lurker, temp options

This commit is contained in:
jill 2021-02-09 21:06:08 +03:00
parent 738398fc2b
commit 5c7ce2620d
Signed by: oat
GPG key ID: DD83A9617A252385
4 changed files with 1097 additions and 5 deletions

View file

@ -1,9 +1,11 @@
return function(feesh, spritescale)
local sw, sh = love.graphics.getDimensions()
for i, n in ipairs(feesh) do
love.graphics.setColor(1, 1, 1, n.render.y + 0.2 - n.render.deathanim)
local sizes = {0.55, 0.7, 1}
local size = sizes[n.size + 1] or 1
love.graphics.draw(sprites['shadow'], n.render.x * sw - (sprites['shadow']:getWidth() * spritescale * size)/2, sh - sh * 0.18 - (sprites['shadow']:getHeight() * spritescale * size)/2 + n.render.y * sh * 0.08, 0, spritescale * size, spritescale * size)
if options.render_shadow then
for i, n in ipairs(feesh) do
love.graphics.setColor(1, 1, 1, n.render.y + 0.2 - n.render.deathanim)
local sizes = {0.55, 0.7, 1}
local size = sizes[n.size + 1] or 1
love.graphics.draw(sprites['shadow'], n.render.x * sw - (sprites['shadow']:getWidth() * spritescale * size)/2, sh - sh * 0.18 - (sprites['shadow']:getHeight() * spritescale * size)/2 + n.render.y * sh * 0.08, 0, spritescale * size, spritescale * size)
end
end
end