bye room
This commit is contained in:
parent
f897357b3c
commit
faef125b74
160 changed files with 11 additions and 1885 deletions
|
@ -90,17 +90,6 @@ Misskey uses Vue(v3) as its front-end framework.
|
|||
**When creating a new component, please use the Composition API (with [setup sugar](https://v3.vuejs.org/api/sfc-script-setup.html) and [ref sugar](https://github.com/vuejs/rfcs/discussions/369)) instead of the Options API.**
|
||||
Some of the existing components are implemented in the Options API, but it is an old implementation. Refactors that migrate those components to the Composition API are also welcome.
|
||||
|
||||
## Adding MisskeyRoom items
|
||||
* Use English for material, object and texture names.
|
||||
* Use meter for unit of length.
|
||||
* Your PR should include all source files (e.g. `.png`, `.blend`) of your models (for later editing).
|
||||
* Your PR must include the glTF binary files (`.glb`) of your models.
|
||||
* Add a locale key `room.furnitures.YOUR_ITEM` at [`/locales/ja-JP.yml`](/locales/ja-JP.yml).
|
||||
* Add a furniture definition at [`src/client/scripts/room/furnitures.json5`](src/client/scripts/room/furnitures.json5).
|
||||
|
||||
If you have no experience on 3D modeling, we suggest to use the free 3DCG software [Blender](https://www.blender.org/).
|
||||
You can find information on glTF 2.0 at [glTF 2.0 — Blender Manual]( https://docs.blender.org/manual/en/dev/addons/io_scene_gltf2.html).
|
||||
|
||||
## Notes
|
||||
### How to resolve conflictions occurred at yarn.lock?
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue