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645184f11e
* Some English messages could appear RTL in the log * Folder paths with RTL strings could appear scrambled in the UI
672 lines
19 KiB
C
672 lines
19 KiB
C
/*
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* Rufus: The Reliable USB Formatting Utility
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* Localization functions, a.k.a. "Everybody is doing it wrong but me!"
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* Copyright © 2013-2017 Pete Batard <pete@akeo.ie>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* Memory leaks detection - define _CRTDBG_MAP_ALLOC as preprocessor macro */
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#ifdef _CRTDBG_MAP_ALLOC
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#include <stdlib.h>
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#include <crtdbg.h>
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#endif
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#include <windows.h>
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#include <windowsx.h>
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#include <stdio.h>
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#include <wchar.h>
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#include <string.h>
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#include <stddef.h>
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#include "rufus.h"
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#include "resource.h"
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#include "msapi_utf8.h"
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#include "localization.h"
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#include "localization_data.h"
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/*
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* List of supported locale commands, with their parameter syntax:
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* c control ID (no space, no quotes)
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* s: quoted string
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* i: 32 bit signed integer
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* u: 32 bit unsigned CSV list
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* Remember to update the size of the array in localization.h when adding/removing elements
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*/
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const loc_parse parse_cmd[7] = {
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// Translation name and Windows LCIDs it should apply to
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{ 'l', LC_LOCALE, "ssu" }, // l "en_US" "English (US)" 0x0009,0x1009
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// Base translation to add on top of (eg. "English (UK)" can be used to build on top of "English (US)"
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{ 'b', LC_BASE, "s" }, // b "en_US"
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// Version to use for the localization commandset and API
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{ 'v', LC_VERSION, "u" }, // v 1.0.2
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// Translate the text control associated with an ID
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{ 't', LC_TEXT, "cs" }, // t IDC_CONTROL "Translation"
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// Set the section/dialog to which the next commands should apply
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{ 'g', LC_GROUP, "c" }, // g IDD_DIALOG
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// Set the font to use for the text controls that follow
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// Use f "Default" 0 to reset the font
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{ 'f', LC_FONT, "si" }, // f "MS Dialog" 10
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// Set translations attributes such as right-to-left, numerals to use, etc
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{ 'a', LC_ATTRIBUTES, "s" }, // a "ra"
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};
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/* Hash table for reused translation commands */
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static htab_table htab_loc = HTAB_EMPTY;
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/* Globals */
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int loc_line_nr;
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struct list_head locale_list = {NULL, NULL};
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char *loc_filename = NULL, *embedded_loc_filename = "embedded.loc";
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static BOOL localization_initialized = FALSE;
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/* Message table */
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char* default_msg_table[MSG_MAX-MSG_000] = {"%s", 0};
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char* current_msg_table[MSG_MAX-MSG_000] = {"%s", 0};
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char** msg_table = NULL;
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static void mtab_destroy(BOOL reinit)
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{
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size_t j;
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for (j=1; j<MSG_MAX-MSG_000; j++) {
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safe_free(current_msg_table[j]);
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if (!reinit)
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safe_free(default_msg_table[j]);
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}
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}
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/*
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* Add a localization command to a dialog/section
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*/
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void add_dialog_command(int index, loc_cmd* lcmd)
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{
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char str[128];
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loc_cmd* htab_lcmd;
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uint32_t i;
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if ((lcmd == NULL) || (lcmd->txt[0] == NULL) || (index < 0) || (index >= ARRAYSIZE(loc_dlg))) {
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uprintf("localization: invalid parameter for add_dialog_command\n");
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return;
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}
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// A dialog command must be unique, so we use a hash to identify any
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// command that may already have been populated, and ensure it is replaced
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// with the new one.
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// Two dialogs may have different "m IDC_CONTROL" lines, and also
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// "m IDC_CONTROL" and "t IDC_CONTROL" are separate, so we compute two more
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// unique identifiers for dialog and command at the beginning of our string
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str[0] = index + 0x30;
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str[1] = lcmd->command + 0x30;
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safe_strcpy(&str[2], sizeof(str)-2, lcmd->txt[0]);
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i = htab_hash(str, &htab_loc);
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if (i != 0) {
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htab_lcmd = (loc_cmd*)(htab_loc.table[i].data);
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if (htab_lcmd != NULL) {
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list_del(&(htab_lcmd->list));
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free_loc_cmd(htab_lcmd);
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}
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htab_loc.table[i].data = (void*)lcmd;
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}
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list_add(&lcmd->list, &loc_dlg[index].list);
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}
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/*
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* Add a translated message to a direct lookup table
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*/
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void add_message_command(loc_cmd* lcmd)
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{
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if (lcmd == NULL) {
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uprintf("localization: invalid parameter for add_message_command\n");
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return;
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}
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if ((lcmd->ctrl_id <= MSG_000) || (lcmd->ctrl_id >= MSG_MAX)) {
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uprintf("localization: invalid MSG_ index\n");
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return;
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}
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safe_free(msg_table[lcmd->ctrl_id-MSG_000]);
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msg_table[lcmd->ctrl_id-MSG_000] = lcmd->txt[1];
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lcmd->txt[1] = NULL; // String would be freed after this call otherwise
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}
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void free_loc_cmd(loc_cmd* lcmd)
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{
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if (lcmd == NULL)
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return;
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safe_free(lcmd->txt[0]);
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safe_free(lcmd->txt[1]);
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safe_free(lcmd->unum);
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free(lcmd);
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}
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void free_dialog_list(void)
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{
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size_t i = 0;
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loc_cmd *lcmd, *next;
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for (i=0; i<ARRAYSIZE(loc_dlg); i++) {
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if (list_empty(&loc_dlg[i].list))
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continue;
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list_for_each_entry_safe(lcmd, next, &loc_dlg[i].list, loc_cmd, list) {
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list_del(&lcmd->list);
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free_loc_cmd(lcmd);
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}
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}
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}
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void free_locale_list(void)
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{
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loc_cmd *lcmd, *next;
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list_for_each_entry_safe(lcmd, next, &locale_list, loc_cmd, list) {
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list_del(&lcmd->list);
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free_loc_cmd(lcmd);
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}
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}
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/*
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* Init/destroy our various localization lists
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* keep the locale list and filename on reinit
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*/
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void _init_localization(BOOL reinit) {
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size_t i;
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for (i=0; i<ARRAYSIZE(loc_dlg); i++)
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list_init(&loc_dlg[i].list);
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if (!reinit)
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list_init(&locale_list);
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htab_create(LOC_HTAB_SIZE, &htab_loc);
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localization_initialized = TRUE;
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}
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void _exit_localization(BOOL reinit) {
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if (!localization_initialized)
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return;
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if (!reinit) {
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free_locale_list();
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if (loc_filename != embedded_loc_filename)
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safe_free(loc_filename);
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}
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free_dialog_list();
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mtab_destroy(reinit);
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htab_destroy(&htab_loc);
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}
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/*
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* Validate and store localization command data
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*/
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BOOL dispatch_loc_cmd(loc_cmd* lcmd)
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{
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size_t i;
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static int dlg_index = 0;
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loc_cmd* base_locale = NULL;
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const char* msg_prefix = "MSG_";
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if (lcmd == NULL)
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return FALSE;
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if (lcmd->command <= LC_TEXT) {
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// Any command up to LC_TEXT takes a control ID in text[0]
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if (safe_strncmp(lcmd->txt[0], msg_prefix, 4) == 0) {
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// The unneeded NULL check is to silence a VS warning
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if ((lcmd->txt[0] == NULL) || (lcmd->command != LC_TEXT)) {
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luprint("only the [t]ext command can be applied to a message (MSG_###)\n");
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goto err;
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}
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// Try to convert the numeric part of a MSG_#### to a numeric
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lcmd->ctrl_id = MSG_000 + atoi(&(lcmd->txt[0][4]));
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if (lcmd->ctrl_id == MSG_000) {
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// Conversion could not be performed
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luprintf("failed to convert the numeric value in '%'\n", lcmd->txt[0]);
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goto err;
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}
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add_message_command(lcmd);
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free_loc_cmd(lcmd);
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return TRUE;
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}
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for (i=0; i<ARRAYSIZE(control_id); i++) {
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if (safe_strcmp(lcmd->txt[0], control_id[i].name) == 0) {
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lcmd->ctrl_id = control_id[i].id;
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break;
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}
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}
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if (lcmd->ctrl_id < 0) {
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luprintf("unknown control '%s'\n", lcmd->txt[0]);
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goto err;
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}
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}
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// Don't process UI commands when we're dealing with the default
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if (msg_table == default_msg_table) {
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free_loc_cmd(lcmd);
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return TRUE;
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}
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switch(lcmd->command) {
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// NB: For commands that take an ID, ctrl_id is always a valid index at this stage
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case LC_TEXT:
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add_dialog_command(dlg_index, lcmd);
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break;
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case LC_GROUP:
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if ((lcmd->ctrl_id-IDD_DIALOG) > ARRAYSIZE(loc_dlg)) {
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luprintf("'%s' is not a group ID\n", lcmd->txt[0]);
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goto err;
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}
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dlg_index = lcmd->ctrl_id - IDD_DIALOG;
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free_loc_cmd(lcmd);
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break;
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case LC_BASE:
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base_locale = get_locale_from_name(lcmd->txt[0], FALSE);
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if (base_locale != NULL) {
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uprintf("localization: using locale base '%s'\n", lcmd->txt[0]);
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get_loc_data_file(NULL, base_locale);
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} else {
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luprintf("locale base '%s' not found - ignoring", lcmd->txt[0]);
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}
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free_loc_cmd(lcmd);
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break;
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default:
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free_loc_cmd(lcmd);
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break;
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}
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return TRUE;
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err:
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free_loc_cmd(lcmd);
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return FALSE;
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}
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/*
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* Apply stored localization commands to a specific dialog
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* If hDlg is NULL, apply the commands against an active Window
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*/
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void apply_localization(int dlg_id, HWND hDlg)
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{
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loc_cmd* lcmd;
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HWND hCtrl = NULL;
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int id_start = IDD_DIALOG, id_end = IDD_DIALOG + ARRAYSIZE(loc_dlg);
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if ((dlg_id >= id_start) && (dlg_id < id_end)) {
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// If we have a valid dialog_id, just process that one dialog
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id_start = dlg_id;
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id_end = dlg_id + 1;
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if (hDlg != NULL) {
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loc_dlg[dlg_id-IDD_DIALOG].hDlg = hDlg;
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}
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}
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for (dlg_id = id_start; dlg_id < id_end; dlg_id++) {
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hDlg = loc_dlg[dlg_id-IDD_DIALOG].hDlg;
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if ((!IsWindow(hDlg)) || (list_empty(&loc_dlg[dlg_id-IDD_DIALOG].list)))
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continue;
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list_for_each_entry(lcmd, &loc_dlg[dlg_id-IDD_DIALOG].list, loc_cmd, list) {
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if (lcmd->command <= LC_TEXT) {
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if (lcmd->ctrl_id == dlg_id) {
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if ((dlg_id == IDD_DIALOG) && (lcmd->txt[1] != NULL) && (lcmd->txt[1][0] != 0)) {
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loc_line_nr = lcmd->line_nr;
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luprint("operation forbidden (main dialog title cannot be changed)");
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continue;
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}
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hCtrl = hDlg;
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if (dlg_id == IDD_DIALOG)
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hDlg = NULL;
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} else {
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hCtrl = GetDlgItem(hDlg, lcmd->ctrl_id);
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}
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if ((hCtrl == NULL) && (hDlg != NULL)) {
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loc_line_nr = lcmd->line_nr;
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luprintf("control '%s' is not part of dialog '%s'\n",
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lcmd->txt[0], control_id[dlg_id-IDD_DIALOG].name);
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}
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}
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switch(lcmd->command) {
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case LC_TEXT:
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if (hCtrl != NULL) {
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if ((lcmd->txt[1] != NULL) && (lcmd->txt[1][0] != 0))
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SetWindowTextU(hCtrl, lcmd->txt[1]);
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}
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break;
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}
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}
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}
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}
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/*
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* This function should be called when a localized dialog is destroyed
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* NB: we can't use isWindow() against our existing HWND to avoid this call
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* as handles are recycled.
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*/
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void reset_localization(int dlg_id)
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{
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loc_dlg[dlg_id-IDD_DIALOG].hDlg = NULL;
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}
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/*
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* Produce a formatted localized message.
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* Like printf, this call takes a variable number of argument, and uses
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* the message ID to identify the formatted message to use.
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* Uses a rolling list of buffers to allow concurrency
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* TODO: use dynamic realloc'd buffer in case LOC_MESSAGE_SIZE is not enough
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*/
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char* lmprintf(uint32_t msg_id, ...)
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{
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static int buf_id = 0;
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static char buf[LOC_MESSAGE_NB][LOC_MESSAGE_SIZE];
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char *format = NULL;
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size_t pos = 0;
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va_list args;
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BOOL is_rtf = (msg_id & MSG_RTF);
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buf_id %= LOC_MESSAGE_NB;
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buf[buf_id][0] = 0;
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msg_id &= MSG_MASK;
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if ((msg_id >= MSG_000) && (msg_id < MSG_MAX)) {
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format = msg_table[msg_id - MSG_000];
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}
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if (format == NULL) {
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safe_sprintf(buf[buf_id], LOC_MESSAGE_SIZE-1, "MSG_%03d UNTRANSLATED", msg_id - MSG_000);
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} else {
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if (right_to_left_mode && (msg_table != default_msg_table)) {
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if (is_rtf) {
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safe_strcpy(&buf[buf_id][pos], LOC_MESSAGE_SIZE - 1, "\\rtlch");
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pos += 6;
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}
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safe_strcpy(&buf[buf_id][pos], LOC_MESSAGE_SIZE - 1, RIGHT_TO_LEFT_EMBEDDING);
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pos += sizeof(RIGHT_TO_LEFT_EMBEDDING) - 1;
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}
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va_start(args, msg_id);
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safe_vsnprintf(&buf[buf_id][pos], LOC_MESSAGE_SIZE- 1 - 2*pos, format, args);
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va_end(args);
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if (right_to_left_mode && (msg_table != default_msg_table)) {
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safe_strcat(buf[buf_id], LOC_MESSAGE_SIZE - 1, POP_DIRECTIONAL_FORMATTING);
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if (is_rtf)
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safe_strcat(buf[buf_id], LOC_MESSAGE_SIZE - 1, "\\ltrch");
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}
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buf[buf_id][LOC_MESSAGE_SIZE-1] = '\0';
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}
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return buf[buf_id++];
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}
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/*
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* The following calls help display a localized message on the info field or status bar as well as its
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* _English_ counterpart in the log (if debug is set).
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* If duration is non zero, that message is displayed for at least duration ms, regardless of
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* any other incoming message. After that time, the display reverts to the last non-timeout message.
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*/
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// TODO: handle a timeout message overriding a timeout message
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#define MSG_LEN 256
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#define MSG_STATUS 0
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#define MSG_INFO 1
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#define MSG_LOW_PRI 0
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#define MSG_HIGH_PRI 1
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char szMessage[2][2][MSG_LEN] = { {"", ""}, {"", ""} };
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char* szStatusMessage = szMessage[MSG_STATUS][MSG_HIGH_PRI];
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static BOOL bStatusTimerArmed = FALSE, bOutputTimerArmed[2] = { FALSE, FALSE };
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static char *output_msg[2];
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static uint64_t last_msg_time[2] = { 0, 0 };
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static void PrintInfoMessage(char* msg) {
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SetWindowTextU(hProgress, msg);
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InvalidateRect(hProgress, NULL, TRUE);
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}
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static void PrintStatusMessage(char* msg) {
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SendMessageLU(hStatus, SB_SETTEXTW, SBT_OWNERDRAW | SB_SECTION_LEFT, msg);
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}
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typedef void PRINT_FUNCTION(char*);
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PRINT_FUNCTION *PrintMessage[2] = { PrintInfoMessage, PrintStatusMessage };
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/*
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* The following timer call is used, along with MAX_REFRESH, to prevent obnoxious flicker
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* on the Info and Status fields due to messages being updated too quickly.
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*/
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static void CALLBACK OutputMessageTimeout(HWND hWnd, UINT uMsg, UINT_PTR idEvent, DWORD dwTime)
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{
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int i = (idEvent == TID_OUTPUT_INFO)? 0 : 1;
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KillTimer(hMainDialog, idEvent);
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bOutputTimerArmed[i] = FALSE;
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PrintMessage[i](output_msg[i]);
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last_msg_time[i] = GetTickCount64();
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}
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static void OutputMessage(BOOL info, char* msg)
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{
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uint64_t delta;
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int i = info ? 0 : 1;
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if (bOutputTimerArmed[i]) {
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// Already have a delayed message going - just change that message to latest
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output_msg[i] = msg;
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} else {
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// Find if we need to arm a timer
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delta = GetTickCount64() - last_msg_time[i];
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if (delta < (2 * MAX_REFRESH)) {
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// Not enough time has elapsed since our last output => arm a timer
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output_msg[i] = msg;
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SetTimer(hMainDialog, TID_OUTPUT_INFO + i, (UINT)((2 * MAX_REFRESH) - delta), OutputMessageTimeout);
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bOutputTimerArmed[i] = TRUE;
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} else {
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PrintMessage[i](msg);
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last_msg_time[i] = GetTickCount64();
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}
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}
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}
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|
|
static void CALLBACK PrintMessageTimeout(HWND hWnd, UINT uMsg, UINT_PTR idEvent, DWORD dwTime)
|
|
{
|
|
bStatusTimerArmed = FALSE;
|
|
// We're going to print high priority message, so restore our pointer
|
|
if (idEvent != TID_MESSAGE_INFO)
|
|
szStatusMessage = szMessage[MSG_STATUS][MSG_HIGH_PRI];
|
|
OutputMessage((idEvent == TID_MESSAGE_INFO), szMessage[(idEvent == TID_MESSAGE_INFO)?MSG_INFO:MSG_STATUS][MSG_HIGH_PRI]);
|
|
KillTimer(hMainDialog, idEvent);
|
|
}
|
|
|
|
void PrintStatusInfo(BOOL info, BOOL debug, unsigned int duration, int msg_id, ...)
|
|
{
|
|
char *format = NULL, buf[MSG_LEN];
|
|
char *msg_hi = szMessage[info?MSG_INFO:MSG_STATUS][MSG_HIGH_PRI];
|
|
char *msg_lo = szMessage[info?MSG_INFO:MSG_STATUS][MSG_LOW_PRI];
|
|
char *msg_cur = (duration > 0)?msg_lo:msg_hi;
|
|
va_list args;
|
|
|
|
if (msg_id < 0) {
|
|
// A negative msg_id clears the message
|
|
msg_hi[0] = 0;
|
|
OutputMessage(info, msg_hi);
|
|
return;
|
|
}
|
|
|
|
if ((msg_id < MSG_000) || (msg_id >= MSG_MAX)) {
|
|
uprintf("PrintStatusInfo: invalid MSG_ID\n");
|
|
return;
|
|
}
|
|
|
|
// We need to keep track of where szStatusMessage should point to so that ellipses work
|
|
if (!info)
|
|
szStatusMessage = szMessage[MSG_STATUS][(duration > 0)?MSG_LOW_PRI:MSG_HIGH_PRI];
|
|
|
|
if ((msg_id >= MSG_000) && (msg_id < MSG_MAX))
|
|
format = msg_table[msg_id - MSG_000];
|
|
if (format == NULL) {
|
|
safe_sprintf(msg_hi, MSG_LEN, "MSG_%03d UNTRANSLATED", msg_id - MSG_000);
|
|
uprintf(msg_hi);
|
|
OutputMessage(info, msg_hi);
|
|
return;
|
|
}
|
|
|
|
va_start(args, msg_id);
|
|
safe_vsnprintf(msg_cur, MSG_LEN, format, args);
|
|
va_end(args);
|
|
msg_cur[MSG_LEN-1] = '\0';
|
|
|
|
if ((duration != 0) || (!bStatusTimerArmed))
|
|
OutputMessage(info, msg_cur);
|
|
|
|
if (duration != 0) {
|
|
SetTimer(hMainDialog, (info)?TID_MESSAGE_INFO:TID_MESSAGE_STATUS, duration, PrintMessageTimeout);
|
|
bStatusTimerArmed = TRUE;
|
|
}
|
|
|
|
// Because we want the log messages in English, we go through the VA business once more, but this time with default_msg_table
|
|
if (debug) {
|
|
if ((msg_id >= MSG_000) && (msg_id < MSG_MAX))
|
|
format = default_msg_table[msg_id - MSG_000];
|
|
if (format == NULL) {
|
|
safe_sprintf(buf, sizeof(szStatusMessage), "(default) MSG_%03d UNTRANSLATED", msg_id - MSG_000);
|
|
return;
|
|
}
|
|
va_start(args, msg_id);
|
|
safe_vsnprintf(buf, MSG_LEN, format, args);
|
|
va_end(args);
|
|
buf[MSG_LEN-1] = '\0';
|
|
uprintf(buf);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* These 2 functions are used to set the current locale
|
|
* If fallback is true, the call will fall back to use the first
|
|
* translation listed in the loc file
|
|
*/
|
|
loc_cmd* get_locale_from_lcid(int lcid, BOOL fallback)
|
|
{
|
|
loc_cmd* lcmd = NULL;
|
|
int i;
|
|
|
|
if (list_empty(&locale_list)) {
|
|
uprintf("localization: the locale list is empty!\n");
|
|
return NULL;
|
|
}
|
|
|
|
list_for_each_entry(lcmd, &locale_list, loc_cmd, list) {
|
|
for (i=0; i<lcmd->unum_size; i++) {
|
|
if (lcmd->unum[i] == lcid) {
|
|
return lcmd;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!fallback)
|
|
return NULL;
|
|
|
|
lcmd = list_entry(locale_list.next, loc_cmd, list);
|
|
// If we couldn't find a supported locale, just pick the first one (usually English)
|
|
uprintf("localization: could not find locale for LCID: 0x%04X. Will default to '%s'\n", lcid, lcmd->txt[0]);
|
|
return lcmd;
|
|
}
|
|
|
|
loc_cmd* get_locale_from_name(char* locale_name, BOOL fallback)
|
|
{
|
|
loc_cmd* lcmd = NULL;
|
|
|
|
if (list_empty(&locale_list)) {
|
|
uprintf("localization: the locale list is empty!\n");
|
|
return NULL;
|
|
}
|
|
|
|
list_for_each_entry(lcmd, &locale_list, loc_cmd, list) {
|
|
if (safe_strcmp(lcmd->txt[0], locale_name) == 0)
|
|
return lcmd;
|
|
}
|
|
|
|
if (!fallback)
|
|
return NULL;
|
|
|
|
lcmd = list_entry(locale_list.next, loc_cmd, list);
|
|
uprintf("localization: could not find locale for name '%s'. Will default to '%s'\n", locale_name, lcmd->txt[0]);
|
|
return lcmd;
|
|
}
|
|
|
|
/*
|
|
* This call is used to toggle the issuing of messages with the default locale
|
|
* (usually en-US) instead of the current (usually non en) one.
|
|
*/
|
|
void toggle_default_locale(void)
|
|
{
|
|
static char** old_msg_table = NULL;
|
|
|
|
if (old_msg_table == NULL) {
|
|
old_msg_table = msg_table;
|
|
msg_table = default_msg_table;
|
|
} else {
|
|
msg_table = old_msg_table;
|
|
old_msg_table = NULL;
|
|
}
|
|
}
|
|
|
|
const char* get_name_from_id(int id)
|
|
{
|
|
int i;
|
|
for (i=0; i<ARRAYSIZE(control_id); i++) {
|
|
if (control_id[i].id == id)
|
|
return control_id[i].name;
|
|
}
|
|
return "UNKNOWN ID";
|
|
}
|
|
|
|
/*
|
|
* This call is used to get a supported Windows Language identifier we
|
|
* should pass to MessageBoxEx to try to get the buttons displayed in
|
|
* the currently selected language. This relies on the relevant language
|
|
* pack having been installed.
|
|
*/
|
|
static BOOL found_lang;
|
|
static BOOL CALLBACK EnumUILanguagesProc(LPTSTR lpUILanguageString, LONG_PTR lParam)
|
|
{
|
|
wchar_t* wlang = (wchar_t*)lParam;
|
|
if (wcscmp(wlang, lpUILanguageString) == 0)
|
|
found_lang = TRUE;
|
|
return TRUE;
|
|
}
|
|
|
|
WORD get_language_id(loc_cmd* lcmd)
|
|
{
|
|
int i;
|
|
wchar_t wlang[5];
|
|
LANGID lang_id = GetUserDefaultUILanguage();
|
|
|
|
if (lcmd == NULL)
|
|
return MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT);
|
|
|
|
// Find if the selected language is the user default
|
|
for (i = 0; i<lcmd->unum_size; i++) {
|
|
if (lcmd->unum[i] == lang_id) {
|
|
ubprintf("Will use default UI locale 0x%04X", lang_id);
|
|
return MAKELANGID(lang_id, SUBLANG_DEFAULT);
|
|
}
|
|
}
|
|
|
|
// Selected language is not user default - find if a language pack is installed for it
|
|
found_lang = FALSE;
|
|
for (i = 0; (i<lcmd->unum_size); i++) {
|
|
// Always uppercase
|
|
_snwprintf(wlang, ARRAYSIZE(wlang), L"%04X", lcmd->unum[i]);
|
|
// This callback enumeration from Microsoft is retarded. Now we need a global
|
|
// boolean to tell us that we found what we were after.
|
|
EnumUILanguages(EnumUILanguagesProc, 0x4, (LONG_PTR)wlang); // 0x04 = MUI_LANGUAGE_ID
|
|
if (found_lang) {
|
|
ubprintf("Detected installed Windows Language Pack for 0x%04X (%s)", lcmd->unum[i], lcmd->txt[1]);
|
|
return MAKELANGID(lcmd->unum[i], SUBLANG_DEFAULT);
|
|
}
|
|
}
|
|
|
|
ubprintf("NOTE: No Windows Language Pack is installed for %s on this system.\r\n"
|
|
"This means that some controls may still be displayed using the system locale.", lcmd->txt[1]);
|
|
return MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT);
|
|
}
|