57 lines
3.6 KiB
JavaScript
57 lines
3.6 KiB
JavaScript
const soundPlayer = require("../utils/soundplayer.js");
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const AwaitRejoin = require("../utils/awaitrejoin.js");
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const { random } = require("../utils/misc.js");
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module.exports = async (client, member, oldChannel) => {
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const connection = soundPlayer.players.get(oldChannel.guild.id);
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if (connection && connection.type === "music" && oldChannel.id === connection.voiceChannel.id) {
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if (oldChannel.voiceMembers.filter((i) => i.id !== client.user.id).length === 0) {
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const waitMessage = await client.createMessage(connection.originalChannel.id, "🔊 Waiting 10 seconds for someone to return...");
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const awaitRejoin = new AwaitRejoin(oldChannel, true);
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awaitRejoin.on("end", (rejoined, member) => {
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if (rejoined) {
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soundPlayer.players.set(connection.voiceChannel.guild.id, { player: connection.player, type: connection.type, host: member.id, voiceChannel: connection.voiceChannel, originalChannel: connection.originalChannel });
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waitMessage.edit(`🔊 ${member.mention} is the new voice channel host.`);
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} else {
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if (waitMessage.channel.messages.get(waitMessage.id)) waitMessage.delete();
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connection.player.stop(connection.originalChannel.guild.id);
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soundPlayer.manager.leave(connection.originalChannel.guild.id);
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connection.player.destroy();
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soundPlayer.players.delete(connection.originalChannel.guild.id);
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soundPlayer.queues.delete(connection.originalChannel.guild.id);
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client.createMessage(connection.originalChannel.id, "🔊 The current voice channel session has ended.");
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}
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});
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} else if (member.id === connection.host) {
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const waitMessage = await client.createMessage(connection.originalChannel.id, "🔊 Waiting 10 seconds for the host to return...");
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const awaitRejoin = new AwaitRejoin(oldChannel, false, member.id);
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awaitRejoin.on("end", (rejoined) => {
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if (rejoined) {
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if (waitMessage.channel.messages.get(waitMessage.id)) waitMessage.delete();
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} else {
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const members = oldChannel.voiceMembers.filter((i) => i.id !== client.user.id);
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if (members.length === 0) {
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if (waitMessage.channel.messages.get(waitMessage.id)) waitMessage.delete();
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connection.player.stop(connection.originalChannel.guild.id);
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soundPlayer.manager.leave(connection.originalChannel.guild.id);
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connection.player.destroy();
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soundPlayer.players.delete(connection.originalChannel.guild.id);
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soundPlayer.queues.delete(connection.originalChannel.guild.id);
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client.createMessage(connection.originalChannel.id, "🔊 The current voice channel session has ended.");
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} else {
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const randomMember = random(members);
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soundPlayer.players.set(connection.voiceChannel.guild.id, { player: connection.player, type: connection.type, host: randomMember.id, voiceChannel: connection.voiceChannel, originalChannel: connection.originalChannel });
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waitMessage.edit(`🔊 ${randomMember.mention} is the new voice channel host.`);
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}
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}
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});
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} else if (member.id === client.user.id) {
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connection.player.stop(connection.originalChannel.guild.id);
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soundPlayer.manager.leave(connection.originalChannel.guild.id);
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connection.player.destroy();
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soundPlayer.players.delete(connection.originalChannel.guild.id);
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soundPlayer.queues.delete(connection.originalChannel.guild.id);
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await client.createMessage(connection.originalChannel.id, "🔊 The current voice channel session has ended.");
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}
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}
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}; |