diff --git a/README.md b/README.md index 634df8b..b9701ad 100644 --- a/README.md +++ b/README.md @@ -1,20 +1,9 @@ -Example of how you can compile Bevy to WASM and run it on Shuttle. +# Typonomy :D -## Instructions +Quizz time! Typonomy is a Rust type guessing game. -Make sure you have `wasm-bindgen-cli` and the rustup `wasm32-unknown-unknown` compilation target added. If you don't, you can get them by running the following: -```bash -cargo install wasm-bindgen-cli -rustup target add wasm32-unknown-unknown +Visit the [official website](https://typonomy-eoe6.shuttle.app/) or run it locally with [`shuttle`](https://docs.shuttle.dev/getting-started/installation) : + +```sh +shuttle run --release ``` - -You can try the example out by simply running `cargo run`, or go straight to compilation if you want to get your game straight to the browser. - -In the Makefile, there is a command for compiling the game to WASM. -If you don't have `make` installed, you can run the command manually. - -```bash -make build -``` - -Go to the project workspace root or the `server` folder, run `shuttle run`, then visit `http://localhost:8000/game`, you should see your Bevy program in action!