145 lines
4.4 KiB
JavaScript
145 lines
4.4 KiB
JavaScript
// shard base
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import { BaseClusterWorker } from "eris-fleet";
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// path stuff
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import { readdir } from "fs/promises";
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import { readFileSync } from "fs";
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// fancy loggings
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import { log, error } from "./utils/logger.js";
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// initialize command loader
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import { load } from "./utils/handler.js";
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// lavalink stuff
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import { checkStatus, connect, status, connected } from "./utils/soundplayer.js";
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// database stuff
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import database from "./utils/database.js";
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// command collections
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import { paths } from "./utils/collections.js";
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// playing messages
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const { messages } = JSON.parse(readFileSync(new URL("./messages.json", import.meta.url)));
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// other stuff
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import { random } from "./utils/misc.js";
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// generate help page
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import { generateList, createPage } from "./utils/help.js";
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// whether a broadcast is currently in effect
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let broadcast = false;
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class Shard extends BaseClusterWorker {
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constructor(bot) {
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super(bot);
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console.info = (str) => this.ipc.sendToAdmiral("info", str);
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this.init();
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}
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async init() {
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// register commands and their info
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const soundStatus = await checkStatus();
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log("info", "Attempting to load commands...");
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for await (const commandFile of this.getFiles("./commands/")) {
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log("log", `Loading command from ${commandFile}...`);
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try {
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await load(commandFile, soundStatus);
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} catch (e) {
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error(`Failed to register command from ${commandFile}: ${e}`);
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}
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}
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log("info", "Finished loading commands.");
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// register events
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log("info", `Attempting to load events...`);
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for await (const file of this.getFiles("./events/")) {
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log("log", `Loading event from ${file}...`);
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const eventArray = file.split("/");
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const eventName = eventArray[eventArray.length - 1].split(".")[0];
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const { default: event } = await import(`./${file}`);
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this.bot.on(eventName, event.bind(null, this.bot, this.clusterID, this.workerID, this.ipc));
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}
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log("info", "Finished loading events.");
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// generate docs
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if (process.env.OUTPUT && process.env.OUTPUT !== "") {
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await generateList();
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if (this.clusterID === 0) {
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await createPage(process.env.OUTPUT);
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log("info", "The help docs have been generated.");
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}
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}
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this.ipc.register("reload", async (message) => {
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const path = paths.get(message);
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if (!path) return this.ipc.broadcast("reloadFail", { result: "I couldn't find that command!" });
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const result = await load(path, await checkStatus());
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if (result) return this.ipc.broadcast("reloadFail", { result });
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return this.ipc.broadcast("reloadSuccess");
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});
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this.bot.privateChannels.limit = 0;
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this.ipc.register("soundreload", async () => {
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const soundStatus = await checkStatus();
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if (!soundStatus) {
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const length = await connect(this.bot);
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return this.ipc.broadcast("soundReloadSuccess", { length });
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} else {
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return this.ipc.broadcast("soundReloadFail");
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}
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});
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this.ipc.register("playbroadcast", (message) => {
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this.bot.editStatus("dnd", {
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name: `${message} | @${this.bot.user.username} help`,
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});
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broadcast = true;
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return this.ipc.broadcast("broadcastSuccess");
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});
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this.ipc.register("broadcastend", () => {
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this.bot.editStatus("dnd", {
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name: `${random(messages)} | @${this.bot.user.username} help`,
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});
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broadcast = false;
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return this.ipc.broadcast("broadcastEnd");
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});
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// connect to lavalink
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if (!status && !connected) connect(this.bot);
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database.setup();
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this.activityChanger();
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log("info", `Started worker ${this.workerID}.`);
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}
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// set activity (a.k.a. the gamer code)
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activityChanger() {
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if (!broadcast) {
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this.bot.editStatus("dnd", {
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name: `${random(messages)} | @${this.bot.user.username} help`,
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});
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}
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setTimeout(this.activityChanger.bind(this), 900000);
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}
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async* getFiles(dir) {
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const dirents = await readdir(dir, { withFileTypes: true });
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for (const dirent of dirents) {
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if (dirent.isDirectory()) {
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yield* this.getFiles(dir + dirent.name);
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} else if (dirent.name.endsWith(".js")) {
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yield dir + (dir.charAt(dir.length - 1) !== "/" ? "/" : "") + dirent.name;
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}
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}
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}
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shutdown(done) {
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log("warn", "Shutting down...");
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this.bot.editStatus("dnd", {
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name: "Restarting/shutting down..."
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});
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database.stop();
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done();
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}
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}
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export default Shard;
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