205 lines
8.2 KiB
JavaScript
205 lines
8.2 KiB
JavaScript
import * as logger from "./logger.js";
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import fetch from "node-fetch";
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import fs from "fs";
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import format from "format-duration";
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import { Manager, Rest } from "lavacord";
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let nodes;
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export const players = new Map();
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export const queues = new Map();
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export const skipVotes = new Map();
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export let manager;
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export let status = false;
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export let connected = false;
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export async function checkStatus() {
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const json = await fs.promises.readFile("./servers.json", { encoding: "utf8" });
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nodes = JSON.parse(json).lava;
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const newNodes = [];
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for (const node of nodes) {
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try {
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const response = await fetch(`http://${node.host}:${node.port}/version`, { headers: { Authorization: node.password } }).then(res => res.text());
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if (response) newNodes.push(node);
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} catch {
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logger.error(`Failed to get status of Lavalink node ${node.host}.`);
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}
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}
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nodes = newNodes;
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status = newNodes.length === 0 ? true : false;
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return status;
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}
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export async function connect(client) {
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manager = new Manager(nodes, {
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user: client.user.id,
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shards: client.shards.size || 1,
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send: (packet) => {
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const guild = client.guilds.get(packet.d.guild_id);
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if (!guild) return;
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return guild.shard.sendWS(packet.op, packet.d);
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}
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});
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const { length } = await manager.connect();
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logger.log(`Successfully connected to ${length} Lavalink node(s).`);
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connected = true;
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manager.on("error", (error, node) => {
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logger.error(`An error occurred on Lavalink node ${node}: ${error}`);
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});
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return length;
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}
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export async function play(client, sound, message, music = false) {
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if (!manager) return "The sound commands are still starting up!";
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if (!message.channel.guild) return "This command only works in servers!";
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if (!message.member.voiceState.channelID) return "You need to be in a voice channel first!";
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if (!message.channel.guild.permissionsOf(client.user.id).has("voiceConnect")) return "I can't join this voice channel!";
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const voiceChannel = message.channel.guild.channels.get(message.member.voiceState.channelID);
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if (!voiceChannel.permissionsOf(client.user.id).has("voiceConnect")) return "I don't have permission to join this voice channel!";
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const player = players.get(message.channel.guild.id);
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if (!music && manager.voiceStates.has(message.channel.guild.id) && (player && player.type === "music")) return "I can't play a sound effect while playing music!";
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const node = manager.idealNodes[0];
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if (!music && !nodes.filter(obj => obj.host === node.host)[0].local) {
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sound = sound.replace(/\.\//, "https://raw.githubusercontent.com/esmBot/esmBot/master/");
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}
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const { tracks, playlistInfo } = await Rest.load(node, sound);
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const oldQueue = queues.get(voiceChannel.guild.id);
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if (!tracks || tracks.length === 0) return "I couldn't find that song!";
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if (music) {
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const sortedTracks = tracks.map((val) => { return val.track; });
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const playlistTracks = playlistInfo.selectedTrack !== undefined ? sortedTracks : [sortedTracks[0]];
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queues.set(voiceChannel.guild.id, oldQueue ? [...oldQueue, ...playlistTracks] : playlistTracks);
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}
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const connection = await manager.join({
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guild: voiceChannel.guild.id,
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channel: voiceChannel.id,
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node: node.id
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});
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if (oldQueue && oldQueue.length !== 0 && music) {
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return `Your ${playlistInfo.name ? "playlist" : "tune"} \`${playlistInfo.name ? playlistInfo.name : (tracks[0].info.title !== "" ? tracks[0].info.title : "(blank)")}\` has been added to the queue!`;
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} else {
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nextSong(client, message, connection, tracks[0].track, tracks[0].info, music, voiceChannel, player ? player.loop : false, player ? player.shuffle : false);
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return;
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}
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}
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export async function nextSong(client, message, connection, track, info, music, voiceChannel, loop = false, shuffle = false, lastTrack = null) {
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skipVotes.delete(voiceChannel.guild.id);
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const parts = Math.floor((0 / info.length) * 10);
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let playingMessage;
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if (!music && players.get(voiceChannel.guild.id)) {
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const playMessage = players.get(voiceChannel.guild.id).playMessage;
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try {
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players.delete(voiceChannel.guild.id);
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await playMessage.delete();
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} catch {
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// no-op
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}
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}
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if (music && lastTrack === track && players.get(voiceChannel.guild.id)) {
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playingMessage = players.get(voiceChannel.guild.id).playMessage;
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} else {
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playingMessage = await client.createMessage(message.channel.id, !music ? "🔊 Playing sound..." : {
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embeds: [{
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color: 16711680,
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author: {
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name: "Now Playing",
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icon_url: client.user.avatarURL
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},
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fields: [{
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name: "ℹ️ Title:",
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value: info.title !== "" ? info.title : "(blank)"
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},
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{
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name: "🎤 Artist:",
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value: info.author !== "" ? info.author : "(blank)"
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},
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{
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name: "💬 Channel:",
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value: voiceChannel.name
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},
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{
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name: `${"▬".repeat(parts)}🔘${"▬".repeat(10 - parts)}`,
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value: `0:00/${info.isStream ? "∞" : format(info.length)}`
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}]
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}]
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});
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}
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connection.removeAllListeners("error");
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connection.removeAllListeners("end");
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await connection.play(track);
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await connection.volume(75);
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players.set(voiceChannel.guild.id, { player: connection, type: music ? "music" : "sound", host: message.author.id, voiceChannel: voiceChannel, originalChannel: message.channel, loop: loop, shuffle: shuffle, playMessage: playingMessage });
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connection.once("error", async (error) => {
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try {
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if (playingMessage.channel.messages.get(playingMessage.id)) await playingMessage.delete();
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const playMessage = players.get(voiceChannel.guild.id).playMessage;
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if (playMessage.channel.messages.get(playMessage.id)) await playMessage.delete();
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} catch {
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// no-op
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}
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await manager.leave(voiceChannel.guild.id);
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connection.removeAllListeners("end");
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await connection.destroy();
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players.delete(voiceChannel.guild.id);
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queues.delete(voiceChannel.guild.id);
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logger.error(error);
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});
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connection.on("end", async (data) => {
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if (data.reason === "REPLACED") return;
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let queue = queues.get(voiceChannel.guild.id);
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const player = players.get(voiceChannel.guild.id);
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if (player && process.env.STAYVC === "true") {
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player.type = "idle";
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players.set(voiceChannel.guild.id, player);
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}
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let newQueue;
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if (player && player.shuffle) {
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if (player.loop) {
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queue.push(queue.shift());
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} else {
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queue = queue.slice(1);
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}
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queue.unshift(queue.splice(Math.floor(Math.random() * queue.length), 1)[0]);
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newQueue = queue;
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} else if (player && player.loop) {
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queue.push(queue.shift());
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newQueue = queue;
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} else {
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newQueue = queue ? queue.slice(1) : [];
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}
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queues.set(voiceChannel.guild.id, newQueue);
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if (newQueue.length !== 0) {
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const newTrack = await Rest.decode(connection.node, newQueue[0]);
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nextSong(client, message, connection, newQueue[0], newTrack, music, voiceChannel, player.loop, player.shuffle, track);
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try {
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if (newQueue[0] !== track && playingMessage.channel.messages.get(playingMessage.id)) await playingMessage.delete();
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if (newQueue[0] !== track && player.playMessage.channel.messages.get(player.playMessage.id)) await player.playMessage.delete();
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} catch {
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// no-op
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}
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} else if (process.env.STAYVC !== "true") {
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await manager.leave(voiceChannel.guild.id);
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await connection.destroy();
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players.delete(voiceChannel.guild.id);
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queues.delete(voiceChannel.guild.id);
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skipVotes.delete(voiceChannel.guild.id);
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if (music) await client.createMessage(message.channel.id, "🔊 The current voice channel session has ended.");
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try {
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if (playingMessage.channel.messages.get(playingMessage.id)) await playingMessage.delete();
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if (player && player.playMessage.channel.messages.get(player.playMessage.id)) await player.playMessage.delete();
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} catch {
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// no-op
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}
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} else {
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try {
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if (playingMessage.channel.messages.get(playingMessage.id)) await playingMessage.delete();
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if (player && player.playMessage.channel.messages.get(player.playMessage.id)) await player.playMessage.delete();
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} catch {
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// no-op
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}
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}
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});
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}
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