mrmBot-Matrix/natives/flip.cc

58 lines
No EOL
1.7 KiB
C++

#include <napi.h>
#include <list>
#include <Magick++.h>
using namespace std;
using namespace Magick;
class FlipWorker : public Napi::AsyncWorker {
public:
FlipWorker(Napi::Function& callback, string in_path, bool flop, string type, int delay)
: Napi::AsyncWorker(callback), in_path(in_path), flop(flop), type(type), delay(delay) {}
~FlipWorker() {}
void Execute() {
list <Image> frames;
list <Image> coalesced;
list <Image> mid;
list <Image> result;
readImages(&frames, in_path);
coalesceImages(&coalesced, frames.begin(), frames.end());
for (Image &image : coalesced) {
flop ? image.flop() : image.flip();
image.magick(type);
mid.push_back(image);
}
optimizeImageLayers(&result, mid.begin(), mid.end());
if (delay != 0) for_each(result.begin(), result.end(), animationDelayImage(delay));
writeImages(result.begin(), result.end(), &blob);
}
void OnOK() {
Callback().Call({Env().Undefined(), Napi::Buffer<char>::Copy(Env(), (char *)blob.data(), blob.length())});
}
private:
string in_path, type;
bool flop;
int delay;
Blob blob;
};
Napi::Value Flip(const Napi::CallbackInfo &info)
{
Napi::Env env = info.Env();
Napi::Object obj = info[0].As<Napi::Object>();
Napi::Function cb = info[1].As<Napi::Function>();
string path = obj.Get("path").As<Napi::String>().Utf8Value();
bool flop = obj.Has("flop") ? obj.Get("flop").As<Napi::Boolean>().Value() : false;
string type = obj.Get("type").As<Napi::String>().Utf8Value();
int delay = obj.Get("delay").As<Napi::Number>().Int32Value();
FlipWorker* flipWorker = new FlipWorker(cb, path, flop, type, delay);
flipWorker->Queue();
return env.Undefined();
}