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libpsyc/include/psyc/parser.h

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#include <stdint.h>
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#include <string.h>
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enum PSYC_Flags
{
PSYC_HEADER_ONLY = 1
};
enum PSYC_ReturnCodes
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{
PSYC_METHOD = 1,
PSYC_INSUFFICIENT,
PSYC_ROUTING,
PSYC_ENTITY,
PSYC_COMPLETE,
PSYC_HEADER_COMPLETE,
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};
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typedef struct
{
unsigned int length;
const uint8_t * ptr;
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} PSYC_Array;
typedef struct
{
unsigned int cursor; // current position in buffer
PSYC_Array buffer;
uint8_t flags;
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char inBody;
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unsigned int length;
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unsigned int contentLength;
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} PSYC_State;
#ifndef PSYC_COMPILE_LIBRARY
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/* @brief shortcut for creating an array
*
* @param memory pointer to the buffer
* @param length length of that buffer
*
* @returns an instance of the PSYC_Array struct */
inline PSYC_Array PSYC_CreateArray (uint8_t* const memory, unsigned int length)
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{
PSYC_Array arr = {length, memory};
return arr;
}
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/* @brief initiates the state struct with flags
*
* @param state pointer to the state struct that should be initiated
* @param flags the flags that one ones to set, se PSYC_Flags */
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inline void PSYC_initState2 (PSYC_State* state, uint8_t flags )
{
memset(state, 0, sizeof(PSYC_State));
state->flags = flags;
}
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inline void PSYC_initState (PSYC_State* state)
{
memset(state, 0, sizeof(PSYC_State));
}
inline void PSYC_nextBuffer (PSYC_State* state, PSYC_Array newBuf)
{
state->buffer = newBuf;
}
inline unsigned int PSYC_getBodyLength (PSYC_State* state)
{
return state->length;
}
#endif
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int PSYC_parse(PSYC_State* state,
PSYC_Array* name, PSYC_Array* value,
uint8_t* modifier, unsigned long *expectedBytes);
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