/* * Vencord, a modification for Discord's desktop app * Copyright (c) 2022 Vendicated and contributors * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ import { migratePluginSettings } from "@api/settings"; import { Devs } from "@utils/constants"; import definePlugin from "@utils/types"; import { SelectedChannelStore } from "@webpack/common"; const timers = {} as Record; migratePluginSettings("VoiceChatDoubleClick", "vcDoubleClick"); export default definePlugin({ name: "VoiceChatDoubleClick", description: "Join voice chats via double click instead of single click", authors: [Devs.Ven, Devs.D3SOX], patches: [ { find: "VoiceChannel.renderPopout", // hack: these are not React onClick, it is a custom prop handled by Discord // thus, replacing this with onDoubleClick won't work, and you also cannot check // e.detail since instead of the event they pass the channel. // do this timer workaround instead replacement: [ // voice channels { match: /onClick:(.*)function\(\)\{(e\.handleClick.+?)}/g, replace: "onClick:$1function(){Vencord.Plugins.plugins.VoiceChatDoubleClick.schedule(()=>{$2}, e)}", }, // stage channels { match: /onClick:(.{0,15})this\.handleClick,/g, replace: "onClick:$1(...args)=>Vencord.Plugins.plugins.VoiceChatDoubleClick.schedule(()=>{this.handleClick(...args);}, args[0]),", } ], }, { find: 'className:"channelMention",iconType:(', replacement: { match: /onClick:(.{1,3}),/, replace: "onClick:(_vcEv)=>(_vcEv.detail>=2||_vcEv.target.className.includes('MentionText'))&&($1)(),", } } ], schedule(cb: () => void, e: any) { // support from stage and voice channels patch const id = e?.id ?? e.props.channel.id as string; if (SelectedChannelStore.getVoiceChannelId() === id) { cb(); return; } // use a different counter for each channel const data = (timers[id] ??= { timeout: void 0, i: 0 }); // clear any existing timer clearTimeout(data.timeout); // if we already have 2 or more clicks, run the callback immediately if (++data.i >= 2) { cb(); delete timers[id]; } else { // else reset the counter in 500ms data.timeout = setTimeout(() => { delete timers[id]; }, 500); } } });