58 lines
1.4 KiB
C++
58 lines
1.4 KiB
C++
#include "common.h"
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#include <Magick++.h>
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#include <cstring>
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#include <iostream>
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#include <list>
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#include <map>
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#include <string>
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using namespace std;
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using namespace Magick;
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char *Explode(string type, char *BufferData, size_t BufferLength,
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ArgumentMap Arguments, size_t *DataSize) {
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int amount = GetArgument<int>(Arguments, "amount");
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int delay = GetArgumentWithFallback<int>(Arguments, "delay", 0);
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Blob blob;
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list<Image> frames;
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list<Image> coalesced;
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list<Image> blurred;
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try {
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readImages(&frames, Blob(BufferData, BufferLength));
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} catch (Magick::WarningCoder &warning) {
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cerr << "Coder Warning: " << warning.what() << endl;
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} catch (Magick::Warning &warning) {
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cerr << "Warning: " << warning.what() << endl;
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}
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coalesceImages(&coalesced, frames.begin(), frames.end());
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for (Image &image : coalesced) {
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image.implode(amount);
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image.magick(type);
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blurred.push_back(image);
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}
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optimizeTransparency(blurred.begin(), blurred.end());
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if (type == "gif") {
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for (Image &image : blurred) {
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image.quantizeDither(false);
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image.quantize();
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if (delay != 0) image.animationDelay(delay);
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}
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}
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writeImages(blurred.begin(), blurred.end(), &blob);
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*DataSize = blob.length();
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// workaround because the data is tied to the blob
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char *data = (char *)malloc(*DataSize);
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memcpy(data, blob.data(), *DataSize);
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return data;
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} |