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No commits in common. "18d9d681b89619d162fe373d093050326247d430" and "e764082a804bdf1aaa3a43db698b68631cb9264d" have entirely different histories.

4 changed files with 9 additions and 53 deletions

View file

@ -91,17 +91,6 @@ function love.draw()
love.graphics.setColor(1, 1, 1, 1)
love.graphics.print('FPS: ' .. 1 / love.timer.getDelta(), 0, sh - 16)
if paused then
love.graphics.setBlendMode('subtract')
love.graphics.setColor(1, 1, 1, 0.1)
love.graphics.rectangle('fill', 0, 0, sw, sh)
love.graphics.setBlendMode('alpha')
love.graphics.setColor(0, 0, 0, 0.6)
love.graphics.rectangle('fill', 0, 0, sw, sh)
love.graphics.setColor(1, 1, 1)
love.graphics.print('paused, space to unpause', 20, 20)
end
if debug then bench.renderBenchmark() end
bench.stopBenchmark('render')
end
@ -117,7 +106,5 @@ end
function love.keypressed(key)
if key == 'f3' then
debug = not debug
elseif key == 'space' then
paused = false
end
end

View file

@ -14,7 +14,7 @@ return function(headerheight, fishsprite, headerbuttons, sheets, balance, moneyf
local x = 19
local y = 3
for b = 1, 7 do
local hovered = mouseOverBox(x * size, y * size, sprites['header/buttonbg']:getWidth() * size, sprites['header/buttonbg']:getHeight() * size) and not paused
local hovered = mouseOverBox(x * size, y * size, sprites['header/buttonbg']:getWidth() * size, sprites['header/buttonbg']:getHeight() * size)
local btn = headerbuttons[b]
if (btn and not btn.open) or not btn then
@ -35,8 +35,8 @@ return function(headerheight, fishsprite, headerbuttons, sheets, balance, moneyf
end
tooltipText = btn.tooltipText
tooltipx = x * size + sprites['header/buttonbg']:getWidth() * size * 0.5 - tooltipText:getWidth()/2
tooltipy = y * size + sprites['header/buttonbg']:getWidth() * size
tooltipx = x + sprites['header/buttonbg']:getWidth() * size * 0.5 - tooltipText:getWidth()/2
tooltipy = y + sprites['header/buttonbg']:getWidth() * size
end
if btn then
@ -106,16 +106,6 @@ return function(headerheight, fishsprite, headerbuttons, sheets, balance, moneyf
x = x + incr
end
-- options text
local s = sprites['header/optionsbutton_hover']
local hovered = mouseOverBox(sw - 115 * size, size * (HEADER_HEIGHT - 65), s:getWidth() * size, s:getHeight() * size) and not paused
if hovered and love.mouse.isDown(1) then
love.graphics.draw(sprites['header/optionsbutton_down'], sw - 115 * size, size * (HEADER_HEIGHT - 65), 0, size, size)
elseif hovered then
love.graphics.draw(sprites['header/optionsbutton_hover'], sw - 115 * size, size * (HEADER_HEIGHT - 65), 0, size, size)
end
-- money count
if love.timer.getTime() % 0.25 < 0.125 and moneyflashtimer > 0 then love.graphics.draw(sprites['header/moneyflash'], sw * 0.851, (HEADER_HEIGHT - 29) * size, 0, size, size) end
love.graphics.setFont(fonts.continuum)
@ -124,7 +114,7 @@ return function(headerheight, fishsprite, headerbuttons, sheets, balance, moneyf
love.graphics.printf(balance, round(sw * 0.965 - leftpad), round((HEADER_HEIGHT - 25) * size), leftpad, 'right')
-- tooltips
if tooltipText and not paused then
if tooltipText then
love.graphics.setColor(254/255, 254/255, 199/255)
love.graphics.rectangle('fill', round(tooltipx - 5), round(tooltipy - 5), round(tooltipText:getWidth() + 10), round(tooltipText:getHeight() + 10))
love.graphics.setColor(2/255, 2/255, 2/255)

View file

@ -82,7 +82,7 @@ local headerbuttons = {
sprite = 'starpotion',
tooltip = 'buy star potion',
openanim = 1,
open = false,
open = true,
closed = false,
func = function()
starpotionequipped = true
@ -91,7 +91,6 @@ local headerbuttons = {
}
local sheets = {}
paused = false
local function fishsprite(size, hungry, anim)
-- anim is turn, swim, eat or die
@ -125,8 +124,6 @@ function self.load()
end
function self.update(dt)
if paused then dt = 0 end
bench.startBenchmark('update_buttons')
moneyflashtimer = moneyflashtimer - dt
@ -138,7 +135,7 @@ function self.update(dt)
local size = (love.graphics.getWidth()/640)
local hovered = mouseOverBox(x * size, y * size, sprites['header/buttonbg']:getWidth() * size, sprites['header/buttonbg']:getHeight() * size)
if btn.open and hovered and not paused then
if btn.open and hovered then
setCursor(cursors.hover)
end
@ -148,13 +145,6 @@ function self.update(dt)
x = x + incr
end
local s = sprites['header/optionsbutton_hover']
local size = love.graphics.getWidth() / 640
local hovered = mouseOverBox(love.graphics.getWidth() - 115 * size, size * (HEADER_HEIGHT - 65), s:getWidth() * size, s:getHeight() * size)
if hovered and not paused then
setCursor(cursors.hover)
end
bench.stopBenchmark('update_buttons')
bench.startBenchmark('update_food')
@ -218,14 +208,7 @@ function self.draw()
end
function self.mousepressed(x, y, b)
if b == 1 and not paused then
local s = sprites['header/optionsbutton_hover']
local size = love.graphics.getWidth() / 640
local hovered = mouseOverBox(love.graphics.getWidth() - 115 * size, size * (HEADER_HEIGHT - 65), s:getWidth() * size, s:getHeight() * size)
if hovered then
paused = true
end
if b == 1 then
for _,m in ipairs(money) do
local dist = math.abs(x - m.x * love.graphics.getWidth()) + math.abs(y - m.y * love.graphics.getHeight())
if dist < sheets.coin1.width/2 and not m.collected then
@ -244,7 +227,7 @@ function self.mousepressed(x, y, b)
end
end
if b == 1 and y > HEADER_HEIGHT and not paused then
if b == 1 and y > HEADER_HEIGHT then
if starpotionequipped then
table.insert(food, constr.food(x/love.graphics.getWidth(), y/love.graphics.getHeight(), 4))
playSound('dropfood')
@ -266,7 +249,7 @@ function self.mousepressed(x, y, b)
local headerheight = HEADER_HEIGHT * love.graphics.getWidth()/640
local size = headerheight / HEADER_HEIGHT
if b == 1 and not paused then
if b == 1 then
local x = 19
for i = 1, 7 do
local hovered = mouseOverBox(x * size, 3 * size, sprites['header/buttonbg']:getWidth() * size, sprites['header/buttonbg']:getHeight() * size)

View file

@ -212,10 +212,6 @@ return function(feesh, dt, food, headerbuttons, money)
headerbuttons[4].open = true
headerbuttons[4].openanim = 0
end
if not headerbuttons[5].open and not headerbuttons[5].closed then
headerbuttons[5].open = true
headerbuttons[5].openanim = 0
end
end
if n.lifetime > FISH_AGE_KING and n.size == 2 then
n.size = 3