Module.getRandomValue = (function() { const window_ = "object" === typeof window ? window : this const crypto_ = typeof window_.crypto !== "undefined" ? window_.crypto : window_.msCrypto; let randomBytesNode if (!crypto_) { randomBytesNode = require('crypto').randomBytes fn = randomValuesNode } else { fn = randomValuesStandard } function randomValuesNode() { return randomBytesNode(1)[0] >>> 0 } function randomValuesStandard() { var buf = new Uint32Array(1); crypto_.getRandomValues(buf); return buf[0] >>> 0; }; return fn })()