294 lines
No EOL
14 KiB
JavaScript
294 lines
No EOL
14 KiB
JavaScript
const client = require("./client.js");
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const logger = require("./logger.js");
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const paginator = require("./pagination/pagination.js");
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const fetch = require("node-fetch");
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const moment = require("moment");
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require("moment-duration-format");
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const { Manager } = require("@lavacord/eris");
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let nodes = require("../servers.json").lava;
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exports.players = new Map();
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exports.queues = new Map();
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const skipVotes = new Map();
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exports.manager;
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exports.status = false;
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exports.connected = false;
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exports.checkStatus = async () => {
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const newNodes = [];
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for (const node of nodes) {
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try {
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const response = await fetch(`http://${node.host}:${node.port}/version`, { headers: { Authorization: node.password } }).then(res => res.text());
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if (response) newNodes.push(node);
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} catch {
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logger.log(`Failed to get status of Lavalink node ${node.host}.`);
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}
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}
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nodes = newNodes;
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this.status = newNodes.length === 0 ? true : false;
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return this.status;
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};
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exports.connect = async () => {
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this.manager = new Manager(client, nodes, {
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user: client.user.id
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});
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const { length } = await this.manager.connect();
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logger.log(`Successfully connected to ${length} Lavalink node(s).`);
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exports.connected = true;
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this.manager.on("error", (error, node) => {
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logger.error(`An error occurred on Lavalink node ${node}: ${error}`);
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});
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};
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exports.play = async (sound, message, music = false) => {
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if (!message.channel.guild) return `${message.author.mention}, this command only works in servers!`;
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if (!message.member.voiceState.channelID) return `${message.author.mention}, you need to be in a voice channel first!`;
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if (!message.channel.guild.members.get(client.user.id).permission.has("voiceConnect") || !message.channel.permissionsOf(client.user.id).has("voiceConnect")) return `${message.author.mention}, I can't join this voice channel!`;
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const voiceChannel = message.channel.guild.channels.get(message.member.voiceState.channelID);
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if (!voiceChannel.permissionsOf(client.user.id).has("voiceConnect")) return `${message.author.mention}, I don't have permission to join this voice channel!`;
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const player = this.players.get(message.channel.guild.id);
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if (!music && this.manager.voiceStates.has(message.channel.guild.id) && (player && player.type === "music")) return `${message.author.mention}, I can't play a sound effect while playing music!`;
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const node = this.manager.idealNodes[0];
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if (!music && !nodes.filter(obj => obj.host === node.host)[0].local) {
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sound = sound.replace(/\.\//, "https://raw.githubusercontent.com/esmBot/esmBot/master/");
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}
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const { tracks } = await fetch(`http://${node.host}:${node.port}/loadtracks?identifier=${sound}`, { headers: { Authorization: node.password } }).then(res => res.json());
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const oldQueue = this.queues.get(voiceChannel.guild.id);
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if (tracks.length === 0) return `${message.author.mention}, I couldn't find that song!`;
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if (music) {
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this.queues.set(voiceChannel.guild.id, oldQueue ? [...oldQueue, tracks[0].track] : [tracks[0].track]);
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}
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let connection;
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if (player) {
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connection = player.player;
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} else {
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connection = await this.manager.join({
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guild: voiceChannel.guild.id,
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channel: voiceChannel.id,
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node: node.id
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});
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}
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if (oldQueue && music) {
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return `${message.author.mention}, your tune has been added to the queue!`;
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} else {
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this.nextSong(message, connection, tracks[0].track, tracks[0].info, music, voiceChannel, player ? player.loop : false);
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return;
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}
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};
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exports.nextSong = async (message, connection, track, info, music, voiceChannel, loop = false, inQueue = false) => {
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const parts = Math.floor((0 / info.length) * 10);
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const playingMessage = await client.createMessage(message.channel.id, !music ? "🔊 Playing sound..." : {
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"embed": {
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"color": 16711680,
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"author": {
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"name": "Now Playing",
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"icon_url": client.user.avatarURL
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},
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"fields": [{
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"name": "ℹ️ Title:",
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"value": info.title
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},
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{
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"name": "🎤 Artist:",
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"value": info.author
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},
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{
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"name": "💬 Channel:",
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"value": voiceChannel.name
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},
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{
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"name": `${"▬".repeat(parts)}🔘${"▬".repeat(10 - parts)}`,
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"value": `${moment.duration(0).format("m:ss", { trim: false })}/${info.isStream ? "∞" : moment.duration(info.length).format("m:ss", { trim: false })}`
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}]
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}
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});
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await connection.play(track);
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this.players.set(voiceChannel.guild.id, { player: connection, type: music ? "music" : "sound", host: message.author.id, voiceChannel: voiceChannel, originalChannel: message.channel, loop: loop });
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if (inQueue && connection.listeners("error").length === 0) {
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connection.on("error", (error) => {
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if (playingMessage.channel.messages.get(playingMessage.id)) playingMessage.delete();
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this.manager.leave(voiceChannel.guild.id);
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connection.destroy();
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this.players.delete(voiceChannel.guild.id);
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this.queues.delete(voiceChannel.guild.id);
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logger.error(error);
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});
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}
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if (connection.listeners("end").length === 0) {
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connection.on("end", async (data) => {
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if (data.reason === "REPLACED") return;
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const queue = this.queues.get(voiceChannel.guild.id);
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const isLooping = this.players.get(voiceChannel.guild.id).loop;
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let newQueue;
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if (isLooping) {
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queue.push(queue.shift());
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newQueue = queue;
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} else {
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newQueue = queue ? queue.slice(1) : [];
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}
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this.queues.set(voiceChannel.guild.id, newQueue);
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if (newQueue.length === 0) {
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this.manager.leave(voiceChannel.guild.id);
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connection.destroy();
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this.players.delete(voiceChannel.guild.id);
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this.queues.delete(voiceChannel.guild.id);
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if (music) await client.createMessage(message.channel.id, "🔊 The current voice channel session has ended.");
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if (playingMessage.channel.messages.get(playingMessage.id)) await playingMessage.delete();
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} else {
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const track = await fetch(`http://${connection.node.host}:${connection.node.port}/decodetrack?track=${encodeURIComponent(newQueue[0])}`, { headers: { Authorization: connection.node.password } }).then(res => res.json());
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this.nextSong(message, connection, newQueue[0], track, music, voiceChannel, isLooping, true);
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if (playingMessage.channel.messages.get(playingMessage.id)) await playingMessage.delete();
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}
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});
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}
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};
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exports.stop = async (message) => {
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if (!message.channel.guild) return `${message.author.mention}, this command only works in servers!`;
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if (!message.member.voiceState.channelID) return `${message.author.mention}, you need to be in a voice channel first!`;
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if (!message.channel.guild.members.get(client.user.id).voiceState.channelID) return `${message.author.mention}, I'm not in a voice channel!`;
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if (this.players.get(message.channel.guild.id).host !== message.author.id) return `${message.author.mention}, only the current voice session host can stop the music!`;
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this.manager.leave(message.channel.guild.id);
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const connection = this.players.get(message.channel.guild.id).player;
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connection.destroy();
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this.players.delete(message.channel.guild.id);
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this.queues.delete(message.channel.guild.id);
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return "🔊 The current voice channel session has ended.";
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};
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exports.skip = async (message) => {
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if (!message.channel.guild) return `${message.author.mention}, this command only works in servers!`;
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if (!message.member.voiceState.channelID) return `${message.author.mention}, you need to be in a voice channel first!`;
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if (!message.channel.guild.members.get(client.user.id).voiceState.channelID) return `${message.author.mention}, I'm not in a voice channel!`;
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const player = this.players.get(message.channel.guild.id);
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if (player.host !== message.author.id) {
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const votes = skipVotes.has(message.channel.guild.id) ? skipVotes.get(message.channel.guild.id) : { count: 0, ids: [] };
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if (votes.ids.includes(message.author.id)) return `${message.author.mention}, you've already voted to skip!`;
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const newObject = {
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count: votes.count + 1,
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ids: [...votes.ids, message.author.id].filter(item => !!item)
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};
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if (votes.count + 1 === 3) {
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player.player.stop(message.channel.guild.id);
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skipVotes.set(message.channel.guild.id, { count: 0, ids: [] });
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} else {
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skipVotes.set(message.channel.guild.id, newObject);
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return `🔊 Voted to skip song (${votes.count + 1}/3 people have voted).`;
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}
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} else {
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player.player.stop(message.channel.guild.id);
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return;
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}
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};
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exports.pause = async (message) => {
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if (!message.channel.guild) return `${message.author.mention}, this command only works in servers!`;
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if (!message.member.voiceState.channelID) return `${message.author.mention}, you need to be in a voice channel first!`;
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if (!message.channel.guild.members.get(client.user.id).voiceState.channelID) return `${message.author.mention}, I'm not in a voice channel!`;
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if (this.players.get(message.channel.guild.id).host !== message.author.id) return `${message.author.mention}, only the current voice session host can pause/resume the music!`;
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const player = this.players.get(message.channel.guild.id).player;
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player.pause(!player.paused ? true : false);
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return `🔊 The player has been ${!player.paused ? "paused" : "resumed"}.`;
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};
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exports.playing = async (message) => {
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if (!message.channel.guild) return `${message.author.mention}, this command only works in servers!`;
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if (!message.member.voiceState.channelID) return `${message.author.mention}, you need to be in a voice channel first!`;
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if (!message.channel.guild.members.get(client.user.id).voiceState.channelID) return `${message.author.mention}, I'm not in a voice channel!`;
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const player = this.players.get(message.channel.guild.id).player;
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if (!player) return `${message.author.mention}, I'm not playing anything!`;
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const track = await fetch(`http://${player.node.host}:${player.node.port}/decodetrack?track=${encodeURIComponent(player.track)}`, { headers: { Authorization: player.node.password } }).then(res => res.json());
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const parts = Math.floor((player.state.position / track.length) * 10);
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return {
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"embed": {
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"color": 16711680,
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"author": {
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"name": "Now Playing",
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"icon_url": client.user.avatarURL
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},
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"fields": [{
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"name": "ℹ️ Title:",
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"value": track.title ? track.title : "Unknown"
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},
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{
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"name": "🎤 Artist:",
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"value": track.author ? track.author : "Unknown"
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},
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{
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"name": "💬 Channel:",
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"value": message.channel.guild.channels.get(message.member.voiceState.channelID).name
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},
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{
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"name": `${"▬".repeat(parts)}🔘${"▬".repeat(10 - parts)}`,
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"value": `${moment.duration(player.state.position).format("m:ss", { trim: false })}/${track.isStream ? "∞" : moment.duration(track.length).format("m:ss", { trim: false })}`
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}]
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}
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};
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};
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exports.queue = async (message) => {
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if (!message.channel.guild) return `${message.author.mention}, this command only works in servers!`;
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if (!message.member.voiceState.channelID) return `${message.author.mention}, you need to be in a voice channel first!`;
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if (!message.channel.guild.members.get(client.user.id).voiceState.channelID) return `${message.author.mention}, I'm not in a voice channel!`;
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if (!message.channel.guild.members.get(client.user.id).permission.has("addReactions") && !message.channel.permissionsOf(client.user.id).has("addReactions")) return `${message.author.mention}, I don't have the \`Add Reactions\` permission!`;
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if (!message.channel.guild.members.get(client.user.id).permission.has("embedLinks") && !message.channel.permissionsOf(client.user.id).has("embedLinks")) return `${message.author.mention}, I don't have the \`Embed Links\` permission!`;
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const queue = this.queues.get(message.channel.guild.id);
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const player = this.players.get(message.channel.guild.id);
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const tracks = await fetch(`http://${player.player.node.host}:${player.player.node.port}/decodetracks`, { method: "POST", body: JSON.stringify(queue), headers: { Authorization: player.player.node.password, "Content-Type": "application/json" } }).then(res => res.json());
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const trackList = [];
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const firstTrack = tracks.shift();
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for (const [i, track] of tracks.entries()) {
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trackList.push(`${i + 1}. ${track.info.author} - **${track.info.title}** (${track.info.isStream ? "∞" : moment.duration(track.info.length).format("m:ss", { trim: false })})`);
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}
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const pageSize = 5;
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const embeds = [];
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const groups = trackList.map((item, index) => {
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return index % pageSize === 0 ? trackList.slice(index, index + pageSize) : null;
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}).filter(Boolean);
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if (groups.length === 0) groups.push("del");
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for (const [i, value] of groups.entries()) {
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embeds.push({
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"embed": {
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"author": {
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"name": "Queue",
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"icon_url": client.user.avatarURL
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},
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"color": 16711680,
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"footer": {
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"text": `Page ${i + 1} of ${groups.length}`
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},
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"fields": [{
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"name": "🎶 Now Playing",
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"value": `${firstTrack.info.author} - **${firstTrack.info.title}** (${firstTrack.info.isStream ? "∞" : moment.duration(firstTrack.info.length).format("m:ss", { trim: false })})`
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}, {
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"name": "🔁 Looping?",
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"value": player.loop ? "Yes" : "No"
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}, {
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"name": "🗒️ Queue",
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"value": value !== "del" ? value.join("\n") : "There's nothing in the queue!"
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}]
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}
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});
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}
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if (embeds.length === 0) return `${message.author.mention}, there's nothing in the queue!`;
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return paginator(message, embeds);
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};
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exports.loop = async (message) => {
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if (!message.channel.guild) return `${message.author.mention}, this command only works in servers!`;
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if (!message.member.voiceState.channelID) return `${message.author.mention}, you need to be in a voice channel first!`;
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if (!message.channel.guild.members.get(client.user.id).voiceState.channelID) return `${message.author.mention}, I'm not in a voice channel!`;
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if (this.players.get(message.channel.guild.id).host !== message.author.id) return `${message.author.mention}, only the current voice session host can loop the music!`;
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const object = this.players.get(message.channel.guild.id);
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object.loop = !object.loop;
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this.players.set(message.channel.guild.id, object);
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return object.loop ? "🔊 The player is now looping." : "🔊 The player is no longer looping.";
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}; |