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	Set gl=off
Turns out `gl=on` is not required for Virgil 3D. In fact having `gtk,gl=on` and `virgl=on` will break rendering.
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							|  | @ -89,7 +89,7 @@ function vm_boot() { | ||||||
|   local VMNAME=$(basename ${VM} .conf) |   local VMNAME=$(basename ${VM} .conf) | ||||||
|   local VMDIR=$(dirname ${disk_img}) |   local VMDIR=$(dirname ${disk_img}) | ||||||
|   local BIOS="" |   local BIOS="" | ||||||
|   local GL="on" |   local GL="off" | ||||||
|   local VIRGL="on" |   local VIRGL="on" | ||||||
|   local UI="sdl" |   local UI="sdl" | ||||||
|   local QEMU_VER=$(${QEMU} -version | head -n1 | cut -d' ' -f4 | cut -d'(' -f1) |   local QEMU_VER=$(${QEMU} -version | head -n1 | cut -d' ' -f4 | cut -d'(' -f1) | ||||||
|  |  | ||||||
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