New translations ja.yml (English)

This commit is contained in:
syuilo 2018-08-02 07:51:26 +09:00
parent 6c41265625
commit f2b88002a3

View file

@ -76,10 +76,10 @@ common:
turn-of: "{}'s turn" turn-of: "{}'s turn"
past-turn-of: "{}'s turn" past-turn-of: "{}'s turn"
won: "{} won" won: "{} won"
black: "" black: "Black"
white: "" white: "White"
total: "合計" total: "Total"
this-turn: "{}ターン目" this-turn: "Turn {}"
widgets: widgets:
analog-clock: "Analog clock" analog-clock: "Analog clock"
profile: "Profile" profile: "Profile"
@ -123,40 +123,40 @@ common:
pop-right: "Dock on the right" pop-right: "Dock on the right"
common/views/components/games/reversi/reversi.vue: common/views/components/games/reversi/reversi.vue:
title: "Misskey Reversi" title: "Misskey Reversi"
sub-title: "他のMisskeyユーザーとリバーシで対戦しよう" sub-title: "Play reversi with your friends!"
invite: "招待" invite: "Invite"
rule: "遊び方" rule: "How to play"
rule-desc: "リバーシは、相手と交互に石をボードに置いて、相手の石を挟んで自分の色に変えてゆき、最終的に残った石が多い方が勝ちというボードゲームです。" rule-desc: "Reversi is a strategy board game for two players, played on an 8×8 uncheckered board. There are sixty-four identical game pieces called disks (often spelled \"discs\"), which are light on one side and dark on the other. Players take turns placing disks on the board with their assigned color facing up. During a play, any disks of the opponent's color that are in a straight line and bounded by the disk just placed and another disk of the current player's color are turned over to the current player's color.\nThe object of the game is to have the majority of disks turned to display your color when the last playable empty square is filled.\n"
mode-invite: "招待" mode-invite: "Invite"
mode-invite-desc: "指定したユーザーと対戦するモードです。" mode-invite-desc: "Invite to the game a user"
invitations: "対局の招待があります!" invitations: "You received invitation!"
my-games: "自分の対局" my-games: "My games"
all-games: "みんなの対局" all-games: "All games"
enter-username: "ユーザー名を入力してください" enter-username: "Enter username"
game-state: game-state:
ended: "終了" ended: "Ended"
playing: "進行中" playing: "In Progress"
matching: matching:
waiting-for: "{}を待っています" waiting-for: "Waiting for {}"
cacnel: "キャンセル" cacnel: "Cancel"
common/views/components/games/reversi/reversi.room.vue: common/views/components/games/reversi/reversi.room.vue:
settings-of-the-game: "ゲームの設定" settings-of-the-game: "Game settings"
choose-map: "マップを選択" choose-map: "Choose a map"
random: "ランダム" random: "Random"
black-or-white: "先手/後手" black-or-white: "Black/White"
black-is: "{}が黒" black-is: "Black is {}"
rules: "ルール" rules: "Rules"
is-llotheo: "石の少ない方が勝ち(ロセオ)" is-llotheo: "The lesser one wins"
looped-map: "ループマップ" looped-map: "Looped map"
can-put-everywhere: "どこでも置けるモード" can-put-everywhere: "Can put everywhere"
settings-of-the-bot: "Botの設定" settings-of-the-bot: "Bot settings"
this-gane-is-started-soon: "ゲームは数秒後に開始されます" this-gane-is-started-soon: "This game will start soon"
waiting-for-other: "相手の準備が完了するのを待っています" waiting-for-other: "Waiting for the other party's preparation"
waiting-for-me: "あなたの準備が完了するのを待っています" waiting-for-me: "Waiting for the your preparation"
waiting-for-both: "準備中" waiting-for-both: "Waiting for yours"
cancel: "キャンセル" cancel: "Cancel"
ready: "準備完了" ready: "Ready"
cancel-ready: "準備続行" cancel-ready: "Cancel \"Ready\""
common/views/components/connect-failed.vue: common/views/components/connect-failed.vue:
title: "Unable to connect to the server" title: "Unable to connect to the server"
description: "There is a problem with your Internet connection, or the server may be down or under maintenance. Please try again later." description: "There is a problem with your Internet connection, or the server may be down or under maintenance. Please try again later."