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0edd69d87d
...
20830b96f2
6 changed files with 20 additions and 147 deletions
23
dropdown.lua
23
dropdown.lua
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@ -66,13 +66,6 @@ function self.createDropdowns()
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name = 'mode'
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})
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local param1 = {}
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local param2 = {}
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param1[1] = slider.kvalue('param11')
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param1[2] = slider.kvalue('param12')
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param2[1] = slider.kvalue('param21')
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param2[2] = slider.kvalue('param22')
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if d[dropdownId].selected == 1 then -- preview ease
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insertDropdown(d, {
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x = outerpadding + dropdownWidth + padding,
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@ -81,12 +74,7 @@ function self.createDropdowns()
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options = skeys(ease.eases),
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name = 'ease1'
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})
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local _e = ease.eases[d[dropdownId].options[d[dropdownId].selected]]
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param1[1] = param1[1] or (_e.params[1] and _e.params[1].default) or 1
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param1[2] = param1[2] or (_e.params[2] and _e.params[2].default) or 1
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ease.ease = function(x)
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return _e.f(x, param1[1], param1[2])
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end
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ease.ease = ease.eases[d[dropdownId].options[d[dropdownId].selected]].f
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elseif d[dropdownId].selected == 2 then -- mix eases
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insertDropdown(d, {
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x = outerpadding + dropdownWidth + padding,
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@ -102,14 +90,7 @@ function self.createDropdowns()
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options = skeys(ease.eases),
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name = 'ease2'
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})
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local _e1 = ease.eases[d[dropdownId - 1].options[d[dropdownId - 1].selected]]
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local _e2 = ease.eases[d[dropdownId].options[d[dropdownId].selected]]
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param1[1] = param1[1] or (_e1.params[1] and _e1.params[1].default) or 1
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param1[2] = param1[2] or (_e1.params[2] and _e1.params[2].default) or 1
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param2[1] = param2[1] or (_e2.params[1] and _e2.params[1].default) or 1
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param2[2] = param2[2] or (_e2.params[2] and _e2.params[2].default) or 1
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ease.ease = ease.mixEase(_e1.f, _e2.f, slider.kvalue('mix'), param1, param2)
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ease.ease = ease.mixEase(ease.eases[d[dropdownId - 1].options[d[dropdownId - 1].selected]].f, ease.eases[d[dropdownId].options[d[dropdownId].selected]].f, mixpoint)
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elseif d[dropdownId].selected == 3 then -- create eases
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insertDropdown(d, {
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x = outerpadding + dropdownWidth + padding,
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22
ease.lua
22
ease.lua
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@ -2,14 +2,14 @@ local self = {}
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local easelib = require 'easelib'
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function self.mixEase(e1, e2, point, param1, param2)
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function self.mixEase(e1, e2, point)
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if not point then point = 0.5 end
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return function(a)
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if a < point then
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return e1(a / point, param1[1], param1[2]) * point
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return e1(a / point) * point
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else
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return e2((a - point) / (1 - point), param2[1], param2[2]) * (1 - point) + point
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return e2((a - point) / (1 - point)) * (1 - point) + point
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end
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end
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end
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@ -17,26 +17,18 @@ end
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self.eases = {}
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for i,v in pairs(easelib) do
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local min = 0
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local params = {}
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for i = 3, #v do
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if v[i] then
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table.insert(params, {min = v[i][1], max = v[i][2], default = v[i][3], name = v[i][4]})
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end
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end
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local q = 10
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for i = 0, q do
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local s = v[2](i / q, (params[1] or {}).default, (params[2] or {}).default)
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if s < 0 and not v.overridemin then min = -1 end
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local s = v[2](i / q)
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if s < 0 then min = -1 end
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end
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self.eases[v[1]] = {
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f = v[2],
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max = 1,
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min = min,
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i = i,
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params = params
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i = i
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}
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end
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43
easelib.lua
43
easelib.lua
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@ -32,25 +32,6 @@ table.insert(self, {'pulse', function(t) return t < .5 and self.tap(t * 2) or -s
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table.insert(self, {'spike', function(t) return exp(-10 * abs(2 * t - 1)) end})
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table.insert(self, {'inverse', function(t) return t * t * (1 - t) * (1 - t) / (0.5 - t) end})
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table.insert(self, {'popElastic', function(t, damp, count)
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return (1000 ^ -(t ^ damp) - 0.001) * sin(count * pi * t)
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end, {1, 10, 1.4, 'damp'}, {1, 25, 6, 'count'}})
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table.insert(self, {'tapElastic', function(t, damp, count)
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return (1000 ^ -((1 - t) ^ damp) - 0.001) * sin(count * pi * (1 - t))
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end, {1, 10, 1.4, 'damp'}, {1, 25, 6, 'count'}})
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table.insert(self, {'pulseElastic', function(t, damp, count)
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if t < .5 then
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return self.tapElastic(t * 2, damp, count)
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else
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return -self.popElastic(t * 2 - 1, damp, count)
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end
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end, {1, 10, 1.4, 'damp'}, {1, 25, 6, 'count'}})
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table.insert(self, {'impulse', function(t, damp)
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t = t ^ damp
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return t * (1000 ^ -t - 0.001) * 18.6
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end, {0, 10, 0.9, 'damp'}})
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table.insert(self, {'inSine', function(x)
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return 1 - cos(x * (pi * 0.5))
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end})
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@ -148,28 +129,4 @@ table.insert(self, {'inOutBounce', function(t)
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end
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end})
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table.insert(self, {'inElastic', function(t, a, p)
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return 1 - self.outElastic(1 - t, a, p)
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end, {1, 3, 1, 'a'}, {0, 2, 0.3, 'p'}, overridemin = true})
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table.insert(self, {'outElastic', function(t, a, p)
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return a * pow(2, -10 * t) * sin((t - p / (2 * pi) * asin(1/a)) * 2 * pi / p) + 1
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end, {1, 3, 1, 'a'}, {0, 2, 0.3, 'p'}, overridemin = true})
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table.insert(self, {'inOutElastic', function(t, a, p)
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return t < 0.5
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and 0.5 * self.inElastic(t * 2, a, p)
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or 0.5 + 0.5 * self.outElastic(t * 2 - 1, a, p)
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end, {1, 3, 1, 'a'}, {0, 2, 0.3, 'p'}, overridemin = true})
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table.insert(self, {'inBack', function(t, a)
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return t * t * (a * t + t - a)
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end, {0, 3, 1.70158, 'a'}})
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table.insert(self, {'outBack', function(t, a)
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t = t - 1 return t * t * ((a + 1) * t + a) + 1
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end, {0, 3, 1.70158, 'a'}})
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table.insert(self, {'inOutBack', function(t, a)
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return t < 0.5
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and 0.5 * self.inBack(t * 2, a)
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or 0.5 + 0.5 * self.outBack(t * 2 - 1, a)
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end, {0, 3, 1.70158, 'a'}})
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return self
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@ -21,9 +21,6 @@ function self.update(dt)
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b = b / 2 + 0.5
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end
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graph[i] = mix(v, b, math.min(dt * 18, 1))
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if graph[i] ~= graph[i] then -- is nan
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graph[i] = b
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end
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end
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self.touchtimer = mix(self.touchtimer, 0, dt * 2)
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4
main.lua
4
main.lua
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@ -18,10 +18,10 @@ require 'util' -- exports into global table
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-- rendering constants
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padding = 16
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padding = 14
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outerpadding = 22
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margin = 6
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dropdownWidth = 128
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dropdownWidth = 106
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fontHeight = love.graphics.getFont():getHeight()
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-- global for convinience's sake
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72
slider.lua
72
slider.lua
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@ -19,7 +19,7 @@ function self.kget(key)
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end
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function self.kvalue(key)
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return self.kget(key) and self.kget(key).oldvalue
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return self.kget(key).oldvalue
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end
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local sliderId
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@ -38,7 +38,7 @@ function self.createSliders()
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if mode == 2 then -- mix eases
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insertSlider(s, {
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x = outerpadding,
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y = outerpadding + fontHeight * 2.5 + padding,
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y = outerpadding + fontHeight + padding,
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width = dropdownWidth,
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min = 0,
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max = 1,
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@ -48,51 +48,12 @@ function self.createSliders()
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})
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end
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local ease1 = ease.eases[dropdown.kselected('ease1')]
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local ease2 = ease.eases[dropdown.kselected('ease2')]
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local param1 = ease1 and ease1.params
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local param2 = ease2 and ease2.params
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if param1 then
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for i,v in ipairs(param1) do
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insertSlider(s, {
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x = outerpadding + dropdownWidth + padding,
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y = outerpadding + (fontHeight * 2.5 + padding) * i,
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width = dropdownWidth,
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min = v.min,
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max = v.max,
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default = v.default,
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name = 'param1' .. i,
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displayname = 'Parameter ' .. v.name
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})
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end
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end
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if param2 then
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for i,v in ipairs(param2) do
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insertSlider(s, {
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x = outerpadding + dropdownWidth + padding + dropdownWidth + padding,
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y = outerpadding + (fontHeight * 2.5 + padding) * i,
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width = dropdownWidth,
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min = v.min,
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max = v.max,
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default = v.default,
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name = 'param2' .. i,
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displayname = 'Parameter ' .. v.name
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})
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end
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end
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sliders = s
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end
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local function normalize(a, min, max)
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return (a - min) / (max - min)
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end
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function self.update(dt)
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for i, v in ipairs(sliders) do
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v.spintimer = mix(v.spintimer + math.abs(normalize(v.value, v.min, v.max) - normalize(v.oldvalue, v.min, v.max)), 0, math.min(dt * 8))
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v.spintimer = mix(v.spintimer + math.abs(v.value - v.oldvalue), 0, math.min(dt * 8))
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v.oldvalue = mix(v.oldvalue, v.value, math.min(dt * 20, 1))
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if v.spintimer > 2 then
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@ -113,20 +74,13 @@ function self.render()
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love.graphics.setColor(0.7, 0.7, 0.7, 0.4)
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love.graphics.line(x, y + h/2, x + w, y + h/2)
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local normalvalue = normalize(v.value, v.min, v.max)
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local normaloldvalue = normalize(v.oldvalue, v.min, v.max)
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local normaldefault = normalize(v.default, v.min, v.max)
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love.graphics.setColor(0.7, 0.7, 0.7, 0.3)
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love.graphics.line(x + normaldefault * w, y, x + normaldefault * w, y + h)
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local sx, sy = x + w * normaloldvalue, y + h/2
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local sx, sy = x + w * v.oldvalue, y + h/2
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local ssize = h * 0.5
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love.graphics.push()
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love.graphics.translate(sx, sy)
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love.graphics.rotate((normalvalue - normaloldvalue) * 4 + v.spin * math.pi * 2)
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love.graphics.rotate((v.value - v.oldvalue) * 4 + v.spin * math.pi * 2)
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local hovering = mx > sx - ssize/2 and mx < sx + ssize/2 and my > sy - ssize/2 and my < sy + ssize/2 and dropdown.openDropdown == 0
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local dragging = mx > x and mx < x + w and my > y and my < y + h and love.mouse.isDown(1) and dropdown.openDropdown == 0
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@ -139,26 +93,18 @@ function self.render()
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love.graphics.setColor(1, 1, 1, 1)
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love.graphics.rectangle('line', -ssize/2, -ssize/2, ssize, ssize)
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love.graphics.rotate((normalvalue - normaloldvalue) * -2)
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love.graphics.rotate((v.value - v.oldvalue) * -2)
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love.graphics.setColor(1, 1, 1, 1)
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love.graphics.printf(math.floor(v.value * 100)/100, -ssize * 6, ssize - 2, ssize * 12, 'center')
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love.graphics.pop()
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love.graphics.printf(v.displayname, v.x + margin * 2 - ssize * 6, v.y - 8, ssize * 12, 'center')
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love.graphics.printf(v.displayname, v.x + margin * 2 - ssize * 6, v.y - 5, ssize * 12, 'center')
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if dragging then
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v.value = ((mx - (x + 1)) / (w - 2)) * (v.max - v.min) + v.min
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if v.name == 'mix' then graph.touchtimer = 1 end -- sorry !!!
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createUI()
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end
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if mx > x and mx < x + w and my > y and my < y + h and love.mouse.isDown(2) and dropdown.openDropdown == 0 then
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v.value = v.default
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createUI()
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end
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if mx > x and mx < x + w and my > y and my < y + h and love.mouse.isDown(3) and dropdown.openDropdown == 0 then
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v.value = v.min + math.random() * (v.max - v.min)
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v.value = (mx - x) / w
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graph.touchtimer = 1
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createUI()
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end
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end
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