40 lines
No EOL
1.2 KiB
C++
40 lines
No EOL
1.2 KiB
C++
#include <Magick++.h>
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#include <napi.h>
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#include <list>
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using namespace std;
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using namespace Magick;
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Napi::Value Sonic(const Napi::CallbackInfo &info) {
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Napi::Env env = info.Env();
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try {
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Napi::Object obj = info[0].As<Napi::Object>();
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string text = obj.Get("text").As<Napi::String>().Utf8Value();
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Blob blob;
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Image image;
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Image text_image;
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text_image.backgroundColor("none");
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text_image.fontPointsize(72);
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text_image.textGravity(Magick::CenterGravity);
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text_image.font("Bitstream Vera Sans");
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text_image.read("pango:<span foreground='white'>" + text + "</span>");
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text_image.resize(Geometry(474, 332));
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text_image.extent(Geometry("1024x538-435-145"), Magick::CenterGravity);
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image.read("./assets/images/sonic.jpg");
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image.composite(text_image, Geometry("+160+10"), Magick::OverCompositeOp);
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image.magick("PNG");
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image.write(&blob);
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Napi::Object result = Napi::Object::New(env);
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result.Set("data", Napi::Buffer<char>::Copy(env, (char *)blob.data(),
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blob.length()));
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result.Set("type", "png");
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return result;
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} catch (std::exception const &err) {
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throw Napi::Error::New(env, err.what());
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}
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} |