local self = {} local tooltipwidth = 0 local tooltipx = 0 local tooltipy = 0 local tooltipopen = false local tooltiptext = '' local tooltiptargetwidth = 0 local tooltipframe = false function self.update(dt) local mx, my = love.mouse.getPosition() tooltipx = mix(tooltipx, mx, dt * 14) tooltipy = mix(tooltipy, my, dt * 14) tooltipwidth = mix(tooltipwidth, tooltiptargetwidth, dt * 12) end function self.prerender() tooltipframe = false end function self.show(text) tooltipframe = true tooltiptext = text tooltiptargetwidth = love.graphics.newText(love.graphics.getFont(), text):getWidth() end function self.render() local mx, my = love.mouse.getPosition() if not tooltipframe then tooltiptargetwidth = 0 end if tooltipwidth > 1 then local a = math.min((tooltipwidth - 1) / 6, 1) love.graphics.push() love.graphics.translate(mx + 16, my + 16) love.graphics.setColor(0.2, 0.2, 0.3, a) love.graphics.rectangle('fill', 0, 0, tooltipwidth + 4 + margin, fontHeight + margin) love.graphics.setScissor(0, 0, mx + tooltipwidth + 2 + margin/2 + 16, love.graphics.getHeight()) love.graphics.setColor(1, 1, 1, 1) love.graphics.print(tooltiptext, 2 + margin/2, 2 + margin/2) love.graphics.setScissor() love.graphics.pop() end end return self