40 lines
1.9 KiB
JavaScript
40 lines
1.9 KiB
JavaScript
import { skipVotes } from "../../utils/soundplayer.js";
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import MusicCommand from "../../classes/musicCommand.js";
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class SkipCommand extends MusicCommand {
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async run() {
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this.success = false;
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if (!this.guild) return "This command only works in servers!";
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if (!this.member.voiceState) return "You need to be in a voice channel first!";
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if (!this.guild.members.get(this.client.user.id).voiceState) return "I'm not in a voice channel!";
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const player = this.connection;
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if (player.host !== this.author.id && !this.member.permissions.has("MANAGE_CHANNELS")) {
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const votes = skipVotes.get(this.guild.id) ?? { count: 0, ids: [], max: Math.min(3, player.voiceChannel.voiceMembers.filter((i) => i.id !== this.client.user.id && !i.bot).length) };
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if (votes.ids.includes(this.author.id)) return "You've already voted to skip!";
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const newObject = {
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count: votes.count + 1,
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ids: [...votes.ids, this.author.id].filter(item => !!item),
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max: votes.max
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};
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if (votes.count + 1 === votes.max) {
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await player.player.stopTrack(this.guild.id);
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skipVotes.set(this.guild.id, { count: 0, ids: [], max: Math.min(3, player.voiceChannel.voiceMembers.filter((i) => i.id !== this.client.user.id && !i.bot).length) });
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this.success = true;
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if (this.type === "application") return "🔊 The current song has been skipped.";
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} else {
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skipVotes.set(this.guild.id, newObject);
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this.success = true;
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return `🔊 Voted to skip song (${votes.count + 1}/${votes.max} people have voted).`;
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}
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} else {
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await player.player.stopTrack();
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this.success = true;
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if (this.type === "application") return "🔊 The current song has been skipped.";
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}
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}
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static description = "Skips the current song";
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static aliases = ["forceskip", "s"];
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}
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export default SkipCommand;
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