", MYNICK, person, ix, value)) } #endif P2(("%O: sPerson(%O, %O, %O) afta: %O\n", MYNICK, person, ix, value, ppl)) return 1; } htinfo(prot, query, headers, qs) { string me; P3(("htinfo(%O, %O, %O, %O)\n", prot, query, headers, qs)) #ifdef EXPERIMENTAL // this extension is disputed and not in use // we should probably do net/http/register instead.. if (member(query, "register")) { unless (IS_NEWBIE) { me = "This user is already registered by someone else."; } else { string password = query["register"]; // checkVar is stupid function. where does the w() go??? he? something not helpy helpy! if (checkVar("password", password)) { me = "Hoooray, you registered yourself to something else which is somehow yourself. gaga."; vSet("password", password); } else { me = "this is not okay password!"; } } } else #endif htok(prot); if (member(query, "motto")) { // intended for little (i)frames: just one line // showing nickname and motto message. me = v("publicpage") ? ""+ MYNICK +"" : MYNICK; if (v("me")) me += " "+ htquote(v("me")); write( ( // T("_HTML_status_head", "/~"+ MYNICK +"\n\ \n\
") +"["+ me + "]\n"); } else { P3(("anonymous profile inspection in %O with %O and %O\n", ME, query, headers)) w("_notice_examine_web_person", 0, ([ "_web_on": headers["referer"] || headers["host"], "_web_from": headers["user-agent"] || query_ip_name(this_interactive()) || "", "_nick" : MYNICK, ]) ); write( htDescription(1, query, headers, qs, "_anonymous", qDescription(0, ([ "_trust": 0 ]), -1, 0)) ); } return 1; } qNameLong() { return v("coolname") || v("longname") || MYNICK; } void reset(int again) { P2((" [~ %O] ", ME)) // clonep(): Objects with replaced programs no longer count as clones. // so this doesn't work!!!! wicked wicked wicked bug! //unless (clonep(ME)) return; if (blueprint(ME) == ME) return; // name::reset(again); storage::reset(again); if (again) { if (ONLINE) { P4(("RESET: saving %O\n", ME)) save(); #if 0 } else { P3(("RESET: quitting %O\n", ME)) if (find_call_out(#'quit) == -1) quit(); #endif } } else { // hmm.. why do we still use reset(0) for this? mixed o; P2(("CREATE: %O\n", ME)) vInit(); #ifdef ALIASES vSet("aliases", ([])); aliases = ([]); raliases = ([]); #endif vSet("locations", ([])); friends = m_allocate(0, 2); leaving = 0; #ifndef _flag_disable_module_presence avail2mc = shared_memory("avail2mc"); # ifdef JABBER_PATH mood2jabber = shared_memory("mood2jabber"); # endif #endif // _flag_disable_module_presence // _tags = ([ ]); -- shouldnt be here } } void create() { P2((" {~ %O} ", ME)) ::create(); return reset(0); } #if 1 //ndef XMPPERIMENTAL // does this really apply to person only, or should // it go into group/master? apparently places don't need this.. // but why does person need it? // insert_member(source, route) { P4(("%O insert_member(%O, %O)\n", ME, source, route)) if (stringp(source) && !abbrev("psyc:", source) // && !abbrev("xmpp:", source) ) { P2(("%O person:insert_member(%O, %O) removing route\n", ME, source, route)) route = 0; } ::insert_member(source, route); } remove_member(source, route) { if (stringp(source) && !abbrev("psyc:", source) // && !abbrev("xmpp:", source) ) route = 0; ::remove_member(source, route); } #endif castmsg(mc, data, vars) { vars["_nick"] = MYNICK; return ::castmsg(ME, mc, data, vars); }