Improve readability
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					 1 changed files with 17 additions and 6 deletions
				
			
		|  | @ -343,7 +343,8 @@ export class Room { | |||
| 
 | ||||
| 	@autobind | ||||
| 	private loadRoom() { | ||||
| 		new GLTFLoader().load(`/assets/room/rooms/${this.roomInfo.roomType}/${this.roomInfo.roomType}.glb`, gltf => { | ||||
| 		const type = this.roomInfo.roomType; | ||||
| 		new GLTFLoader().load(`/assets/room/rooms/${type}/${type}.glb`, gltf => { | ||||
| 			gltf.scene.traverse(child => { | ||||
| 				if (!(child instanceof THREE.Mesh)) return; | ||||
| 
 | ||||
|  | @ -429,8 +430,12 @@ export class Room { | |||
| 	private applyCarpetColor() { | ||||
| 		this.roomObj.traverse(child => { | ||||
| 			if (!(child instanceof THREE.Mesh)) return; | ||||
| 			if (child.material && (child.material as THREE.MeshStandardMaterial).name && (child.material as THREE.MeshStandardMaterial).name === 'Carpet') { | ||||
| 				(child.material as THREE.MeshStandardMaterial).color.setHex(parseInt(this.roomInfo.carpetColor.substr(1), 16)); | ||||
| 			if (child.material && | ||||
| 				(child.material as THREE.MeshStandardMaterial).name && | ||||
| 				(child.material as THREE.MeshStandardMaterial).name === 'Carpet' | ||||
| 			) { | ||||
| 				const colorHex = parseInt(this.roomInfo.carpetColor.substr(1), 16); | ||||
| 				(child.material as THREE.MeshStandardMaterial).color.setHex(colorHex); | ||||
| 			} | ||||
| 		}); | ||||
| 	} | ||||
|  | @ -443,14 +448,18 @@ export class Room { | |||
| 		model.traverse(child => { | ||||
| 			if (!(child instanceof THREE.Mesh)) return; | ||||
| 			for (const t of Object.keys(def.color)) { | ||||
| 				if (!child.material || !(child.material as THREE.MeshStandardMaterial).name || (child.material as THREE.MeshStandardMaterial).name !== t) continue; | ||||
| 				if (!child.material || | ||||
| 					!(child.material as THREE.MeshStandardMaterial).name || | ||||
| 					(child.material as THREE.MeshStandardMaterial).name !== t | ||||
| 				) continue; | ||||
| 
 | ||||
| 				const prop = def.color[t]; | ||||
| 				const val = furniture.props ? furniture.props[prop] : undefined; | ||||
| 
 | ||||
| 				if (val == null) continue; | ||||
| 
 | ||||
| 				(child.material as THREE.MeshStandardMaterial).color.setHex(parseInt(val.substr(1), 16)); | ||||
| 				const colorHex = parseInt(val.substr(1), 16); | ||||
| 				(child.material as THREE.MeshStandardMaterial).color.setHex(colorHex); | ||||
| 			} | ||||
| 		}); | ||||
| 	} | ||||
|  | @ -487,7 +496,9 @@ export class Room { | |||
| 					const uvInfo = def.texture[t].uv; | ||||
| 
 | ||||
| 					const ctx = canvas.getContext('2d'); | ||||
| 					ctx.drawImage(img, 0, 0, img.width, img.height, uvInfo.x, uvInfo.y, uvInfo.width, uvInfo.height); | ||||
| 					ctx.drawImage(img, | ||||
| 						0, 0, img.width, img.height, | ||||
| 						uvInfo.x, uvInfo.y, uvInfo.width, uvInfo.height); | ||||
| 
 | ||||
| 					const texture = new THREE.Texture(canvas); | ||||
| 					texture.wrapS = THREE.RepeatWrapping; | ||||
|  |  | |||
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