mrmBot-Matrix/commands/bandicam.js

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951 B
JavaScript

const gm = require("gm").subClass({
imageMagick: true
});
const gmToBuffer = require("../utils/gmbuffer.js");
exports.run = async (message) => {
message.channel.sendTyping();
const image = await require("../utils/imagedetect.js")(message);
if (image === undefined) return `${message.author.mention}, you need to provide an image to add a Bandicam watermark!`;
const watermark = "./assets/images/bandicam.png";
gm(image.data).size(async (error, size) => {
if (error) throw error;
const data = gm(image.data).coalesce().out("null:").out(watermark).gravity("North").resize(null, size.height).out("-layers", "composite").out("-layers", "optimize");
const resultBuffer = await gmToBuffer(data);
return message.channel.createMessage("", {
file: resultBuffer,
name: `bandicam.${image.type}`
});
});
};
exports.aliases = ["bandi"];
exports.category = 5;
exports.help = "Adds the Bandicam watermark to an image";