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s/modifier/operator/

This commit is contained in:
Gabor Adam Toth 2011-04-22 20:50:59 +02:00
parent 0e54f3f76a
commit 4de626227a
8 changed files with 39 additions and 44 deletions

View file

@ -43,13 +43,13 @@ typedef enum
/// from the cursor position to the end. /// from the cursor position to the end.
PSYC_PARSE_INSUFFICIENT = 1, PSYC_PARSE_INSUFFICIENT = 1,
/// Routing variable parsing done. /// Routing variable parsing done.
/// Modifier, name & value contains the respective parts. /// Operator, name & value contains the respective parts.
PSYC_PARSE_ROUTING = 2, PSYC_PARSE_ROUTING = 2,
/// Entity variable parsing done. /// Entity variable parsing done.
/// Modifier, name & value contains the respective parts. /// Operator, name & value contains the respective parts.
PSYC_PARSE_ENTITY = 3, PSYC_PARSE_ENTITY = 3,
/// Entity variable parsing is incomplete. /// Entity variable parsing is incomplete.
/// Modifier & name are complete, value is incomplete. /// Operator & name are complete, value is incomplete.
PSYC_PARSE_ENTITY_INCOMPLETE = 4, PSYC_PARSE_ENTITY_INCOMPLETE = 4,
/// Body parsing done, name contains method, value contains body. /// Body parsing done, name contains method, value contains body.
PSYC_PARSE_BODY = 5, PSYC_PARSE_BODY = 5,
@ -156,14 +156,14 @@ inline size_t PSYC_getContentLength (PSYC_ParseState* s);
* Generalized line-based packet parser. * Generalized line-based packet parser.
* *
* @param state An initialized PSYC_ParseState * @param state An initialized PSYC_ParseState
* @param modifier A pointer to a character. In case of a variable, it will * @param operator A pointer to a character. In case of a variable, it will
* be set to the modifier of that variable * be set to the operator of that variable
* @param name A pointer to a PSYC_Array. It will point to the name of * @param name A pointer to a PSYC_Array. It will point to the name of
* the variable or method and its length will be set accordingly * the variable or method and its length will be set accordingly
* @param value A pointer to a PSYC_Array. It will point to the * @param value A pointer to a PSYC_Array. It will point to the
* value/body the variable/method and its length will be set accordingly * value/body the variable/method and its length will be set accordingly
*/ */
PSYC_ParseRC PSYC_parse(PSYC_ParseState* state, char* modifier, PSYC_Array* name, PSYC_Array* value); PSYC_ParseRC PSYC_parse(PSYC_ParseState* state, char* operator, PSYC_Array* name, PSYC_Array* value);
/** /**
* List value parser. * List value parser.

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@ -3,11 +3,6 @@
#include "syntax.h" #include "syntax.h"
#define PSYC_FLAG_UNDEFINED 0
#define PSYC_FLAG_NOT_BINARY 1
#define PSYC_FLAG_YES_BINARY 2
#define PSYC_FLAG_CHECK_BINARY 3
typedef enum typedef enum
{ {
PSYC_RENDER_CHECK_LENGTH = 0, PSYC_RENDER_CHECK_LENGTH = 0,
@ -47,7 +42,7 @@ inline void PSYC_initRenderState (PSYC_RenderState* state);
int PSYC_renderVar(PSYC_RenderState* render, int PSYC_renderVar(PSYC_RenderState* render,
const char* name, size_t nlength, const char* name, size_t nlength,
const char* value, size_t vlength, const char* value, size_t vlength,
PSYC_RenderFlag flags, char modifier); PSYC_RenderFlag flags, char operator);
int PSYC_renderBody(PSYC_RenderState* render, int PSYC_renderBody(PSYC_RenderState* render,
const char* method, size_t mlength, const char* method, size_t mlength,

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@ -17,20 +17,20 @@
#define C_GLYPH_SEPARATOR_KEYWORD '_' #define C_GLYPH_SEPARATOR_KEYWORD '_'
#define S_GLYPH_SEPARATOR_KEYWORD "_" #define S_GLYPH_SEPARATOR_KEYWORD "_"
#define C_GLYPH_MODIFIER_SET ':' #define C_GLYPH_OPERATOR_SET ':'
#define S_GLYPH_MODIFIER_SET ":" #define S_GLYPH_OPERATOR_SET ":"
#define C_GLYPH_MODIFIER_ASSIGN '=' #define C_GLYPH_OPERATOR_ASSIGN '='
#define S_GLYPH_MODIFIER_ASSIGN "=" #define S_GLYPH_OPERATOR_ASSIGN "="
#define C_GLYPH_MODIFIER_AUGMENT '+' #define C_GLYPH_OPERATOR_AUGMENT '+'
#define S_GLYPH_MODIFIER_AUGMENT "+" #define S_GLYPH_OPERATOR_AUGMENT "+"
#define C_GLYPH_MODIFIER_DIMINISH '-' #define C_GLYPH_OPERATOR_DIMINISH '-'
#define S_GLYPH_MODIFIER_DIMINISH "-" #define S_GLYPH_OPERATOR_DIMINISH "-"
#define C_GLYPH_MODIFIER_QUERY '?' #define C_GLYPH_OPERATOR_QUERY '?'
#define S_GLYPH_MODIFIER_QUERY "?" #define S_GLYPH_OPERATOR_QUERY "?"
/* might move into routing.h or something */ /* might move into routing.h or something */
#define PSYC_ROUTING 1 #define PSYC_ROUTING 1

View file

@ -154,9 +154,9 @@ inline PSYC_ParseRC PSYC_parseBinaryValue(PSYC_ParseState* state, PSYC_Array* va
* Parse simple or binary variable. * Parse simple or binary variable.
* @return PSYC_PARSE_ERROR or PSYC_PARSE_SUCCESS * @return PSYC_PARSE_ERROR or PSYC_PARSE_SUCCESS
*/ */
inline PSYC_ParseRC PSYC_parseVar(PSYC_ParseState* state, char* modifier, PSYC_Array* name, PSYC_Array* value) inline PSYC_ParseRC PSYC_parseVar(PSYC_ParseState* state, char* operator, PSYC_Array* name, PSYC_Array* value)
{ {
*modifier = *(state->buffer.ptr + state->cursor); *operator = *(state->buffer.ptr + state->cursor);
ADVANCE_CURSOR_OR_RETURN(PSYC_PARSE_INSUFFICIENT); ADVANCE_CURSOR_OR_RETURN(PSYC_PARSE_INSUFFICIENT);
if (PSYC_parseName(state, name) != PSYC_PARSE_SUCCESS) if (PSYC_parseName(state, name) != PSYC_PARSE_SUCCESS)
@ -218,7 +218,7 @@ inline PSYC_ParseRC PSYC_parseVar(PSYC_ParseState* state, char* modifier, PSYC_A
* Parse PSYC packets. * Parse PSYC packets.
* Generalized line-based parser. * Generalized line-based parser.
*/ */
PSYC_ParseRC PSYC_parse(PSYC_ParseState* state, char* modifier, PSYC_Array* name, PSYC_Array* value) PSYC_ParseRC PSYC_parse(PSYC_ParseState* state, char* operator, PSYC_Array* name, PSYC_Array* value)
{ {
int ret; // a return value int ret; // a return value
size_t pos; // a cursor position size_t pos; // a cursor position
@ -248,7 +248,7 @@ PSYC_ParseRC PSYC_parse(PSYC_ParseState* state, char* modifier, PSYC_Array* name
// so just test if the first char is a glyph. // so just test if the first char is a glyph.
if (isGlyph(state->buffer.ptr[state->cursor])) // is the first char a glyph? if (isGlyph(state->buffer.ptr[state->cursor])) // is the first char a glyph?
{ // it is a glyph, so a variable starts here { // it is a glyph, so a variable starts here
ret = PSYC_parseVar(state, modifier, name, value); ret = PSYC_parseVar(state, operator, name, value);
return ret == PSYC_PARSE_SUCCESS ? PSYC_PARSE_ROUTING : ret; return ret == PSYC_PARSE_SUCCESS ? PSYC_PARSE_ROUTING : ret;
} }
else // not a glyph else // not a glyph
@ -310,7 +310,7 @@ PSYC_ParseRC PSYC_parse(PSYC_ParseState* state, char* modifier, PSYC_Array* name
if (isGlyph(state->buffer.ptr[state->cursor])) if (isGlyph(state->buffer.ptr[state->cursor]))
{ {
pos = state->cursor; pos = state->cursor;
ret = PSYC_parseVar(state, modifier, name, value); ret = PSYC_parseVar(state, operator, name, value);
state->contentParsed += state->cursor - pos; state->contentParsed += state->cursor - pos;
return ret == PSYC_PARSE_SUCCESS ? PSYC_PARSE_ENTITY : ret; return ret == PSYC_PARSE_SUCCESS ? PSYC_PARSE_ENTITY : ret;
} }

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@ -46,14 +46,14 @@ void PSYC_parse(const uint8_t* data, unsigned int length,
struct PSYC_Parser* pstate); struct PSYC_Parser* pstate);
/** @brief FlagMod */ /** @brief FlagMod */
enum PSYC_Modifier enum PSYC_Operator
{ {
// variable modifers // modifier operators
ASSIGN=0x02, ASSIGN = 0x02,
AUGMENT=0x04, AUGMENT = 0x04,
DIMINISH=0x08, DIMINISH = 0x08,
SET=0x10, SET = 0x10,
QUERY=0x20 QUERY = 0x20,
}; };
struct PSYC_Parser struct PSYC_Parser
@ -79,7 +79,7 @@ struct PSYC_Parser
void (*stateCallback)(struct PSYC_Parser* pstate, void (*stateCallback)(struct PSYC_Parser* pstate,
const uint8_t *name, const unsigned int nlength, const uint8_t *name, const unsigned int nlength,
const uint8_t *value, const unsigned int vlength, const uint8_t *value, const unsigned int vlength,
enum PSYC_Modifier modifiers, char inEntity); enum PSYC_Operator operators, char inEntity);
/** @brief gets called after the routing-header was parsed /** @brief gets called after the routing-header was parsed
* *
@ -135,7 +135,7 @@ struct PSYC_Parser
void (*errorStateCallback)(struct PSYC_Parser* pstate, void (*errorStateCallback)(struct PSYC_Parser* pstate,
const uint8_t *name, const unsigned int nlength, const uint8_t *name, const unsigned int nlength,
const uint8_t *value, const unsigned int vlength, const uint8_t *value, const unsigned int vlength,
enum PSYC_Modifier modifiers); enum PSYC_Operator operators);
/******************************************* /*******************************************

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@ -9,15 +9,15 @@ inline void PSYC_initRenderState (PSYC_RenderState* state)
PSYC_RenderRC PSYC_renderVar(PSYC_RenderState* state, PSYC_RenderRC PSYC_renderVar(PSYC_RenderState* state,
const char* name, size_t nlength, const char* name, size_t nlength,
const char* value, size_t vlength, const char* value, size_t vlength,
const PSYC_RenderFlag flags, char modifier) const PSYC_RenderFlag flags, char operator)
{ {
size_t startc = state->cursor; size_t startc = state->cursor;
unless (nlength) nlength = strlen(name); unless (nlength) nlength = strlen(name);
// vlength 0 means an empty variable.. no cheating there // vlength 0 means an empty variable.. no cheating there
unless (modifier) modifier = C_GLYPH_MODIFIER_SET; unless (operator) operator = C_GLYPH_OPERATOR_SET;
state->buffer[state->cursor++] = modifier; state->buffer[state->cursor++] = operator;
strncpy(&state->buffer[state->cursor], name, nlength); strncpy(&state->buffer[state->cursor], name, nlength);
state->cursor += nlength; state->cursor += nlength;

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@ -7,7 +7,7 @@
int main(int argc, char** argv) int main(int argc, char** argv)
{ {
int index, ret; int index, ret;
char buffer[2048], modifier; char buffer[2048], operator;
PSYC_Array name, value, elem; PSYC_Array name, value, elem;
PSYC_ParseState state; PSYC_ParseState state;
PSYC_ParseListState listState; PSYC_ParseListState listState;
@ -25,13 +25,13 @@ int main(int argc, char** argv)
PSYC_nextParseBuffer(&state, PSYC_createArray(buffer, index)); PSYC_nextParseBuffer(&state, PSYC_createArray(buffer, index));
// try parsing that now // try parsing that now
while ((ret = PSYC_parse(&state, &modifier, &name, &value))) while ((ret = PSYC_parse(&state, &operator, &name, &value)))
{ {
switch (ret) switch (ret)
{ {
case PSYC_PARSE_ROUTING: case PSYC_PARSE_ROUTING:
case PSYC_PARSE_ENTITY: case PSYC_PARSE_ENTITY:
write(1, &modifier, 1); write(1, &operator, 1);
case PSYC_PARSE_BODY: case PSYC_PARSE_BODY:
// printf("the string is '%.*s'\n", name); // printf("the string is '%.*s'\n", name);
write(1, name.ptr, name.length); write(1, name.ptr, name.length);

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@ -24,8 +24,8 @@ int writePresence(const char *avail, int availlen, const char *desc, int desclen
// the first call to PSYC_renderHeader() without PSYC_RENDER_ROUTING adds the // the first call to PSYC_renderHeader() without PSYC_RENDER_ROUTING adds the
// extra newline to the buffer. later vars with PSYC_RENDER_ROUTING cause an error. // extra newline to the buffer. later vars with PSYC_RENDER_ROUTING cause an error.
(void) PSYC_renderVar(pb, "_degree_availability", 0, avail, availlen, 0, C_GLYPH_MODIFIER_ASSIGN); (void) PSYC_renderVar(pb, "_degree_availability", 0, avail, availlen, 0, C_GLYPH_OPERATOR_ASSIGN);
(void) PSYC_renderVar(pb, "_description_presence", 0, desc, desclen, 0, C_GLYPH_MODIFIER_ASSIGN); (void) PSYC_renderVar(pb, "_description_presence", 0, desc, desclen, 0, C_GLYPH_OPERATOR_ASSIGN);
// presence is to be assigned permanently in distributed state // presence is to be assigned permanently in distributed state
(void) PSYC_renderBody(pb, "_notice_presence", 0, (void) PSYC_renderBody(pb, "_notice_presence", 0,