* Looks like executables installed from the Windows Store launch with a "/InvokerPRAID"
added parameter, which of course BREAKS apps that have a defined set of parameters
and don't except that Microsoft would gingerly add random unwanted stuff there...
* The provision of this extra parameter also appears to be tied to using one of:
- <TargetDeviceFamily Name="Windows.Universal" ...>
- <uap:SplashScreen ...>
- <Application EntryPoint="$targetentrypoint$" ...>
in the appxmanifest.
* This resulted in our argument processing loop to cause early exit on account that an
unexpected option was provided.
* Fix this by adding an explicit check for /InvokerPRAID and not exiting on unhandled
params and removing or altering the 3 appxmanifest options listed above.
* Also set an explicit Windows.FullTrustApplication and remove splash screen.
* Also update _pre-commit.sh to update appstore build number automatically.
* Also remove splash screen images, add store listing CSV and toggle App builds to manual.
* Closes#1690
* Rather useless, since elevated apps are neither accepted by Microsoft nor
will they run by default when sideloaded. But, hey, I can has apps!
* Also update sign and sed scripts
* Tests show that it should have much impact on UFD creation speed and helps shave ~15KB with gcc 4.8.x
* Also adjust the version nano so that it matches the number of commits seen by github
* This means there is NO build 399
* Shift main dialog left in case of overlap
* Fix loss of application focus when displaying the log
* Display Windows version in the log
* Also switch to LZMA for UPX compression
* Closes#148
* from now on, nano will reflect the distance to initial commit
* to have git run this script on commit, create a "pre-commit" in
.git/hooks/ with the following content:
#!/bin/sh
source ./_pre-commit.sh