# LambDynamicLights configuration. # The dynamic lights mode mode = "fancy" # Light sources settings. [light_sources] # Enables water-sensitive light sources check. This means that water-sensitive items will not light up when submerged in water. water_sensitive_check = true # Enable block entities light source. block_entities = true # Enable entities light source. entities = true # TNT lighting mode. May be off, simple or fancy. tnt = "fancy" # Creeper lighting mode. May be off, simple or fancy. creeper = "fancy" [light_sources.settings] [light_sources.settings.entities] [light_sources.settings.entities.minecraft] chicken = true bee = true donkey = true cow = true chest_minecart = true pig = true slime = true skeleton = true iron_golem = true bat = true rabbit = true cat = true zombie = true drowned = true sheep = true player = true item = true wolf = true villager = true salmon = true zombie_villager = true horse = true glow_squid = true witch = true glow_item_frame = false squid = true spider = true creeper = true enderman = true fox = true minecart = true furnace_minecart = true tnt_minecart = true turtle = true cod = true arrow = true dolphin = true tropical_fish = true axolotl = true armor_stand = true item_frame = true [light_sources.settings.entities.promenade] lush_creeper = true duck = true [light_sources.settings.entities.biomemakeover] decayed = true dragonfly = true lightning_bug = true lightning_bug_alternate = true rootling = true owl = true moth = true