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render: removed old code
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2 changed files with 0 additions and 116 deletions
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@ -36,48 +36,6 @@ psycRenderRC psyc_render(psycPacket *packet, char *buffer, size_t buflen);
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*/
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inline psycRenderRC psyc_renderList(psycList *list, char *buffer, size_t buflen);
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/*
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typedef enum
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{
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PSYC_RENDER_CHECK_LENGTH = 0,
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PSYC_RENDER_NEED_LENGTH = 1,
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PSYC_RENDER_NO_LENGTH = 2,
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PSYC_RENDER_ROUTING = 3,
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} psycRenderFlag;
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*/
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/**
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* Struct for keeping render state.
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*/
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/*
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typedef struct
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{
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psycRenderFlag flag; ///< flags for the renderer
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psycPart part; ///< part of the packet being rendered
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size_t cursor; ///< current position in buffer
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size_t spot; ///< space for rendered length between the headers
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size_t contentLength; ///< length of the content part
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size_t length; ///< how big is the buffer we allocated
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char buffer[]; ///< OMG a C99 feature! variable size buffer!
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} psycRenderState;
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*/
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/**
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* Initiates the state struct.
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*
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* @param state Pointer to the state struct that should be initiated.
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*/
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/*
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inline void psyc_initRenderState (psycRenderState* state);
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int psyc_renderModifier(psycRenderState* render,
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const char* name, size_t nlength,
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const char* value, size_t vlength,
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psycRenderFlag flags, char oper);
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int psyc_renderBody(psycRenderState* render,
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const char* method, size_t mlength,
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const char* data, size_t dlength);
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*/
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#endif // PSYC_RENDER_H
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/** @} */ // end of rendering group
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74
src/render.c
74
src/render.c
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@ -102,77 +102,3 @@ psycRenderRC psyc_render(psycPacket *packet, char *buffer, size_t buflen)
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assert(cur == packet->length);
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return PSYC_RENDER_SUCCESS;
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}
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/*
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inline void psyc_initRenderState (psycRenderState *state)
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{
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memset(state, 0, sizeof(psycRenderState));
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}
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psycRenderRC psyc_renderModifier(psycRenderState *state,
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const char *name, size_t nlength,
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const char *value, size_t vlength,
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const psycRenderFlag flags, char oper)
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{
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size_t startc = state->cursor;
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unless (nlength) nlength = strlen(name);
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// vlength 0 means an empty variable.. no cheating there
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unless (oper) oper = C_GLYPH_OPERATOR_SET;
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state->buffer[state->cursor++] = oper;
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strncpy(&state->buffer[state->cursor], name, nlength);
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state->cursor += nlength;
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if (vlength)
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{
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state->buffer[state->cursor++] = '\t';
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strncpy(&state->buffer[state->cursor], value, vlength);
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state->cursor += vlength;
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}
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//if (flags == PSYC_RENDER_ROUTING)
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if (psyc_isRoutingVar(name, nlength))
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{ // no more routing headers allowed after content started
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if (state->part != PSYC_PART_ROUTING)
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{
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P1(("Too late to add a routing variable!\n"));
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return PSYC_RENDER_ERROR_ROUTING;
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}
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}
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else if (state->part == PSYC_PART_ROUTING)
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{ // first entity header, set part to content
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state->part = PSYC_PART_CONTENT;
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// add "\n000000000" to buffer
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// and make spot point to the first 0
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}
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// update content length if we're in the content part
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if (state->part == PSYC_PART_CONTENT)
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state->contentLength += state->cursor - startc;
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return PSYC_RENDER_SUCCESS;
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}
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psycRenderRC psyc_renderBody(psycRenderState *state,
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const char *method, size_t mlength,
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const char *data, size_t dlength)
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{
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if (state->flag == PSYC_RENDER_CHECK_LENGTH)
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{
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// find out if this packet needs a prepended length
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if (dlength == 1 && data[0] == C_GLYPH_PACKET_DELIMITER)
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state->flag = PSYC_RENDER_NEED_LENGTH;
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else if (dlength > 404)
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state->flag = PSYC_RENDER_NEED_LENGTH;
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else if (memmem(data, dlength, PSYC_C2ARG(PSYC_PACKET_DELIMITER)))
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state->flag = PSYC_RENDER_NEED_LENGTH;
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else
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state->flag = PSYC_RENDER_NO_LENGTH;
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}
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// TBD
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return PSYC_RENDER_SUCCESS;
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}
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*/
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