#+TITLE: libpsyc Performance Benchmarks In this document we present the results of performance benchmarks of libpsyc compared to json-c, libjson-glib, rapidxml and libxml2. * PSYC, JSON, XML Syntax Benchmarks First we look at the mere performance of the PSYC syntax compared to equivalent XML and JSON encodings. We'll look at actual XMPP messaging later. ** User Profile In this test we'll compare the efficiency of the three syntaxes at serializing a typical user data base storage information. Let's start with XML: #+INCLUDE: packets/user_profile.xml src xml In JSON this could look like this: #+INCLUDE: packets/user_profile.json src js Here's a way to model this in PSYC (verbose mode): #+INCLUDE: packets/user_profile.psyc src psyc ** A message with JSON-unfriendly characters This message contains some characters which are impractical to encode in JSON. We should probably put a lot more inside to actually see an impact on performance. *TODO* #+INCLUDE: packets/json-unfriendly.xml src xml #+INCLUDE: packets/json-unfriendly.json src js #+INCLUDE: packets/json-unfriendly.psyc src psyc ** A message with XML-unfriendly characters Same test with characters which aren't practical in the XML syntax, yet we should put more of them inside. *TODO* #+INCLUDE: packets/xml-unfriendly.xml src xml #+INCLUDE: packets/xml-unfriendly.json src js #+INCLUDE: packets/xml-unfriendly.psyc src psyc ** A message with PSYC-unfriendly strings PSYC prefixes data with length as soon as it exceeds certain sizes or contains certain strings. In the case of short messages this is less efficient than scanning the values without lengths. Also, lengths are harder to edit by hand. #+INCLUDE: packets/psyc-unfriendly.xml src xml #+INCLUDE: packets/psyc-unfriendly.json src js #+INCLUDE: packets/psyc-unfriendly.psyc src psyc ** Packets containing binary data We'll use a generator of random binary data to see how well the formats behave with different sizes of data. We'll consider 7000 as a possible size of an icon, 70000 for an avatar, 700000 for a photograph, 7000000 for a piece of music, 70000000 for a large project and 700000000 for the contents of a CD. * PSYC vs XMPP Protocol Benchmarks These tests use typical messages from the XMPP ("stanzas" in Jabber lingo) and compare them with equivalent JSON encodings and PSYC formats. ** A presence packet Since presence packets are by far the dominant messaging content in the XMPP network, we'll start with one of them. Here's an example from paragraph 4.4.2 of RFC 6121. #+INCLUDE: packets/presence.xml src xml And here's the same information in a JSON rendition: #+INCLUDE: packets/presence.json src js Here's the equivalent PSYC packet in verbose mode (since it is a multicast, the single recipients do not need to be mentioned): #+INCLUDE: packets/presence.psyc src psyc And this is the same message in PSYC's compact form, but since compact mode hasn't been implemented nor deployed yet, we will not include it in the benchmarks: #+INCLUDE: packets/presence-compact.psyc src psyc ** An average chat message #+INCLUDE: packets/chat_msg.xml src xml #+INCLUDE: packets/chat_msg.json src js #+INCLUDE: packets/chat_msg.psyc src psyc Why PSYC doesn't have an id? Because packet counting from contexts and circuits is automatic: The packet already has a number just by being there. Also, PSYC by default doesn't mention a "resource" in XMPP terms, instead it allows for more addressing schemes than just PSYC. ** A new status updated activity Example taken from http://onesocialweb.org/spec/1.0/osw-activities.html You could call this XML namespace hell: #+INCLUDE: packets/activity.xml src xml http://activitystrea.ms/head/json-activity.html proposes a JSON encoding of this. We'll have to add a routing header to it. #+INCLUDE: packets/activity.json src js http://about.psyc.eu/Activity suggests a PSYC mapping for activity streams. Should a "status post" be considered equivalent to a presence description announcement or just a message in the "microblogging" channel? We'll use the latter here: #+INCLUDE: packets/activity.psyc src psyc * Results Parsing time of 1 000 000 packets, in milliseconds. A simple strlen() scan of the respective message is provided for comparison. These tests were performed on a 2.53 GHz Intel(R) Core(TM)2 Duo P9500 CPU. | input: | PSYC | | JSON | | | XML | | | parser: | strlen | libpsyc | json-c | json-glib | libxml sax | libxml | rapidxml | |-----------------+--------+---------+--------+-----------+------------+--------+----------| | user profile | 55 | 608 | 4715 | 16503 | 7350 | 12377 | 2477 | | psyc-unfriendly | 70 | 286 | 2892 | 12567 | 5538 | 8659 | 1896 | | json-unfriendly | 49 | 430 | 2328 | 10006 | 5141 | 7875 | 1751 | | xml-unfriendly | 37 | 296 | 2156 | 9591 | 5571 | 8769 | 1765 | |-----------------+--------+---------+--------+-----------+------------+--------+----------| | / | < | | < | > | < | | > | | | | | | | | | | Pure syntax comparisons above, protocol performance comparisons below: | input: | | PSYC | | JSON | | | XMPP | | | parser: | strlen | libpsyc | compact | json-c | json-glib | libxml sax | libxml | rapidxml | |----------+--------+---------+---------+--------+-----------+------------+--------+----------| | presence | 30 | 236 | 122 | 2463 | 10016 | 4997 | 7557 | 1719 | | chat msg | 40 | 295 | | 2147 | 9526 | 5997 | 9777 | 1893 | | activity | 42 | 353 | | 4666 | 16327 | 13357 | 28858 | 4356 | |----------+--------+---------+---------+--------+-----------+------------+--------+----------| | / | < | | > | < | > | < | | > | Parsing large amounts of binary data. For JSON & XML base64 encoding was used. Note that the results below include only the parsing time, base64 decoding was not performed. | input: | PSYC | | JSON | | | XML | | | parser: | strlen | libpsyc | json-c | json-glib | libxml sax | libxml | rapidxml | |---------+----------+---------+-----------+------------+------------+-----------+----------| | 7K | 978 | 77 | 18609 | 98000 | 11445 | 19299 | 8701 | | 70K | 9613 | 77 | 187540 | 1003900 | 96209 | 167738 | 74296 | | 700K | 95888 | 77 | 1883500 | 10616000 | 842025 | 1909428 | 729419 | | 7M | 1347300 | 78 | 26359000 | 120810000 | 12466610 | 16751363 | 7581169 | | 70M | 14414000 | 80 | 357010000 | 1241000000 | 169622110 | 296017820 | 75308906 | |---------+----------+---------+-----------+------------+------------+-----------+----------| | / | < | > | < | > | < | | > | | | | | | | | | | * Explanations As you can tell the PSYC data format outpaces its rivals in all circumstances. Extremely so when delivering binary data as PSYC simply returns the starting point and the length of the given buffer while the other parsers have to scan for the end of the transmission, but also with many simpler operations, when PSYC quickly figures out where the data starts and ends and passes such information back to the application while the other formats are forced to generate a copy of the data in order to process possibly embedded special character sequences. PSYC essentially operates like a binary data protocol even though it is actually text-based. * Criticism Are we comparing apples and oranges? Yes and no, depends on what you need. XML is a syntax best suited for complex structured data in well-defined formats - especially good for text mark-up. JSON is a syntax intended to hold arbitrarily structured data suitable for immediate inclusion in Javascript source codes. The PSYC syntax is an evolved derivate of RFC 822, the syntax used by HTTP and E-Mail. It is currently limited in the kind and depth of data structures that can be represented with it, but it is highly efficient in exchange. In fact we are currently looking into suitable syntax extensions to represent generic structures and semantic signatures, but for now PSYC only provides for simple typed values and lists of typed values. * Ease of Implementation Another aspect is the availability of these formats for spontaneous use. You could generate and parse JSON yourself but you have to be careful about escaping. XML can be rendered manually if you know your data will not break the syntax, but you shouldn't dare to parse it without a bullet proof parser. PSYC is easy to render and parse yourself for simple tasks, as long as the body does not contain "\n|\n" and your variables do not contain newlines. * Caveats In every case we'll compare performance of parsing and re-rendering these messages, but consider also that the applicative processing of an XML DOM tree is more complicated than just accessing certain elements in a JSON data structure or PSYC variable mapping. * Conclusions After all it is up to you to find out which format fulfils your requirements the best. We use PSYC for the majority of messaging where JSON and XMPP aren't efficient and opaque enough, but we employ XML and JSON as payloads within PSYC for data that doesn't fit the PSYC model. For some reason all three formats are being used for messaging, although only PSYC was actually designed for that purpose. The Internet has developed two major breeds of protocol formats. The binary ones are extremely efficient but usually not very flexible (unless you are willing to recompile all instances each time you change something) while the plain-text ones are reaching out for achieving perfection in data representation while leaving the path of efficiency. Some protocols such as HTTP and SIP are in-between these two schools, offering both a text-based extensible syntax (it's actually easier to add a header to HTTP than to come up with a namespace for XMPP...) and the ability to deliver binary data. But these protocols do not come with native data structure support. PSYC is a protocol that combines the compactness and efficiency of binary protocols with the extensibility of text-based protocols and still provides for enough data structuring to rarely require the use of other data formats. * Futures After a month of development libpsyc is already performing pretty well, but we presume various optimizations, like rewriting parts in assembler, are possible. * Related Work If this didn't help, you can also look into: - Adobe AMF - ASN.1 - BSON - Cisco Etch - Efficient XML - Facebook Thrift - Google Protocol Buffers The drawback of these binary formats is, unlike PSYC, JSON and XML you can't edit them manually and you can't produce valid messages by replacing variables in a simple text template. You depend on specialized parsers and renderers to be provided. * Appendix ** Tools used This document and its benchmarks are distributed with libpsyc. See http://about.psyc.eu/libpsyc on how to obtain it. *** libpsyc : make bench which uses the following commands: : test/testStrlen -sc 1000000 -f $file : test/testPsycSpeed -sc 1000000 -f $file : test/testJson -snc 1000000 -f $file : test/testJsonGlib -snc 1000000 -f $file *** xmlbench : parse/libxml-sax 1000000 $file : parse/libxml 1000000 $file : parse/rapidxml 1000000 $file