added a config folder, and some default configs

This commit is contained in:
Penny 2022-07-20 23:45:07 -05:00
parent d912dc1fa6
commit 882df2a733
45 changed files with 2718 additions and 1 deletions

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{
"colorHave": 43520,
"colorHaveNot": 11141120,
"marginX": 30,
"marginY": 30,
"infoWidth": {
"min": 120,
"max": 300,
"percent": 30
}
}

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{
"enableBorderlessFullscreen": true,
"addToVanillaVideoSettings": true,
"enableMacOS": false,
"customWindowDimensions": {
"enabled": false,
"x": 0,
"y": 0,
"width": 0,
"height": 0,
"useMonitorCoordinates": true
},
"forceWindowMonitor": -1
}

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config/cem.conf Normal file
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"use_new_model_creation_fix"=true
"use_old_animations"=false
"use_optifine_folder"=false

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config/citresewn.json Normal file
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{
"enabled": true,
"mute_errors": false,
"mute_warns": false,
"cache_ms": 50,
"broken_paths": false
}

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config/continuity.json Normal file
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{
"connected_textures": true,
"emissive_textures": true,
"custom_block_layers": true,
"use_manual_culling": true
}

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config/create-client.toml Normal file
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#
#Client-only settings - If you're looking for general settings, look inside your worlds serverconfig folder!
[client]
#
#Choose the menu row that the Create config button appears on in the main menu
#Set to 0 to disable the button altogether
#Range: 0 ~ 4
mainMenuConfigButtonRow = 2
#
#Choose the menu row that the Create config button appears on in the in-game menu
#Set to 0 to disable the button altogether
#Range: 0 ~ 5
ingameMenuConfigButtonRow = 3
#
#Higher density means more spawned particles.
#Range: 0.0 ~ 1.0
fanParticleDensity = 0.5
#
#The maximum amount of blocks for which to try and calculate dynamic contraption lighting. Decrease if large contraption cause too much lag
#Range: > 0
maximumContraptionLightVolume = 16384
#
#Log a stack-trace when rendering issues happen within a moving contraption.
explainRenderErrors = false
#
#The fluid unit that will be displayed when viewing fluids
#Example: 1000 mB or 81000 Droplets
#Allowed Values: DROPLETS, MILIBUCKETS
fluidUnitType = "MILIBUCKETS"
#
#[in Blocks]
#Maximum Distance to the player at which items in Blocks' filter slots will be displayed
#Range: 1.0 ~ 3.4028234663852886E38
filterItemRenderDistance = 10.0
#
#Show colourful debug information while the F3-Menu is open.
enableRainbowDebug = true
#
#Vertical offset for the Toolbox Hotbar overlay.
#Range: > -2147483648
toolboxHotbarOverlayOffset = 0
#
#Display a tooltip when looking at overstressed components.
enableOverstressedTooltip = true
#
#Determines if the fluid unit should be simplified
simplifyFluidUnit = true
#
#Offset the Create config button in the in-game menu by this many pixels on the X axis
#The sign (-/+) of this value determines what side of the row the button appears on (left/right)
#Range: > -2147483648
ingameMenuConfigButtonOffsetX = -4
#
#Setting this to true will prevent Create from sending you a warning when playing with Fabulous graphics enabled
ignoreFabulousWarning = false
#
#Offset the Create config button in the main menu by this many pixels on the X axis
#The sign (-/+) of this value determines what side of the row the button appears on (left/right)
#Range: > -2147483648
mainMenuConfigButtonOffsetX = -4
#
#Show item descriptions on Shift and controls on Ctrl.
enableTooltips = true
#
#Sound settings
[client.sound]
#
#Make cogs rumble and machines clatter.
enableAmbientSounds = true
#
#Maximum volume modifier of Ambient noise
#Range: 0.0 ~ 1.0
ambientVolumeCap = 0.10000000149011612
#
#Ponder settings
[client.ponder]
#
#Show additional info in the ponder view and reload scene scripts more frequently.
editingMode = false
#
#Slow down a ponder scene whenever there is text on screen.
comfyReading = false
#
#Settings for the Goggle Overlay
[client.goggleOverlay]
#
#Enable this to use your custom colors for the Goggle- and Hover- Overlay
customColorsOverlay = false
#
#Offset the overlay from goggle- and hover- information by this many pixels on the respective axis; Use /create overlay
#Range: > -2147483648
overlayOffsetY = 0
#
#Offset the overlay from goggle- and hover- information by this many pixels on the respective axis; Use /create overlay
#Range: > -2147483648
overlayOffsetX = 20
#
#The custom top color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled
#[in Hex: #AaRrGgBb]
#[@cui:IntDisplay:#]
#Range: > -2147483648
customBorderTopOverlay = 1347420415
#
#The custom background color to use for the Goggle- and Hover- Overlays, if enabled
#[in Hex: #AaRrGgBb]
#[@cui:IntDisplay:#]
#Range: > -2147483648
customBackgroundOverlay = -267386864
#
#The custom bot color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled
#[in Hex: #AaRrGgBb]
#[@cui:IntDisplay:#]
#Range: > -2147483648
customBorderBotOverlay = 1344798847
#
#Settings for the Placement Assist
[client.placementAssist]
#
#Change the size of the Indicator by this multiplier
#Range: 0.0 ~ 3.4028234663852886E38
indicatorScale = 1.0
#
#What indicator should be used when showing where the assisted placement ends up relative to your crosshair
#Choose 'NONE' to disable the Indicator altogether
#Allowed Values: TEXTURE, TRIANGLE, NONE
indicatorType = "TEXTURE"

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config/create-common.toml Normal file
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[worldgen]
#
#Modify Create's impact on your terrain
[worldgen.v2]
#
#Prevents all worldgen added by Create from taking effect
disableWorldGen = false
[worldgen.v2.striated_ores_overworld]
#
#Range: > -64
minHeight = -30
#
#Range: > -64
maxHeight = 70
#
#Range: > 0
clusterSize = 32
#
#Amount of clusters generated per Chunk.
# >1 to spawn multiple.
# <1 to make it a chance.
# 0 to disable.
#Range: 0.0 ~ 512.0
frequency = 0.0833333358168602
[worldgen.v2.zinc_ore]
#
#Range: > -64
minHeight = -63
#
#Range: > -64
maxHeight = 70
#
#Range: > 0
clusterSize = 12
#
#Amount of clusters generated per Chunk.
# >1 to spawn multiple.
# <1 to make it a chance.
# 0 to disable.
#Range: 0.0 ~ 512.0
frequency = 8.0
[worldgen.v2.striated_ores_nether]
#
#Range: > -64
minHeight = 40
#
#Range: > -64
maxHeight = 90
#
#Range: > 0
clusterSize = 32
#
#Amount of clusters generated per Chunk.
# >1 to spawn multiple.
# <1 to make it a chance.
# 0 to disable.
#Range: 0.0 ~ 512.0
frequency = 0.0833333358168602

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config/crowdin.txt Normal file
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#Change this to no to prevent mod translation downloads
download=yes

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enabled = true
depth = 2

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config/debugify.json Normal file
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{
"MC-100991": true,
"MC-108948": true,
"MC-111516": true,
"MC-112730": true,
"MC-116379": true,
"MC-119417": true,
"MC-119754": true,
"MC-121772": true,
"MC-121903": true,
"MC-122477": true,
"MC-122627": true,
"MC-123739": true,
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"MC-12829": true,
"MC-129909": true,
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"MC-140646": true,
"MC-145748": true,
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"MC-160095": true,
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"MC-165595": true,
"MC-176559": true,
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"MC-183776": true,
"MC-183990": true,
"MC-193343": true,
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"MC-199467": true,
"MC-200418": true,
"MC-2025": true,
"MC-206922": true,
"MC-214147": true,
"MC-215530": true,
"MC-215531": true,
"MC-217716": true,
"MC-223153": true,
"MC-224729": true,
"MC-228976": true,
"MC-231097": true,
"MC-231743": true,
"MC-233042": true,
"MC-235035": true,
"MC-237493": true,
"MC-249059": true,
"MC-26757": true,
"MC-30391": true,
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"MC-4490": true,
"MC-46766": true,
"MC-53312": true,
"MC-55347": true,
"MC-69216": true,
"MC-72151": true,
"MC-7569": true,
"MC-79545": true,
"MC-80859": true,
"MC-84873": true,
"MC-88371": true,
"MC-89146": true,
"MC-90084": true,
"MC-93018": true,
"MC-93384": true,
"opt_out_updater": false,
"gameplay_fixes_in_multiplayer": false,
"default_disabled": false
}

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config/dynamicfps.toml Normal file
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reduceFPSWhenUnfocused = true
unfocusedFPS = 15
restoreFPSWhenHovered = true
unfocusedVolumeMultiplier = 0.25
hiddenVolumeMultiplier = 0.0
runGCOnUnfocus = false

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#Configuration file for Enhanced Block Entities
#Wed Jul 20 19:06:28 CDT 2022
bed_ao=false
bell_ao=true
chest_ao=false
christmas_chests=allowed
experimental_beds=true
experimental_chests=true
experimental_signs=true
render_enhanced_beds=true
render_enhanced_bells=true
render_enhanced_chests=true
render_enhanced_shulker_boxes=true
render_enhanced_signs=true
shulker_box_ao=false
sign_ao=false
sign_text_rendering=smart

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{
"allowIllegalTexturePaths": false,
"enableCustomTextures": true,
"enableCustomBlockEntities": true,
"textureUpdateFrequency_V2": "Fast",
"restrictUpdateProperties": true,
"restrictBiome": true,
"restrictHeight": true,
"restrictBlock": true,
"restrictWeather": true,
"restrictDayTime": true,
"restrictMoonPhase": true,
"enableEmissiveTextures": true,
"enableEmissiveBlockEntities": true,
"fullBrightEmissives": false,
"specialEmissiveShield": true,
"alwaysCheckVanillaEmissiveSuffix": true,
"doShadersEmissiveFix": false,
"enchantedPotionEffects": "NONE",
"skinFeaturesEnabled": true,
"skinFeaturesEnableTransparency": true,
"skinFeaturesEnableFullTransparency": false,
"skinFeaturesPrintETFReadySkin": false,
"ignoreConfigWarnings": false,
"enableEnemyTeamPlayersSkinFeatures": true,
"enableBlinking": true,
"blinkFrequency": 150,
"blinkLength": 1,
"enableTridents": true,
"enableElytra": true,
"elytraThicknessFix": true,
"debugLoggingMode": "None"
}

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config/entityculling.json Normal file
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{
"configVersion": 5,
"renderNametagsThroughWalls": true,
"blockEntityWhitelist": [
"create:rope_pulley",
"minecraft:beacon",
"create:hose_pulley",
"betterend:eternal_pedestal"
],
"entityWhitelist": [
"botania:mana_burst"
],
"tracingDistance": 128,
"debugMode": false,
"sleepDelay": 10,
"hitboxLimit": 50,
"skipMarkerArmorStands": true,
"tickCulling": true,
"tickCullingWhitelist": [
"minecraft:boat",
"minecraft:firework_rocket"
],
"disableF3": false
}

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#Indigo properties file
#Wed Jul 20 23:21:54 CDT 2022
always-tesselate-blocks=auto
ambient-occlusion-mode=hybrid
debug-compare-lighting=auto
fix-exterior-vertex-lighting=auto
fix-luminous-block-ambient-occlusion=auto
fix-smooth-lighting-offset=auto

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# Replace the blockstate neighbor table
replaceNeighborLookup = true
# Do not store the properties of a state explicitly and read themfrom the replace neighbor table instead. Requires replaceNeighborLookup to be enabled
replacePropertyMap = true
# Cache the predicate instances used in multipart models
cacheMultipartPredicates = true
# Avoid creation of new strings when creating ModelResourceLocations
modelResourceLocations = true
# Do not create a new MultipartBakedModel instance for each block state using the same multipartmodel. Requires cacheMultipartPredicates to be enabled
multipartDeduplication = true
# Deduplicate cached data for blockstates, most importantly collision and render shapes
blockstateCacheDeduplication = true
# Deduplicate vertex data of baked quads in the basic model implementations
bakedQuadDeduplication = true
# Replace objects used to detect multi-threaded access to chunks by a much smaller field. This option is disabled by default due to very rare and very hard-to-reproduce crashes, use at your own risk!
useSmallThreadingDetector = false
# Use a slightly more compact, but also slightly slower representation for block states
compactFastMap = false
# Populate the neighbor table used by vanilla. Enabling this slightly increases memory usage, but can help with issues in the rare case where mods access it directly.
populateNeighborTable = false

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config/flywheel.json Normal file
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{
"backend": "INSTANCING",
"debugNormals": false,
"limitUpdates": true
}

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#Indium properties file
#Wed Jul 20 23:21:54 CDT 2022
always-tesselate-blocks=auto
ambient-occlusion-mode=auto
debug-compare-lighting=auto
fix-exterior-vertex-lighting=auto
fix-luminous-block-ambient-occlusion=auto
fix-smooth-lighting-offset=auto

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config/iris.properties Normal file
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#This file stores configuration options for Iris, such as the currently active shaderpack
#Wed Jul 20 23:21:55 CDT 2022
disableUpdateMessage=false
enableDebugOptions=false
enableShaders=false
maxShadowRenderDistance=32
shaderPack=

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{
"main_menu": {
"top_left": [],
"top_right": [],
"bottom_left": [],
"bottom_right": ["OomfieCraft Modpack 2.0.0"],
"mod_blacklist": []
},
"pause_menu": {
"top_left": [],
"top_right": [],
"bottom_left": [],
"bottom_right": [],
"mod_blacklist": []
}
}

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config/itemmodelfix.json Normal file
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{
"generationType": "OUTLINE"
}

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# LambdaBetterGrass configuration.
# The better grass mode. Values: "off", "fastest", "fast" and "fancy".
mode = "fancy"
# The better layer option.
better_layer = true
# Debug mode. Debug mode allows to output the generated texture in the debug folder of your minecraft instance.
debug = false

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config/lambdynlights.toml Normal file
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# LambDynamicLights configuration.
# The dynamic lights mode
mode = "fancy"
# Light sources settings.
[light_sources]
# Enables water-sensitive light sources check. This means that water-sensitive items will not light up when submerged in water.
water_sensitive_check = true
# Enable block entities light source.
block_entities = true
# Enable entities light source.
entities = true
# TNT lighting mode. May be off, simple or fancy.
tnt = "fancy"
# Creeper lighting mode. May be off, simple or fancy.
creeper = "fancy"
[light_sources.settings]
[light_sources.settings.entities]
[light_sources.settings.entities.minecraft]
chicken = true
axolotl = true
bee = true
donkey = true
cow = true
fox = true
chest_minecart = true
pig = true
slime = true
skeleton = true
bat = true
rabbit = true
zombie = true
drowned = true
sheep = true
player = true
item = true
turtle = true
wolf = true
salmon = true
zombie_villager = true
glow_squid = true
cod = true
witch = true
glow_item_frame = false
squid = true
spider = true
creeper = true
enderman = true

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# This is the configuration file for Lithium.
# This file exists for debugging purposes and should not be configured otherwise.
#
# You can find information on editing this file and all the available options here:
# https://github.com/jellysquid3/lithium-fabric/wiki/Configuration-File
#
# By default, this file will be empty except for this notice.

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{
"controlsMode": "DEFAULT",
"autoSwitchMode": true,
"debug": false,
"hudEnable": true,
"hudSide": "LEFT",
"analogMovement": true,
"doubleTapToSprint": true,
"fastBlockPlacing": false,
"flyDrifting": true,
"verticalFlyDrifting": true,
"horizontalReacharound": false,
"verticalReacharound": false,
"shouldRenderReacharoundOutline": true,
"reacharoundOutlineColor": [
255,
255,
255,
102
],
"rightDeadZone": 0.25,
"leftDeadZone": 0.25,
"invertRightYAxis": false,
"invertRightXAxis": false,
"rotationSpeed": 40.0,
"yAxisRotationSpeed": 40.0,
"mouseSpeed": 25.0,
"unfocusedInput": false,
"virtualMouse": false,
"virtualMouseSkin": "DEFAULT_LIGHT",
"controllerID": 0,
"secondControllerID": -1,
"controllerType": "DEFAULT",
"mouseScreens": [
"me.jellysquid.mods.sodium.client.gui",
"net.coderbot.iris.gui",
"net.minecraft.client.gui.screen.advancement",
"net.minecraft.client.gui.screen.pack.PackScreen",
"net.minecraft.class_5375",
"net.minecraft.class_457",
"net.minecraft.class_408",
"me.flashyreese.mods.reeses_sodium_options.client.gui",
"dev.emi.emi.screen",
"hardcorequesting.client.interfaces.GuiQuestBook",
"hardcorequesting.client.interfaces.GuiReward",
"hardcorequesting.client.interfaces.EditTrackerScreen"
],
"BINDINGS": {},
"maxAnalogValues": [
1.0,
1.0,
1.0,
1.0
],
"triggerFix": true
}

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config/midnightlib.json Normal file
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{
"config_screen_list": "MODMENU",
"special_hats": true
}

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config/modmenu.json Normal file
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{
"sorting": "ascending",
"count_libraries": false,
"compact_list": false,
"count_children": false,
"mods_button_style": "adjacent",
"count_hidden_mods": false,
"mod_count_location": "title_screen",
"hide_mod_links": false,
"show_libraries": false,
"hide_mod_license": false,
"hide_badges": false,
"hide_mod_credits": false,
"easter_eggs": true,
"modify_title_screen": true,
"modify_game_menu": true,
"hide_config_buttons": false,
"hidden_mods": []
}

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config/noindium.json Normal file
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{
//Whether the 'missing indium' screen can show up. This config value is set to false if the user uses the checkbox.
"showIndiumScreen": true,
//Whether the 'remove optifabric' screen can show up. This config value is set to false if the user uses the checkbox.
"showOptifabricScreen": true,
//Allow the user to proceed to the Title Screen even if one of the screens shows up. Setting this to false also removes the checkbox.
"allowToProceed": true
}

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performVersionCheck = true

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config/pehkui/config.json Normal file
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{
"minimumCameraDepth": 0.0,
"keepAllScalesOnRespawn": false,
"scalesKeptOnRespawn": [],
"accurateNetherPortals": true,
"enableCommands": true,
"enableDebugCommands": false,
"scaledFallDamage": true,
"scaledMotion": true,
"scaledReach": true,
"scaledAttack": true,
"scaledDefense": true,
"scaledHealth": true,
"scaledItemDrops": true,
"scaledProjectiles": true,
"scaledExplosions": true,
"base.minimum": 1.401298464324817E-45,
"base.maximum": 3.4028234663852886E38,
"width.minimum": 1.401298464324817E-45,
"width.maximum": 3.4028234663852886E38,
"height.minimum": 1.401298464324817E-45,
"height.maximum": 3.4028234663852886E38,
"eye_height.minimum": 1.401298464324817E-45,
"eye_height.maximum": 3.4028234663852886E38,
"hitbox_width.minimum": 1.401298464324817E-45,
"hitbox_width.maximum": 3.4028234663852886E38,
"hitbox_height.minimum": 1.401298464324817E-45,
"hitbox_height.maximum": 3.4028234663852886E38,
"model_width.minimum": 1.401298464324817E-45,
"model_width.maximum": 3.4028234663852886E38,
"model_height.minimum": 1.401298464324817E-45,
"model_height.maximum": 3.4028234663852886E38,
"third_person.minimum": 1.401298464324817E-45,
"third_person.maximum": 3.4028234663852886E38,
"motion.minimum": 1.401298464324817E-45,
"motion.maximum": 3.4028234663852886E38,
"falling.minimum": 1.401298464324817E-45,
"falling.maximum": 3.4028234663852886E38,
"step_height.minimum": 1.401298464324817E-45,
"step_height.maximum": 3.4028234663852886E38,
"view_bobbing.minimum": 1.401298464324817E-45,
"view_bobbing.maximum": 3.4028234663852886E38,
"visibility.minimum": 1.401298464324817E-45,
"visibility.maximum": 3.4028234663852886E38,
"jump_height.minimum": 1.401298464324817E-45,
"jump_height.maximum": 3.4028234663852886E38,
"flight.minimum": 1.401298464324817E-45,
"flight.maximum": 3.4028234663852886E38,
"reach.minimum": 1.401298464324817E-45,
"reach.maximum": 3.4028234663852886E38,
"block_reach.minimum": 1.401298464324817E-45,
"block_reach.maximum": 3.4028234663852886E38,
"entity_reach.minimum": 1.401298464324817E-45,
"entity_reach.maximum": 3.4028234663852886E38,
"mining_speed.minimum": 1.401298464324817E-45,
"mining_speed.maximum": 3.4028234663852886E38,
"attack_speed.minimum": 1.401298464324817E-45,
"attack_speed.maximum": 3.4028234663852886E38,
"knockback.minimum": 1.401298464324817E-45,
"knockback.maximum": 3.4028234663852886E38,
"attack.minimum": 1.401298464324817E-45,
"attack.maximum": 3.4028234663852886E38,
"defense.minimum": 1.401298464324817E-45,
"defense.maximum": 3.4028234663852886E38,
"health.minimum": 1.401298464324817E-45,
"health.maximum": 3.4028234663852886E38,
"drops.minimum": 1.401298464324817E-45,
"drops.maximum": 3.4028234663852886E38,
"held_item.minimum": 1.401298464324817E-45,
"held_item.maximum": 3.4028234663852886E38,
"projectiles.minimum": 1.401298464324817E-45,
"projectiles.maximum": 3.4028234663852886E38,
"explosions.minimum": 1.401298464324817E-45,
"explosions.maximum": 3.4028234663852886E38
}

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config/power_config.json5 Normal file
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@ -0,0 +1,14 @@
{
"resourcesAndCooldowns": {
"hudOffsetX": 0,
"hudOffsetY": 0
},
"tooltips": {
"showUsabilityHints": true,
"compactUsabilityHints": false
},
"executeCommand": {
"permissionLevel": 2,
"showOutput": false
}
}

15
config/puzzle.json Normal file
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@ -0,0 +1,15 @@
{
"disabledIntegrations": [],
"enablePuzzleButton": false,
"debugMessages": false,
"checkUpdates": false,
"showPuzzleInfo": true,
"resourcepackSplashScreen": true,
"unlimitedRotations": true,
"biggerModels": true,
"backgroundColor": 15675965,
"progressBarColor": 16777215,
"progressBarBackgroundColor": 15675965,
"progressFrameColor": 16777215,
"disableBlend": false
}

5
config/rrp.properties Normal file
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@ -0,0 +1,5 @@
#number of threads RRP should use for generating resources
#Wed Jul 20 19:06:28 CDT 2022
debug\ performance=false
dump\ assets=false
threads=5

13
config/smoothboot.json Normal file
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@ -0,0 +1,13 @@
{
"threadCount": {
"bootstrap": 1,
"main": 11
},
"threadPriority": {
"game": 5,
"bootstrap": 1,
"main": 1,
"io": 1,
"integratedServer": 5
}
}

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@ -0,0 +1,62 @@
{
"animation_settings": {
"animation": true,
"water": true,
"lava": true,
"fire": true,
"portal": true,
"block_animations": true,
"sculk_sensor": true
},
"particle_settings": {
"particles": true,
"rain_splash": true,
"explosion": true,
"water": true,
"smoke": true,
"potion": true,
"portal": true,
"redstone": true,
"drip": true,
"firework": true,
"bubble": true,
"environment": true,
"villagers": true,
"composter": true,
"block_break": true,
"block_breaking": true
},
"detail_settings": {
"sky": true,
"sun_moon": true,
"stars": true,
"rain_snow": true,
"biome_colors": true,
"sky_colors": true
},
"render_settings": {
"fog_distance": 0,
"light_updates": true,
"item_frame": true,
"armor_stand": true,
"painting": true,
"piston": true,
"beacon_beam": true
},
"extra_settings": {
"overlay_corner": "TOP_LEFT",
"show_fps": false,
"show_f_p_s_extended": true,
"show_coords": false,
"reduce_resolution_on_mac": true,
"use_adaptive_sync": false,
"cloud_height": 192,
"toasts": true,
"instant_sneak": false,
"prevent_shaders": false,
"use_fast_random": true
},
"notification_settings": {
"hide_r_s_o_recommendation": false
}
}

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@ -0,0 +1,7 @@
# This is the configuration file for Sodium Extra.
# This file exists for debugging purposes and should not be configured otherwise.
#
# You can find information on editing this file and all the available options here:
# https://github.com/FlashyReese/sodium-extra-fabric/wiki/Configuration-File
#
# By default, this file will be empty except for this notice.

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@ -0,0 +1,6 @@
# This is the configuration file for Sodium.
#
# You can find information on editing this file and all the available options here:
# https://github.com/jellysquid3/sodium-fabric/wiki/Configuration-File
#
# By default, this file will be empty except for this notice.

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@ -0,0 +1,26 @@
{
"quality": {
"weather_quality": "DEFAULT",
"leaves_quality": "DEFAULT",
"enable_vignette": true
},
"advanced": {
"arena_memory_allocator": "ASYNC",
"allow_direct_memory_access": true,
"enable_memory_tracing": false,
"use_advanced_staging_buffers": true,
"cpu_render_ahead_limit": 3
},
"performance": {
"chunk_builder_threads": 0,
"always_defer_chunk_updates": false,
"animate_only_visible_textures": true,
"use_entity_culling": true,
"use_particle_culling": true,
"use_fog_occlusion": true,
"use_block_face_culling": true
},
"notifications": {
"hide_donation_button": false
}
}

1
config/zoomify.json Normal file
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@ -0,0 +1 @@
{"zoomify_gui_category_behaviour":{"zoomify_gui_initialzoom_name":4,"zoomify_gui_zoomspeed_name":75,"zoomify_gui_zoomtransition_name":"zoomify_transition_smooth","zoomify_gui_zoomoppositetransitionout_name":true},"zoomify_gui_category_scrolling":{"zoomify_gui_scrollzoom_name":true,"zoomify_gui_maxscrollzoom_name":100,"zoomify_gui_scrollzoomtransition_name":"zoomify_transition_linear","zoomify_gui_scrollzoomoppositetransitionout_name":true,"zoomify_gui_scrollzoomspeed_name":100},"zoomify_gui_category_controls":{"zoomify_gui_zoomkeybehaviour_name":"zoomify_zoom_key_behaviour_hold","zoomify_gui_relativesensitivity_name":true,"zoomify_gui_cinematiccam_name":false}}

View file

@ -4,6 +4,178 @@ hash-format = "sha256"
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View file

@ -6,7 +6,7 @@ pack-format = "packwiz:1.1.0"
[index]
file = "index.toml"
hash-format = "sha256"
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hash = "4658d24f36b1507772892e4f6232c5013fd09f8e985b1d3dec09706db0d6ad2a"
[versions]
fabric = "0.14.8"