int PSYC_renderHeader(struct PSYC_Buffers* pbuf, const uint8_t* name, const size_t nlength, const uint8_t* value, const size_t vlength, const uchar flags, const uchar modifier); int PSYC_renderBody(struct PSYC_Buffers* pbuf, const uint8_t* method, const size_t mlength, const uint8_t* data, const size_t dlength, const uchar flags); int PSYC_doneRender(struct PSYC_Buffers* pbuf, uint8_t** buf, size_t* written);