ed25116851
* postgres: use transaction-scoped sql for upgrade
* database: combine fixGuild and addGuild into getGuild
* postgres, sqlite: simplify upgrade()
* allow running commands in DMs without prefix
this functionality was broken in
16095c0256
but is now fixed
* allow running esmBot without a database
Before this change, the only way to run esmBot without a database is to use the
dummy database driver which is broken but fails silently. THis can lead to a
confusing user experience. For instance, using `&command disable` with the
dummy database driver will tell you that the command has been disabled even
though it has not been.
This change adds support for running esmBot with no database driver by leaving
the DB= config option empty, and explicitly telling the user that some
functionality is now unavailable rather than failing silently like the dummy
driver.
* remove dummy database driver
44 lines
2.2 KiB
JavaScript
44 lines
2.2 KiB
JavaScript
import db from "../../utils/database.js";
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import Command from "../../classes/command.js";
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import * as collections from "../../utils/collections.js";
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class CommandCommand extends Command {
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async run() {
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this.success = false;
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if (!this.guild) return "This command only works in servers!";
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const owners = process.env.OWNER.split(",");
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if (!this.member.permissions.has("ADMINISTRATOR") && !owners.includes(this.member.id)) return "You need to be an administrator to enable/disable me!";
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if (this.args.length === 0) return "You need to provide whether you want to enable/disable a command!";
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if (this.args[0] !== "disable" && this.args[0] !== "enable") return "That's not a valid option!";
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if (!this.args[1]) return "You need to provide what command to enable/disable!";
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if (!collections.commands.has(this.args[1].toLowerCase()) && !collections.aliases.has(this.args[1].toLowerCase())) return "That isn't a command!";
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const guildDB = await db.getGuild(this.guild.id);
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const disabled = guildDB.disabled_commands ?? guildDB.disabledCommands;
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const command = collections.aliases.get(this.args[1].toLowerCase()) ?? this.args[1].toLowerCase();
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if (this.args[0].toLowerCase() === "disable") {
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if (command === "command") return "You can't disable that command!";
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if (disabled?.includes(command)) return "That command is already disabled!";
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await db.disableCommand(this.guild.id, command);
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this.success = true;
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return `The command has been disabled. To re-enable it, just run \`${guildDB.prefix}command enable ${command}\`.`;
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} else if (this.args[0].toLowerCase() === "enable") {
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if (!disabled?.includes(command)) return "That command isn't disabled!";
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await db.enableCommand(this.guild.id, command);
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this.success = true;
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return `The command \`${command}\` has been re-enabled.`;
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}
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}
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static description = "Enables/disables a classic command for a server (use server settings for slash commands)";
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static aliases = ["cmd"];
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static arguments = ["[enable/disable]", "[command]"];
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static slashAllowed = false;
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static directAllowed = false;
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static dbRequired = true;
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}
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export default CommandCommand;
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