57 lines
1.7 KiB
C++
57 lines
1.7 KiB
C++
#include <napi.h>
|
|
#include <list>
|
|
#include <Magick++.h>
|
|
|
|
using namespace std;
|
|
using namespace Magick;
|
|
|
|
class FlipWorker : public Napi::AsyncWorker {
|
|
public:
|
|
FlipWorker(Napi::Function& callback, string in_path, bool flop, string type, int delay)
|
|
: Napi::AsyncWorker(callback), in_path(in_path), flop(flop), type(type), delay(delay) {}
|
|
~FlipWorker() {}
|
|
|
|
void Execute() {
|
|
list <Image> frames;
|
|
list <Image> coalesced;
|
|
list <Image> mid;
|
|
readImages(&frames, in_path);
|
|
coalesceImages(&coalesced, frames.begin(), frames.end());
|
|
|
|
for (Image &image : coalesced) {
|
|
flop ? image.flop() : image.flip();
|
|
image.magick(type);
|
|
mid.push_back(image);
|
|
}
|
|
|
|
optimizeTransparency(mid.begin(), mid.end());
|
|
if (delay != 0) for_each(mid.begin(), mid.end(), animationDelayImage(delay));
|
|
writeImages(mid.begin(), mid.end(), &blob);
|
|
}
|
|
|
|
void OnOK() {
|
|
Callback().Call({Env().Undefined(), Napi::Buffer<char>::Copy(Env(), (char *)blob.data(), blob.length())});
|
|
}
|
|
|
|
private:
|
|
string in_path, type;
|
|
bool flop;
|
|
int delay;
|
|
Blob blob;
|
|
};
|
|
|
|
Napi::Value Flip(const Napi::CallbackInfo &info)
|
|
{
|
|
Napi::Env env = info.Env();
|
|
|
|
Napi::Object obj = info[0].As<Napi::Object>();
|
|
Napi::Function cb = info[1].As<Napi::Function>();
|
|
string path = obj.Get("path").As<Napi::String>().Utf8Value();
|
|
bool flop = obj.Has("flop") ? obj.Get("flop").As<Napi::Boolean>().Value() : false;
|
|
string type = obj.Get("type").As<Napi::String>().Utf8Value();
|
|
int delay = obj.Has("delay") ? obj.Get("delay").As<Napi::Number>().Int32Value() : 0;
|
|
|
|
FlipWorker* flipWorker = new FlipWorker(cb, path, flop, type, delay);
|
|
flipWorker->Queue();
|
|
return env.Undefined();
|
|
} |