mrmBot-Matrix/commands/music/loop.js
Essem 40223ec8b5
Class commands, improved sharding, and many other changes (#88)
* Load commands recursively

* Sort commands

* Missed a couple of spots

* missed even more spots apparently

* Ported commands in "fun" category to new class-based format, added babel eslint plugin

* Ported general commands, removed old/unneeded stuff, replaced moment with day, many more fixes I lost track of

* Missed a spot

* Removed unnecessary abort-controller package, add deprecation warning for mongo database

* Added imagereload, clarified premature end message

* Fixed docker-compose path issue, added total bot uptime to stats, more fixes for various parts

* Converted image commands into classes, fixed reload, ignore another WS event, cleaned up command handler and image runner

* Converted music/soundboard commands to class format

* Cleanup unnecessary logs

* awful tag command class port

* I literally somehow just learned that you can leave out the constructor in classes

* Pass client directly to commands/events, cleaned up command handler

* Migrated bot to eris-sharder, fixed some error handling stuff

* Remove unused modules

* Fixed type returning

* Switched back to Eris stable

* Some fixes and cleanup

* might wanna correct this

* Implement image command ratelimiting

* Added Bot token prefix, added imagestats, added running endpoint to API
2021-04-12 11:16:12 -05:00

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JavaScript

const soundPlayer = require("../../utils/soundplayer.js");
const MusicCommand = require("../../classes/musicCommand.js");
class LoopCommand extends MusicCommand {
async run() {
if (process.env.NODE_ENV === "production") return "Music commands are coming soon, but they aren't ready yet. Stay tuned to @esmBot_ on Twitter for updates!";
if (!this.message.channel.guild) return `${this.message.author.mention}, this command only works in servers!`;
if (!this.message.member.voiceState.channelID) return `${this.message.author.mention}, you need to be in a voice channel first!`;
if (!this.message.channel.guild.members.get(this.client.user.id).voiceState.channelID) return `${this.message.author.mention}, I'm not in a voice channel!`;
if (this.connection.host !== this.message.author.id) return `${this.message.author.mention}, only the current voice session host can loop the music!`;
const object = this.connection;
object.loop = !object.loop;
soundPlayer.players.set(this.message.channel.guild.id, object);
return object.loop ? "🔊 The player is now looping." : "🔊 The player is no longer looping.";
}
static description = "Loops the music";
static aliases = ["toggleloop", "repeat"];
}
module.exports = LoopCommand;