98 lines
4.6 KiB
JavaScript
98 lines
4.6 KiB
JavaScript
import { players, queues, skipVotes } from "../utils/soundplayer.js";
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import AwaitRejoin from "../utils/awaitrejoin.js";
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import { random } from "../utils/misc.js";
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const isWaiting = new Map();
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export default async (client, cluster, worker, ipc, member, oldChannel) => {
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if (!oldChannel) return;
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const connection = players.get(oldChannel.guild.id);
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if (oldChannel.id === connection?.voiceChannel.id) {
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if (oldChannel.voiceMembers.filter((i) => i.id !== client.user.id && !i.bot).length === 0) {
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if (isWaiting.has(oldChannel.id)) return;
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isWaiting.set(oldChannel.id, true);
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connection.player.setPaused(true);
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const waitMessage = await client.createMessage(connection.originalChannel.id, "🔊 Waiting 10 seconds for someone to return...");
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const awaitRejoin = new AwaitRejoin(oldChannel, true, member.id);
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awaitRejoin.on("end", async (rejoined, newMember) => {
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isWaiting.delete(oldChannel.id);
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if (rejoined) {
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connection.player.setPaused(false);
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if (member.id !== newMember.id) {
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players.set(connection.voiceChannel.guild.id, { player: connection.player, type: connection.type, host: newMember.id, voiceChannel: connection.voiceChannel, originalChannel: connection.originalChannel, loop: connection.loop, shuffle: connection.shuffle, playMessage: connection.playMessage });
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waitMessage.edit(`🔊 ${newMember.mention} is the new voice channel host.`);
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} else {
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try {
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await waitMessage.delete();
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} catch {
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// no-op
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}
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}
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} else {
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try {
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if (waitMessage.channel.messages.has(waitMessage.id)) await waitMessage.delete();
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} catch {
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// no-op
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}
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try {
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connection.player.node.leaveChannel(connection.originalChannel.guild.id);
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} catch {
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// no-op
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}
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players.delete(connection.originalChannel.guild.id);
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queues.delete(connection.originalChannel.guild.id);
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skipVotes.delete(connection.originalChannel.guild.id);
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client.createMessage(connection.originalChannel.id, "🔊 The current voice channel session has ended.");
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}
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});
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} else if (member.id === connection.host) {
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if (isWaiting.has(oldChannel.id)) return;
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isWaiting.set(oldChannel.id, true);
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const waitMessage = await client.createMessage(connection.originalChannel.id, "🔊 Waiting 10 seconds for the host to return...");
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const awaitRejoin = new AwaitRejoin(oldChannel, false, member.id);
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awaitRejoin.on("end", async (rejoined) => {
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isWaiting.delete(oldChannel.id);
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if (rejoined) {
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try {
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if (waitMessage.channel.messages.has(waitMessage.id)) await waitMessage.delete();
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} catch {
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// no-op
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}
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} else {
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const members = oldChannel.voiceMembers.filter((i) => i.id !== client.user.id && !i.bot);
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if (members.length === 0) {
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try {
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if (waitMessage.channel.messages.has(waitMessage.id)) await waitMessage.delete();
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} catch {
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// no-op
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}
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try {
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connection.player.node.leaveChannel(connection.originalChannel.guild.id);
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} catch {
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// no-op
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}
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players.delete(connection.originalChannel.guild.id);
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queues.delete(connection.originalChannel.guild.id);
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skipVotes.delete(connection.originalChannel.guild.id);
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client.createMessage(connection.originalChannel.id, "🔊 The current voice channel session has ended.");
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} else {
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const randomMember = random(members);
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players.set(connection.voiceChannel.guild.id, { player: connection.player, type: connection.type, host: randomMember.id, voiceChannel: connection.voiceChannel, originalChannel: connection.originalChannel, loop: connection.loop, shuffle: connection.shuffle, playMessage: connection.playMessage });
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waitMessage.edit(`🔊 ${randomMember.mention} is the new voice channel host.`);
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}
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}
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});
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} else if (member.id === client.user.id) {
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isWaiting.delete(oldChannel.id);
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try {
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connection.player.node.leaveChannel(connection.originalChannel.guild.id);
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} catch {
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// no-op
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}
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players.delete(connection.originalChannel.guild.id);
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queues.delete(connection.originalChannel.guild.id);
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skipVotes.delete(connection.originalChannel.guild.id);
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await client.createMessage(connection.originalChannel.id, "🔊 The current voice channel session has ended.");
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}
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}
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};
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