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render: removed old code

This commit is contained in:
tg(x) 2011-05-01 00:30:25 +02:00
parent b898965e47
commit cf3150a461
2 changed files with 0 additions and 116 deletions

View file

@ -36,48 +36,6 @@ psycRenderRC psyc_render(psycPacket *packet, char *buffer, size_t buflen);
*/ */
inline psycRenderRC psyc_renderList(psycList *list, char *buffer, size_t buflen); inline psycRenderRC psyc_renderList(psycList *list, char *buffer, size_t buflen);
/*
typedef enum
{
PSYC_RENDER_CHECK_LENGTH = 0,
PSYC_RENDER_NEED_LENGTH = 1,
PSYC_RENDER_NO_LENGTH = 2,
PSYC_RENDER_ROUTING = 3,
} psycRenderFlag;
*/
/**
* Struct for keeping render state.
*/
/*
typedef struct
{
psycRenderFlag flag; ///< flags for the renderer
psycPart part; ///< part of the packet being rendered
size_t cursor; ///< current position in buffer
size_t spot; ///< space for rendered length between the headers
size_t contentLength; ///< length of the content part
size_t length; ///< how big is the buffer we allocated
char buffer[]; ///< OMG a C99 feature! variable size buffer!
} psycRenderState;
*/
/**
* Initiates the state struct.
*
* @param state Pointer to the state struct that should be initiated.
*/
/*
inline void psyc_initRenderState (psycRenderState* state);
int psyc_renderModifier(psycRenderState* render,
const char* name, size_t nlength,
const char* value, size_t vlength,
psycRenderFlag flags, char oper);
int psyc_renderBody(psycRenderState* render,
const char* method, size_t mlength,
const char* data, size_t dlength);
*/
#endif // PSYC_RENDER_H #endif // PSYC_RENDER_H
/** @} */ // end of rendering group /** @} */ // end of rendering group

View file

@ -102,77 +102,3 @@ psycRenderRC psyc_render(psycPacket *packet, char *buffer, size_t buflen)
assert(cur == packet->length); assert(cur == packet->length);
return PSYC_RENDER_SUCCESS; return PSYC_RENDER_SUCCESS;
} }
/*
inline void psyc_initRenderState (psycRenderState *state)
{
memset(state, 0, sizeof(psycRenderState));
}
psycRenderRC psyc_renderModifier(psycRenderState *state,
const char *name, size_t nlength,
const char *value, size_t vlength,
const psycRenderFlag flags, char oper)
{
size_t startc = state->cursor;
unless (nlength) nlength = strlen(name);
// vlength 0 means an empty variable.. no cheating there
unless (oper) oper = C_GLYPH_OPERATOR_SET;
state->buffer[state->cursor++] = oper;
strncpy(&state->buffer[state->cursor], name, nlength);
state->cursor += nlength;
if (vlength)
{
state->buffer[state->cursor++] = '\t';
strncpy(&state->buffer[state->cursor], value, vlength);
state->cursor += vlength;
}
//if (flags == PSYC_RENDER_ROUTING)
if (psyc_isRoutingVar(name, nlength))
{ // no more routing headers allowed after content started
if (state->part != PSYC_PART_ROUTING)
{
P1(("Too late to add a routing variable!\n"));
return PSYC_RENDER_ERROR_ROUTING;
}
}
else if (state->part == PSYC_PART_ROUTING)
{ // first entity header, set part to content
state->part = PSYC_PART_CONTENT;
// add "\n000000000" to buffer
// and make spot point to the first 0
}
// update content length if we're in the content part
if (state->part == PSYC_PART_CONTENT)
state->contentLength += state->cursor - startc;
return PSYC_RENDER_SUCCESS;
}
psycRenderRC psyc_renderBody(psycRenderState *state,
const char *method, size_t mlength,
const char *data, size_t dlength)
{
if (state->flag == PSYC_RENDER_CHECK_LENGTH)
{
// find out if this packet needs a prepended length
if (dlength == 1 && data[0] == C_GLYPH_PACKET_DELIMITER)
state->flag = PSYC_RENDER_NEED_LENGTH;
else if (dlength > 404)
state->flag = PSYC_RENDER_NEED_LENGTH;
else if (memmem(data, dlength, PSYC_C2ARG(PSYC_PACKET_DELIMITER)))
state->flag = PSYC_RENDER_NEED_LENGTH;
else
state->flag = PSYC_RENDER_NO_LENGTH;
}
// TBD
return PSYC_RENDER_SUCCESS;
}
*/