Vencord/src/plugins/moyai.ts

149 lines
4.6 KiB
TypeScript

/*
* Vencord, a modification for Discord's desktop app
* Copyright (c) 2022 Vendicated and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
import { Message, ReactionEmoji } from "discord-types/general";
import { makeRange } from "../components/PluginSettings/components/SettingSliderComponent";
import { Devs } from "../utils/constants";
import { sleep } from "../utils/misc";
import definePlugin, { OptionType } from "../utils/types";
import { Settings } from "../Vencord";
import { FluxDispatcher, SelectedChannelStore, UserStore } from "../webpack/common";
interface IMessageCreate {
type: "MESSAGE_CREATE";
optimistic: boolean;
isPushNotification: boolean;
channelId: string;
message: Message;
}
interface IReactionAdd {
type: "MESSAGE_REACTION_ADD";
optimistic: boolean;
channelId: string;
messageId: string;
userId: "195136840355807232";
emoji: ReactionEmoji;
}
const MOYAI = "🗿";
const MOYAI_URL =
"https://raw.githubusercontent.com/MeguminSama/VencordPlugins/main/plugins/moyai/moyai.mp3";
export default definePlugin({
name: "Moyai",
authors: [Devs.Megu, Devs.Nuckyz],
description: "🗿🗿🗿🗿🗿🗿🗿🗿",
async onMessage(e: IMessageCreate) {
if (e.optimistic || e.type !== "MESSAGE_CREATE") return;
if (e.message.state === "SENDING") return;
if (Settings.plugins.Moyai.ignoreBots && e.message.author?.bot) return;
if (!e.message.content) return;
if (e.channelId !== SelectedChannelStore.getChannelId()) return;
const moyaiCount = getMoyaiCount(e.message.content);
for (let i = 0; i < moyaiCount; i++) {
boom();
await sleep(300);
}
},
onReaction(e: IReactionAdd) {
if (e.optimistic || e.type !== "MESSAGE_REACTION_ADD") return;
if (Settings.plugins.Moyai.ignoreBots && UserStore.getUser(e.userId)?.bot) return;
if (e.channelId !== SelectedChannelStore.getChannelId()) return;
const name = e.emoji.name.toLowerCase();
if (name !== MOYAI && !name.includes("moyai") && !name.includes("moai")) return;
boom();
},
start() {
FluxDispatcher.subscribe("MESSAGE_CREATE", this.onMessage);
FluxDispatcher.subscribe("MESSAGE_REACTION_ADD", this.onReaction);
},
stop() {
FluxDispatcher.unsubscribe("MESSAGE_CREATE", this.onMessage);
FluxDispatcher.unsubscribe("MESSAGE_REACTION_ADD", this.onReaction);
},
options: {
volume: {
description: "Volume of the 🗿🗿🗿",
type: OptionType.SLIDER,
markers: makeRange(0, 1, 0.1),
default: 0.5,
stickToMarkers: false,
},
triggerWhenUnfocused: {
description: "Trigger the 🗿 even when the window is unfocused",
type: OptionType.BOOLEAN,
default: true,
restartNeeded: false,
},
ignoreBots: {
description: "Ignore bots",
type: OptionType.BOOLEAN,
default: true,
restartNeeded: false,
}
}
});
function countOccurrences(sourceString: string, subString: string) {
let i = 0;
let lastIdx = 0;
while ((lastIdx = sourceString.indexOf(subString, lastIdx) + 1) !== 0)
i++;
return i;
}
function countMatches(sourceString: string, pattern: RegExp) {
if (!pattern.global)
throw new Error("pattern must be global");
let i = 0;
while (pattern.test(sourceString))
i++;
return i;
}
const customMoyaiRe = /<a?:\w*moy?ai\w*:\d{17,20}>/gi;
function getMoyaiCount(message: string) {
const count = countOccurrences(message, MOYAI)
+ countMatches(message, customMoyaiRe);
return Math.min(count, 10);
}
function boom() {
if (!Settings.plugins.Moyai.triggerWhenUnfocused && !document.hasFocus()) return;
const audioElement = document.createElement("audio");
audioElement.src = MOYAI_URL;
audioElement.volume = Settings.plugins.Moyai.volume;
audioElement.play();
}