add tooltip class

This commit is contained in:
jill 2021-09-19 13:56:48 +03:00
parent 57ac1247fa
commit 94305e5477
3 changed files with 65 additions and 2 deletions

View file

@ -24,7 +24,6 @@ function self.createButtons()
local s = {}
buttonId = 0
--[[
insertButton(s, {
x = outerpadding,
y = love.graphics.getHeight() - outerpadding - fontHeight * 4 - padding * 2 - 32,
@ -32,7 +31,6 @@ function self.createButtons()
name = 'clipboard',
displayname = 'Copy to Clipboard'
})
]]
buttons = s
end
@ -71,6 +69,7 @@ function self.render()
love.graphics.setColor(0, 0, 0, 1)
if hovering or dragging then
love.graphics.setColor(0.2, 0.2, 0.3, 1)
tooltips.show('Copy to Clipboard')
end
love.graphics.rectangle('fill', x, y, w, h)
love.graphics.setColor(1, 1, 1, 1)

View file

@ -12,6 +12,7 @@ slider = require 'slider'
dropdown = require 'dropdown'
graph = require 'graph'
button = require 'button'
tooltips = require 'tooltips'
modes = {
preview = 1,
@ -52,6 +53,7 @@ function love.update(dt)
slider.update(dt)
dropdown.update(dt)
button.update(dt)
tooltips.update(dt)
end
function love.draw()
@ -68,6 +70,8 @@ function love.draw()
love.graphics.setColor(0.2, 0.2, 0.3, 1)
love.graphics.print('Box of Eases by oatmealine', outerpadding, sh - fontHeight - outerpadding)
tooltips.prerender()
button.render()
slider.render()
@ -75,6 +79,8 @@ function love.draw()
dropdown.render()
graph.render()
tooltips.render()
end
function love.mousepressed(x, y, m)

58
tooltips.lua Normal file
View file

@ -0,0 +1,58 @@
local self = {}
local tooltipwidth = 0
local tooltipx = 0
local tooltipy = 0
local tooltipopen = false
local tooltiptext = ''
local tooltiptargetwidth = 0
local tooltipframe = false
function self.update(dt)
local mx, my = love.mouse.getPosition()
tooltipx = mix(tooltipx, mx, dt * 14)
tooltipy = mix(tooltipy, my, dt * 14)
tooltipwidth = mix(tooltipwidth, tooltiptargetwidth, dt * 12)
end
function self.prerender()
tooltipframe = false
end
function self.show(text)
tooltipframe = true
tooltiptext = text
tooltiptargetwidth = love.graphics.newText(love.graphics.getFont(), text):getWidth()
end
function self.render()
local mx, my = love.mouse.getPosition()
if not tooltipframe then
tooltiptargetwidth = 0
end
if tooltipwidth > 1 then
local a = math.min((tooltipwidth - 1) / 6, 1)
love.graphics.push()
love.graphics.translate(mx + 16, my + 16)
love.graphics.setColor(0.2, 0.2, 0.3, a)
love.graphics.rectangle('fill', 0, 0, tooltipwidth + 4 + margin, fontHeight + margin)
love.graphics.setScissor(0, 0, mx + tooltipwidth + 2 + margin/2 + 16, love.graphics.getHeight())
love.graphics.setColor(1, 1, 1, 1)
love.graphics.print(tooltiptext, 2 + margin/2, 2 + margin/2)
love.graphics.setScissor()
love.graphics.pop()
end
end
return self