Set gl=off

Turns out `gl=on` is not required for Virgil 3D. In fact having `gtk,gl=on` and `virgl=on` will break rendering.
This commit is contained in:
Martin Wimpress 2020-03-20 20:34:02 +00:00
parent 949c3bf614
commit cbe9125730
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@ -89,7 +89,7 @@ function vm_boot() {
local VMNAME=$(basename ${VM} .conf)
local VMDIR=$(dirname ${disk_img})
local BIOS=""
local GL="on"
local GL="off"
local VIRGL="on"
local UI="sdl"
local QEMU_VER=$(${QEMU} -version | head -n1 | cut -d' ' -f4 | cut -d'(' -f1)