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12 Commits

Author SHA1 Message Date
jill 9080dd7607 change damp minimum 2021-09-18 13:54:09 +03:00
jill 2237128a84 add bpm slider 2021-09-18 13:53:57 +03:00
jill 24647a50a6 scale sliders properly 2021-09-18 13:46:36 +03:00
jill db0ba90c41 change the sizing variables around 2021-09-18 13:42:45 +03:00
jill 6cf7753674 add parameters to the dropdown 2021-09-18 13:39:28 +03:00
jill 033ea73c28 show icon in closed dropdown 2021-09-18 13:23:20 +03:00
jill df3bfb150a add pulse ease icon & line width 2021-09-18 13:21:53 +03:00
jill 0cf2ec445a tweak dropdown colors 2021-09-18 13:14:32 +03:00
jill 572ff2fe9b font 2021-09-18 13:11:19 +03:00
jill 56f3ba6fae icons 2021-09-18 13:02:25 +03:00
jill 3c3cc1c6d7 tweak dropdown visuals 2021-09-18 12:16:20 +03:00
jill e6565f5144 fix back eases's min value 2021-09-18 12:09:52 +03:00
17 changed files with 171 additions and 68 deletions

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Inter-Regular.otf Normal file

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@ -16,4 +16,8 @@ Then launch the game like so: https://love2d.org/wiki/Getting_Started#Running_Ga
![Previewing eases](./screenshot1.png)
![Mixing eases](./screenshot2.png)
![Mixing eases](./screenshot2.png)
## Attributions
Inter V Font: by The Inter Project Authors

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@ -2,6 +2,8 @@ function love.conf(t)
t.identity = 'box-of-eases'
t.version = '11.3'
t.window.width = 1080
t.window.height = 800
t.window.resizable = true
t.window.title = 'Box of Eases'
t.window.icon = 'logo.png'

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@ -1,8 +1,20 @@
local self = {}
local icon = {
inease = love.graphics.newImage('inease-icon.png'),
outease = love.graphics.newImage('outease-icon.png'),
inoutease = love.graphics.newImage('inoutease-icon.png'),
transientease = love.graphics.newImage('transientease-icon.png'),
unknownease = love.graphics.newImage('unknownease-icon.png'),
linearease = love.graphics.newImage('linearease-icon.png'),
instantease = love.graphics.newImage('instantease-icon.png'),
pulseease = love.graphics.newImage('pulseease-icon.png'),
}
local dropdowns = {}
local dropdownValueCache = {}
local dropdownScrollCache = {}
local maxDropdown = 16
@ -19,6 +31,22 @@ local function skeys(t)
return k2
end
local function icons(keys)
local e = {}
for i,v in ipairs(keys) do
table.insert(e, (ease.eases[v].type or 'unknown') .. 'ease')
end
return e
end
local function params(keys)
local e = {}
for i,v in ipairs(keys) do
table.insert(e, ease.eases[v].params)
end
return e
end
function self.get(index)
return dropdowns[index]
end
@ -69,13 +97,17 @@ function self.createDropdowns()
local param1 = {}
local param2 = {}
local eases = skeys(ease.eases)
if d[dropdownId].selected == 1 then -- preview ease
insertDropdown(d, {
x = outerpadding + dropdownWidth + padding,
y = outerpadding,
width = dropdownWidth,
options = skeys(ease.eases),
name = 'ease1'
options = eases,
name = 'ease1',
icons = icons(eases),
params = params(eases)
})
local _e = ease.eases[d[dropdownId].options[d[dropdownId].selected]]
param1[1] = slider.kvalue(_e.name .. 'param11') or (_e.params[1] and _e.params[1].default) or 1
@ -88,15 +120,19 @@ function self.createDropdowns()
x = outerpadding + dropdownWidth + padding,
y = outerpadding,
width = dropdownWidth,
options = skeys(ease.eases),
name = 'ease1'
options = eases,
name = 'ease1',
icons = icons(eases),
params = params(eases)
})
insertDropdown(d, {
x = outerpadding + dropdownWidth + padding + dropdownWidth + padding,
y = outerpadding,
width = dropdownWidth,
options = skeys(ease.eases),
name = 'ease2'
options = eases,
name = 'ease2',
icons = icons(eases),
params = params(eases)
})
local _e1 = ease.eases[d[dropdownId - 1].options[d[dropdownId - 1].selected]]
@ -111,8 +147,9 @@ function self.createDropdowns()
x = outerpadding + dropdownWidth + padding,
y = outerpadding,
width = dropdownWidth,
options = skeys(ease.eases),
name = 'ease1'
options = eases,
name = 'ease1',
icons = icons(eases)
})
end
@ -142,7 +179,7 @@ function self.render()
for i,v in ipairs(dropdowns) do
local x, y, w, h = v.x, v.y, v.width, fontHeight + margin
love.graphics.setColor(0.06, 0.06, 0.12, 0.3)
love.graphics.setColor(0.06, 0.06, 0.12, 0.6)
if love.mouse.getX() > x and love.mouse.getX() < x + w and love.mouse.getY() > y and love.mouse.getY() < y + h then
love.graphics.setColor(0.8, 0.8, 1, love.mouse.isDown(1) and 0.4 or 0.3)
end
@ -151,8 +188,16 @@ function self.render()
love.graphics.setColor(1, 1, 1, 1)
love.graphics.rectangle('line', x, y, w, h)
love.graphics.print(self.selected(i), x + margin/2, y + margin/2)
if v.icons and v.icons[v.selected] then
local sprite = icon[v.icons[v.selected]]
love.graphics.draw(sprite, x + 2, y + 2, 0, fontHeight / sprite:getWidth(), fontHeight / sprite:getHeight())
love.graphics.print(self.selected(i), x + margin/2 + fontHeight, y + margin/2)
else
love.graphics.print(self.selected(i), x + margin/2, y + margin/2)
end
-- love.graphics.rectangle('line', x + w - h, y, h, h)
love.graphics.setLineWidth(1)
love.graphics.polygon('line', x + w - h/2 + 0.3 * h, y + h/2 - 0.3 * h, x + w - h/2 - 0.3 * h, y + h/2 - 0.3 * h, x + w - h/2, y + h/2 + 0.3 * h)
if self.openDropdown == i or v.open > 0.01 then
@ -168,9 +213,9 @@ function self.render()
-- help
local a = (1 - math.min(math.max((1 - (maxDropdown - gi)) * (1 - (math.abs(dropdownScrollE) / (#v.options - maxDropdown + 1))), 0), 1)) * math.max(math.min(gi - 1, 1), 0) * v.open
love.graphics.setColor(0.06, 0.06, 0.12, 0.3 * a)
love.graphics.setColor(0.06, 0.06, 0.12, 0.6 * a)
if mx > x and mx < x + w and my > y and my < y + h then
love.graphics.setColor(0.8, 0.8, 1, (love.mouse.isDown(1) and 0.4 or 0.3) * a)
love.graphics.setColor(0.4, 0.4, 1, (love.mouse.isDown(1) and 0.8 or 0.7) * a)
end
love.graphics.rectangle('fill', x, y, w, h)
@ -178,7 +223,32 @@ function self.render()
love.graphics.rectangle('line', x, y, w, h)
love.graphics.setColor(1, 1, 1, 1 * a)
love.graphics.print(v.options[i], x + 2, y + 2)
if i == v.selected then
love.graphics.setColor(0.5, 0.5, 1, 1 * a)
end
if v.icons and v.icons[i] then
local sprite = icon[v.icons[i]]
love.graphics.draw(sprite, x + 2, y + 2, 0, fontHeight / sprite:getWidth(), fontHeight / sprite:getHeight())
love.graphics.print(v.options[i], x + 2 + fontHeight, y + 2)
else
love.graphics.print(v.options[i], x + 2, y + 2)
end
if v.params and v.params[i] then
local str = ''
for _,p in ipairs(v.params[i]) do
str = str .. ' ' .. string.sub(p.name, 1, 1)
end
love.graphics.push()
love.graphics.translate(x + w, y + lineWidth/2)
love.graphics.shear(-0.2, 0)
love.graphics.scale(0.8, 0.8)
love.graphics.setColor(0.8, 0.8, 1, 0.8 * a)
love.graphics.printf(str, -w, -lineWidth/2, w - 2, 'right')
love.graphics.pop()
end
::continue::
end
@ -188,12 +258,13 @@ function self.render()
if #v.options > maxDropdown then
local displayed = maxDropdown / (#v.options)
local scroll = math.abs(dropdownScrollE) / (#v.options - maxDropdown + 1)
local size = margin
local size = 3
love.graphics.setColor(1, 1, 1, 0.9 * v.open)
love.graphics.setColor(1, 1, 1, 0.8 * v.open)
love.graphics.rectangle('fill', x + w - size, y + h + scroll * (1 - displayed) * (maxDropdown - 1) * h * v.open, size, displayed * (maxDropdown - 1) * h * v.open)
end
end
love.graphics.setLineWidth(lineWidth)
end
end
@ -206,8 +277,8 @@ function self.mousepressed(x, y, m)
if m == 1 then
self.openDropdown = i
clickedDropdown = true
dropdownScroll = 0
dropdownScrollE = 0
dropdownScroll = dropdownScrollCache[i] or 0
dropdownScrollE = dropdownScrollCache[i] or 0
elseif m == 3 then
dropdowns[i].selected = math.random(1, #dropdowns[i].options)
createUI()
@ -221,6 +292,7 @@ function self.mousepressed(x, y, m)
end
if not clickedDropdown and m == 1 then
dropdownScrollCache[self.openDropdown] = dropdownScroll
self.openDropdown = 0
return true
end
@ -234,6 +306,7 @@ function self.mousereleased(x, y, m)
v.selected = math.floor((y - v.y) / h - dropdownScrollE)
self.openDropdown = 0
dropdownValueCache[v.name] = {selected = v.selected}
dropdownScrollCache[i] = dropdownScroll
createUI()
end
end

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@ -37,7 +37,8 @@ for i,v in pairs(easelib) do
min = min,
i = i,
name = v[1],
params = params
params = params,
type = v.type
}
end

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@ -19,52 +19,52 @@ self = setmetatable(self, {
end
})
table.insert(self, {'linear', function(t) return t end})
table.insert(self, {'instant', function() return 1 end})
table.insert(self, {'linear', function(t) return t end, type = 'linear'})
table.insert(self, {'instant', function() return 1 end, type = 'instant'})
table.insert(self, {'bounce', function(t) return 4 * t * (1 - t) end})
table.insert(self, {'tri', function(t) return 1 - abs(2 * t - 1) end})
table.insert(self, {'bell', function(t) return self.inOutQuint(self.tri(t)) end})
table.insert(self, {'pop', function(t) return 3.5 * (1 - t) * (1 - t) * sqrt(t) end})
table.insert(self, {'tap', function(t) return 3.5 * t * t * sqrt(1 - t) end})
table.insert(self, {'pulse', function(t) return t < .5 and self.tap(t * 2) or -self.pop(t * 2 - 1) end})
table.insert(self, {'bounce', function(t) return 4 * t * (1 - t) end, type = 'transient'})
table.insert(self, {'tri', function(t) return 1 - abs(2 * t - 1) end, type = 'transient'})
table.insert(self, {'bell', function(t) return self.inOutQuint(self.tri(t)) end, type = 'transient'})
table.insert(self, {'pop', function(t) return 3.5 * (1 - t) * (1 - t) * sqrt(t) end, type = 'transient'})
table.insert(self, {'tap', function(t) return 3.5 * t * t * sqrt(1 - t) end, type = 'transient'})
table.insert(self, {'pulse', function(t) return t < .5 and self.tap(t * 2) or -self.pop(t * 2 - 1) end, type = 'pulse'})
table.insert(self, {'spike', function(t) return exp(-10 * abs(2 * t - 1)) end})
table.insert(self, {'inverse', function(t) return t * t * (1 - t) * (1 - t) / (0.5 - t) end})
table.insert(self, {'spike', function(t) return exp(-10 * abs(2 * t - 1)) end, type = 'transient'})
table.insert(self, {'inverse', function(t) return t * t * (1 - t) * (1 - t) / (0.5 - t) end, type = 'pulse'})
table.insert(self, {'popElastic', function(t, damp, count)
return (1000 ^ -(t ^ damp) - 0.001) * sin(count * pi * t)
end, {1, 10, 1.4, 'damp'}, {1, 25, 6, 'count'}})
end, {0, 10, 1.4, 'damp'}, {1, 25, 6, 'count'}, type = 'pulse'})
table.insert(self, {'tapElastic', function(t, damp, count)
return (1000 ^ -((1 - t) ^ damp) - 0.001) * sin(count * pi * (1 - t))
end, {1, 10, 1.4, 'damp'}, {1, 25, 6, 'count'}})
end, {0, 10, 1.4, 'damp'}, {1, 25, 6, 'count'}, type = 'pulse'})
table.insert(self, {'pulseElastic', function(t, damp, count)
if t < .5 then
return self.tapElastic(t * 2, damp, count)
else
return -self.popElastic(t * 2 - 1, damp, count)
end
end, {1, 10, 1.4, 'damp'}, {1, 25, 6, 'count'}})
end, {0, 10, 1.4, 'damp'}, {1, 25, 6, 'count'}, type = 'pulse'})
table.insert(self, {'impulse', function(t, damp)
t = t ^ damp
return t * (1000 ^ -t - 0.001) * 18.6
end, {0, 10, 0.9, 'damp'}})
end, {0, 10, 0.9, 'damp'}, type = 'transient'})
table.insert(self, {'inSine', function(x)
return 1 - cos(x * (pi * 0.5))
end})
end, type = 'in'})
table.insert(self, {'outSine', function(x)
return sin(x * (pi * 0.5))
end})
end, type = 'out'})
table.insert(self, {'inOutSine', function(x)
return 0.5 - 0.5 * cos(x * pi)
end})
end, type = 'inout'})
table.insert(self, {'inQuad', function(t) return t * t end})
table.insert(self, {'outQuad', function(t) return -t * (t - 2) end})
table.insert(self, {'inQuad', function(t) return t * t end, type = 'in'})
table.insert(self, {'outQuad', function(t) return -t * (t - 2) end, type = 'out'})
table.insert(self, {'inOutQuad', function(t)
t = t * 2
if t < 1 then
@ -72,9 +72,9 @@ table.insert(self, {'inOutQuad', function(t)
else
return 1 - 0.5 * (2 - t) ^ 2
end
end})
table.insert(self, {'inCubic', function(t) return t * t * t end})
table.insert(self, {'outCubic', function(t) return 1 - (1 - t) ^ 3 end})
end, type = 'inout'})
table.insert(self, {'inCubic', function(t) return t * t * t end, type = 'in'})
table.insert(self, {'outCubic', function(t) return 1 - (1 - t) ^ 3 end, type = 'out'})
table.insert(self, {'inOutCubic', function(t)
t = t * 2
if t < 1 then
@ -82,9 +82,9 @@ table.insert(self, {'inOutCubic', function(t)
else
return 1 - 0.5 * (2 - t) ^ 3
end
end})
table.insert(self, {'inQuart', function(t) return t * t * t * t end})
table.insert(self, {'outQuart', function(t) return 1 - (1 - t) ^ 4 end})
end, type = 'inout'})
table.insert(self, {'inQuart', function(t) return t * t * t * t end, type = 'in'})
table.insert(self, {'outQuart', function(t) return 1 - (1 - t) ^ 4 end, type = 'out'})
table.insert(self, {'inOutQuart', function(t)
t = t * 2
if t < 1 then
@ -92,9 +92,9 @@ table.insert(self, {'inOutQuart', function(t)
else
return 1 - 0.5 * (2 - t) ^ 4
end
end})
table.insert(self, {'inQuint', function(t) return t ^ 5 end})
table.insert(self, {'outQuint', function(t) return 1 - (1 - t) ^ 5 end})
end, type = 'inout'})
table.insert(self, {'inQuint', function(t) return t ^ 5 end, type = 'in'})
table.insert(self, {'outQuint', function(t) return 1 - (1 - t) ^ 5 end, type = 'out'})
table.insert(self, {'inOutQuint', function(t)
t = t * 2
if t < 1 then
@ -102,9 +102,9 @@ table.insert(self, {'inOutQuint', function(t)
else
return 1 - 0.5 * (2 - t) ^ 5
end
end})
table.insert(self, {'inExpo', function(t) return 1000 ^ (t - 1) - 0.001 end})
table.insert(self, {'outExpo', function(t) return 1.001 - 1000 ^ -t end})
end, type = 'inout'})
table.insert(self, {'inExpo', function(t) return 1000 ^ (t - 1) - 0.001 end, type = 'in'})
table.insert(self, {'outExpo', function(t) return 1.001 - 1000 ^ -t end, type = 'out'})
table.insert(self, {'inOutExpo', function(t)
t = t * 2
if t < 1 then
@ -112,9 +112,9 @@ table.insert(self, {'inOutExpo', function(t)
else
return 1.0005 - 0.5 * 1000 ^ (1 - t)
end
end})
table.insert(self, {'inCirc', function(t) return 1 - sqrt(1 - t * t) end})
table.insert(self, {'outCirc', function(t) return sqrt(-t * t + 2 * t) end})
end, type = 'inout'})
table.insert(self, {'inCirc', function(t) return 1 - sqrt(1 - t * t) end, type = 'in'})
table.insert(self, {'outCirc', function(t) return sqrt(-t * t + 2 * t) end, type = 'out'})
table.insert(self, {'inOutCirc', function(t)
t = t * 2
if t < 1 then
@ -123,9 +123,9 @@ table.insert(self, {'inOutCirc', function(t)
t = t - 2
return 0.5 + 0.5 * sqrt(1 - t * t)
end
end})
end, type = 'inout'})
table.insert(self, {'inBounce', function(t) return 1 - self.outBounce(1 - t) end})
table.insert(self, {'inBounce', function(t) return 1 - self.outBounce(1 - t) end, type = 'in'})
table.insert(self, {'outBounce', function(t)
if t < 1 / 2.75 then
return 7.5625 * t * t
@ -139,37 +139,37 @@ table.insert(self, {'outBounce', function(t)
t = t - 2.625 / 2.75
return 7.5625 * t * t + 0.984375
end
end})
end, type = 'out'})
table.insert(self, {'inOutBounce', function(t)
if t < 0.5 then
return self.inBounce(t * 2) * 0.5
else
return self.outBounce(t * 2 - 1) * 0.5 + 0.5
end
end})
end, type = 'inout'})
table.insert(self, {'inElastic', function(t, a, p)
return 1 - self.outElastic(1 - t, a, p)
end, {1, 3, 1, 'a'}, {0, 2, 0.3, 'p'}, overridemin = true})
end, {1, 3, 1, 'a'}, {0, 2, 0.3, 'p'}, overridemin = true, type = 'in'})
table.insert(self, {'outElastic', function(t, a, p)
return a * pow(2, -10 * t) * sin((t - p / (2 * pi) * asin(1/a)) * 2 * pi / p) + 1
end, {1, 3, 1, 'a'}, {0, 2, 0.3, 'p'}, overridemin = true})
end, {1, 3, 1, 'a'}, {0, 2, 0.3, 'p'}, overridemin = true, type = 'out'})
table.insert(self, {'inOutElastic', function(t, a, p)
return t < 0.5
and 0.5 * self.inElastic(t * 2, a, p)
or 0.5 + 0.5 * self.outElastic(t * 2 - 1, a, p)
end, {1, 3, 1, 'a'}, {0, 2, 0.3, 'p'}, overridemin = true})
end, {1, 3, 1, 'a'}, {0, 2, 0.3, 'p'}, overridemin = true, type = 'inout'})
table.insert(self, {'inBack', function(t, a)
return t * t * (a * t + t - a)
end, {0, 3, 1.70158, 'a'}})
end, {0, 3, 1.70158, 'a'}, overridemin = true, type = 'in'})
table.insert(self, {'outBack', function(t, a)
t = t - 1 return t * t * ((a + 1) * t + a) + 1
end, {0, 3, 1.70158, 'a'}})
end, {0, 3, 1.70158, 'a'}, overridemin = true, type = 'out'})
table.insert(self, {'inOutBack', function(t, a)
return t < 0.5
and 0.5 * self.inBack(t * 2, a)
or 0.5 + 0.5 * self.outBack(t * 2 - 1, a)
end, {0, 3, 1.70158, 'a'}})
end, {0, 3, 1.70158, 'a'}, overridemin = true, type = 'inout'})
return self

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@ -37,7 +37,7 @@ function self.update(dt)
local mx, my = love.mouse.getPosition()
if not (love.mouse.isDown(1) and mx > x and mx < x + w and my > y and my < y + h) then
timer = (timer + dt) % 2
timer = (timer + dt * (slider.kvalue('bpm')/120)) % 2
else
timer = mix(timer, (mx - x) / w, dt * 14)
end

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@ -3,6 +3,9 @@ for k, v in pairs(_G) do
table.insert(default_G, k)
end
love.graphics.setDefaultFilter('nearest', 'nearest')
interfaceFont = love.graphics.newFont('Inter-Regular.otf', 20)
ease = require 'ease'
slider = require 'slider'
@ -21,7 +24,8 @@ require 'util' -- exports into global table
padding = 16
outerpadding = 22
margin = 6
dropdownWidth = 128
dropdownWidth = 186
lineWidth = 2
fontHeight = love.graphics.getFont():getHeight()
-- global for convinience's sake
@ -29,6 +33,7 @@ fontHeight = love.graphics.getFont():getHeight()
mode = nil
function love.load()
love.graphics.setFont(interfaceFont)
fontHeight = love.graphics.getFont():getHeight()
createUI()
end
@ -43,6 +48,8 @@ function love.draw()
local sw, sh = love.graphics.getDimensions()
local mx, my = love.mouse.getPosition()
love.graphics.setLineWidth(2)
love.graphics.setColor(0.09, 0.09, 0.12, 1)
love.graphics.rectangle('fill', 0, 0, sw, sh)
love.graphics.setColor(0.08, 0.08, 0.1, 1)

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@ -29,6 +29,9 @@ local function insertSlider(tab, f)
f.oldvalue = (self.kget(f.name) or {oldvalue = f.value}).oldvalue
f.spintimer = (self.kget(f.name) or {spintimer = 0}).spintimer
f.spin = (self.kget(f.name) or {spin = 0}).spin
if f.snap then
f.value = math.floor(f.value / f.snap) * f.snap
end
return table.insert(tab, f)
end
function self.createSliders()
@ -47,6 +50,19 @@ function self.createSliders()
displayname = 'Mix'
})
end
if mode == 1 or mode == 2 then -- bpm slider
insertSlider(s, {
x = outerpadding,
y = love.graphics.getHeight() - outerpadding - fontHeight * 3 - padding,
width = dropdownWidth,
min = 80,
max = 220,
default = 120,
name = 'bpm',
displayname = 'BPM',
snap = 1,
})
end
local ease1 = ease.eases[dropdown.kselected('ease1')]
local ease2 = ease.eases[dropdown.kselected('ease2')]
@ -108,7 +124,7 @@ function self.render()
local mx, my = love.mouse.getPosition()
for i, v in ipairs(sliders) do
local x, y, w, h = v.x, v.y, v.width, 32
local x, y, w, h = v.x, v.y, v.width, fontHeight * 1.25
love.graphics.setColor(0.7, 0.7, 0.7, 0.4)
love.graphics.line(x, y + h/2, x + w, y + h/2)
@ -121,7 +137,7 @@ function self.render()
love.graphics.line(x + normaldefault * w, y, x + normaldefault * w, y + h)
local sx, sy = x + w * normaloldvalue, y + h/2
local ssize = h * 0.5
local ssize = h * 0.75
love.graphics.push()
@ -146,7 +162,7 @@ function self.render()
love.graphics.pop()
love.graphics.printf(v.displayname, v.x + margin * 2 - ssize * 6, v.y - 8, ssize * 12, 'center')
love.graphics.printf(v.displayname, v.x + margin * 2 - ssize * 6, v.y - ssize, ssize * 12, 'center')
if dragging then
v.value = ((mx - (x + 1)) / (w - 2)) * (v.max - v.min) + v.min

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