mrmBot-Matrix/utils/soundplayer.js

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const client = require("./client.js");
const logger = require("./logger.js");
const paginator = require("./pagination/pagination.js");
const fetch = require("node-fetch");
const moment = require("moment");
require("moment-duration-format");
const { Manager } = require("@lavacord/eris");
let nodes = require("../servers.json").lava;
exports.players = new Map();
exports.queues = new Map();
const skipVotes = new Map();
exports.manager;
exports.status = false;
exports.connected = false;
exports.checkStatus = async () => {
const newNodes = [];
for (const node of nodes) {
try {
const response = await fetch(`http://${node.host}:${node.port}/version`, { headers: { Authorization: node.password } }).then(res => res.text());
if (response) newNodes.push(node);
} catch {
logger.log(`Failed to get status of Lavalink node ${node.host}.`);
}
}
nodes = newNodes;
this.status = newNodes.length === 0 ? true : false;
return this.status;
};
exports.connect = async () => {
this.manager = new Manager(client, nodes, {
user: client.user.id
});
const { length } = await this.manager.connect();
logger.log(`Successfully connected to ${length} Lavalink node(s).`);
exports.connected = true;
this.manager.on("error", (error, node) => {
logger.error(`An error occurred on Lavalink node ${node}: ${error}`);
});
};
exports.play = async (sound, message, music = false) => {
if (!message.channel.guild) return `${message.author.mention}, this command only works in servers!`;
if (!message.member.voiceState.channelID) return `${message.author.mention}, you need to be in a voice channel first!`;
if (!message.channel.guild.members.get(client.user.id).permission.has("voiceConnect") || !message.channel.permissionsOf(client.user.id).has("voiceConnect")) return `${message.author.mention}, I can't join this voice channel!`;
const voiceChannel = message.channel.guild.channels.get(message.member.voiceState.channelID);
if (!voiceChannel.permissionsOf(client.user.id).has("voiceConnect")) return `${message.author.mention}, I don't have permission to join this voice channel!`;
const player = this.players.get(message.channel.guild.id);
if (!music && this.manager.voiceStates.has(message.channel.guild.id) && (player && player.type === "music")) return `${message.author.mention}, I can't play a sound effect while playing music!`;
const node = this.manager.idealNodes[0];
const { tracks } = await fetch(`http://${node.host}:${node.port}/loadtracks?identifier=${sound}`, { headers: { Authorization: node.password } }).then(res => res.json());
const oldQueue = this.queues.get(voiceChannel.guild.id);
if (tracks.length === 0) return `${message.author.mention}, I couldn't find that song!`;
if (music) {
this.queues.set(voiceChannel.guild.id, oldQueue ? [...oldQueue, tracks[0].track] : [tracks[0].track]);
}
let connection;
if (player) {
connection = player.player;
} else {
connection = await this.manager.join({
guild: voiceChannel.guild.id,
channel: voiceChannel.id,
node: node.id
});
}
if (oldQueue && music) {
return `${message.author.mention}, your tune has been added to the queue!`;
} else {
this.nextSong(message, connection, tracks[0].track, tracks[0].info, music, voiceChannel, player ? player.loop : false);
return;
}
};
exports.nextSong = async (message, connection, track, info, music, voiceChannel, loop = false, inQueue = false) => {
const parts = Math.floor((0 / info.length) * 10);
const playingMessage = await client.createMessage(message.channel.id, !music ? "🔊 Playing sound..." : {
"embed": {
"color": 16711680,
"author": {
"name": "Now Playing",
"icon_url": client.user.avatarURL
},
"fields": [{
"name": " Title:",
"value": info.title
},
{
"name": "🎤 Artist:",
"value": info.author
},
{
"name": "💬 Channel:",
"value": voiceChannel.name
},
{
"name": `${"▬".repeat(parts)}🔘${"▬".repeat(10 - parts)}`,
"value": `${moment.duration(0).format("m:ss", { trim: false })}/${info.isStream ? "∞" : moment.duration(info.length).format("m:ss", { trim: false })}`
}]
}
});
await connection.play(track);
this.players.set(voiceChannel.guild.id, { player: connection, type: music ? "music" : "sound", host: message.author.id, voiceChannel: voiceChannel, originalChannel: message.channel, loop: loop });
if (inQueue && connection.listeners("error").length === 0) {
connection.on("error", (error) => {
if (playingMessage.channel.messages.get(playingMessage.id)) playingMessage.delete();
this.manager.leave(voiceChannel.guild.id);
connection.destroy();
this.players.delete(voiceChannel.guild.id);
this.queues.delete(voiceChannel.guild.id);
logger.error(error);
});
}
if (connection.listeners("end").length === 0) {
connection.on("end", async (data) => {
if (data.reason === "REPLACED") return;
const queue = this.queues.get(voiceChannel.guild.id);
const isLooping = this.players.get(voiceChannel.guild.id).loop;
let newQueue;
if (isLooping) {
queue.push(queue.shift());
newQueue = queue;
} else {
newQueue = queue ? queue.slice(1) : [];
}
this.queues.set(voiceChannel.guild.id, newQueue);
if (newQueue.length === 0) {
this.manager.leave(voiceChannel.guild.id);
connection.destroy();
this.players.delete(voiceChannel.guild.id);
this.queues.delete(voiceChannel.guild.id);
if (music) await client.createMessage(message.channel.id, "🔊 The current voice channel session has ended.");
if (playingMessage.channel.messages.get(playingMessage.id)) await playingMessage.delete();
} else {
const track = await fetch(`http://${connection.node.host}:${connection.node.port}/decodetrack?track=${encodeURIComponent(newQueue[0])}`, { headers: { Authorization: connection.node.password } }).then(res => res.json());
this.nextSong(message, connection, newQueue[0], track, music, voiceChannel, isLooping, true);
if (playingMessage.channel.messages.get(playingMessage.id)) await playingMessage.delete();
}
});
}
};
exports.stop = async (message) => {
if (!message.channel.guild) return `${message.author.mention}, this command only works in servers!`;
if (!message.member.voiceState.channelID) return `${message.author.mention}, you need to be in a voice channel first!`;
if (!message.channel.guild.members.get(client.user.id).voiceState.channelID) return `${message.author.mention}, I'm not in a voice channel!`;
if (this.players.get(message.channel.guild.id).host !== message.author.id) return `${message.author.mention}, only the current voice session host can stop the music!`;
this.manager.leave(message.channel.guild.id);
const connection = this.players.get(message.channel.guild.id).player;
connection.destroy();
this.players.delete(message.channel.guild.id);
this.queues.delete(message.channel.guild.id);
return "🔊 The current voice channel session has ended.";
};
exports.skip = async (message) => {
if (!message.channel.guild) return `${message.author.mention}, this command only works in servers!`;
if (!message.member.voiceState.channelID) return `${message.author.mention}, you need to be in a voice channel first!`;
if (!message.channel.guild.members.get(client.user.id).voiceState.channelID) return `${message.author.mention}, I'm not in a voice channel!`;
const player = this.players.get(message.channel.guild.id);
if (player.host !== message.author.id) {
const votes = skipVotes.has(message.channel.guild.id) ? skipVotes.get(message.channel.guild.id) : { count: 0, ids: [] };
if (votes.ids.includes(message.author.id)) return `${message.author.mention}, you've already voted to skip!`;
const newObject = {
count: votes.count + 1,
ids: [...votes.ids, message.author.id].filter(item => !!item)
};
if (votes.count + 1 === 3) {
player.player.stop(message.channel.guild.id);
skipVotes.set(message.channel.guild.id, { count: 0, ids: [] });
} else {
skipVotes.set(message.channel.guild.id, newObject);
return `🔊 Voted to skip song (${votes.count + 1}/3 people have voted).`;
}
} else {
player.player.stop(message.channel.guild.id);
return;
}
};
exports.pause = async (message) => {
if (!message.channel.guild) return `${message.author.mention}, this command only works in servers!`;
if (!message.member.voiceState.channelID) return `${message.author.mention}, you need to be in a voice channel first!`;
if (!message.channel.guild.members.get(client.user.id).voiceState.channelID) return `${message.author.mention}, I'm not in a voice channel!`;
if (this.players.get(message.channel.guild.id).host !== message.author.id) return `${message.author.mention}, only the current voice session host can pause/resume the music!`;
const player = this.players.get(message.channel.guild.id).player;
player.pause(!player.paused ? true : false);
return `🔊 The player has been ${!player.paused ? "paused" : "resumed"}.`;
};
exports.playing = async (message) => {
if (!message.channel.guild) return `${message.author.mention}, this command only works in servers!`;
if (!message.member.voiceState.channelID) return `${message.author.mention}, you need to be in a voice channel first!`;
if (!message.channel.guild.members.get(client.user.id).voiceState.channelID) return `${message.author.mention}, I'm not in a voice channel!`;
const player = this.players.get(message.channel.guild.id).player;
if (!player) return `${message.author.mention}, I'm not playing anything!`;
const track = await fetch(`http://${player.node.host}:${player.node.port}/decodetrack?track=${encodeURIComponent(player.track)}`, { headers: { Authorization: player.node.password } }).then(res => res.json());
const parts = Math.floor((player.state.position / track.length) * 10);
return {
"embed": {
"color": 16711680,
"author": {
"name": "Now Playing",
"icon_url": client.user.avatarURL
},
"fields": [{
"name": " Title:",
"value": track.title ? track.title : "Unknown"
},
{
"name": "🎤 Artist:",
"value": track.author ? track.author : "Unknown"
},
{
"name": "💬 Channel:",
"value": message.channel.guild.channels.get(message.member.voiceState.channelID).name
},
{
"name": `${"▬".repeat(parts)}🔘${"▬".repeat(10 - parts)}`,
"value": `${moment.duration(player.state.position).format("m:ss", { trim: false })}/${track.isStream ? "∞" : moment.duration(track.length).format("m:ss", { trim: false })}`
}]
}
};
};
exports.queue = async (message) => {
if (!message.channel.guild) return `${message.author.mention}, this command only works in servers!`;
if (!message.member.voiceState.channelID) return `${message.author.mention}, you need to be in a voice channel first!`;
if (!message.channel.guild.members.get(client.user.id).voiceState.channelID) return `${message.author.mention}, I'm not in a voice channel!`;
if (!message.channel.guild.members.get(client.user.id).permission.has("addReactions") && !message.channel.permissionsOf(client.user.id).has("addReactions")) return `${message.author.mention}, I don't have the \`Add Reactions\` permission!`;
if (!message.channel.guild.members.get(client.user.id).permission.has("embedLinks") && !message.channel.permissionsOf(client.user.id).has("embedLinks")) return `${message.author.mention}, I don't have the \`Embed Links\` permission!`;
const queue = this.queues.get(message.channel.guild.id);
const player = this.players.get(message.channel.guild.id);
const tracks = await fetch(`http://${player.player.node.host}:${player.player.node.port}/decodetracks`, { method: "POST", body: JSON.stringify(queue), headers: { Authorization: player.player.node.password, "Content-Type": "application/json" } }).then(res => res.json());
const trackList = [];
const firstTrack = tracks.shift();
for (const [i, track] of tracks.entries()) {
trackList.push(`${i + 1}. ${track.info.author} - **${track.info.title}** (${track.info.isStream ? "∞" : moment.duration(track.info.length).format("m:ss", { trim: false })})`);
}
const pageSize = 5;
const embeds = [];
const groups = trackList.map((item, index) => {
return index % pageSize === 0 ? trackList.slice(index, index + pageSize) : null;
}).filter(Boolean);
if (groups.length === 0) groups.push("del");
for (const [i, value] of groups.entries()) {
embeds.push({
"embed": {
"author": {
"name": "Queue",
"icon_url": client.user.avatarURL
},
"color": 16711680,
"footer": {
"text": `Page ${i + 1} of ${groups.length}`
},
"fields": [{
"name": "🎶 Now Playing",
"value": `${firstTrack.info.author} - **${firstTrack.info.title}** (${firstTrack.info.isStream ? "∞" : moment.duration(firstTrack.info.length).format("m:ss", { trim: false })})`
}, {
"name": "🔁 Looping?",
"value": player.loop ? "Yes" : "No"
}, {
"name": "🗒️ Queue",
"value": value !== "del" ? value.join("\n") : "There's nothing in the queue!"
}]
}
});
}
if (embeds.length === 0) return `${message.author.mention}, there's nothing in the queue!`;
return paginator(message, embeds);
};
exports.loop = async (message) => {
if (!message.channel.guild) return `${message.author.mention}, this command only works in servers!`;
if (!message.member.voiceState.channelID) return `${message.author.mention}, you need to be in a voice channel first!`;
if (!message.channel.guild.members.get(client.user.id).voiceState.channelID) return `${message.author.mention}, I'm not in a voice channel!`;
if (this.players.get(message.channel.guild.id).host !== message.author.id) return `${message.author.mention}, only the current voice session host can loop the music!`;
const object = this.players.get(message.channel.guild.id);
object.loop = !object.loop;
this.players.set(message.channel.guild.id, object);
return object.loop ? "🔊 The player is now looping." : "🔊 The player is no longer looping.";
};