130 lines
No EOL
3.8 KiB
C++
130 lines
No EOL
3.8 KiB
C++
#pragma once
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#include <map>
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#include <string>
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#include <unordered_map>
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#include <variant>
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using std::map;
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using std::string;
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using std::variant;
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typedef variant<char*, string, float, bool, int> ArgumentVariant;
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typedef map<string, ArgumentVariant> ArgumentMap;
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#include "blur.h"
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#include "bounce.h"
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#include "caption.h"
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#include "caption2.h"
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#include "circle.h"
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#include "colors.h"
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#include "crop.h"
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#include "deepfry.h"
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#include "explode.h"
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#include "flag.h"
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#include "flip.h"
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#include "freeze.h"
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#include "gamexplain.h"
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#include "globe.h"
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#include "homebrew.h"
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#include "invert.h"
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#include "jpeg.h"
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#include "magik.h"
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#include "meme.h"
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#include "mirror.h"
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#include "motivate.h"
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#include "reddit.h"
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#include "resize.h"
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#include "reverse.h"
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#include "scott.h"
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#include "snapchat.h"
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#include "sonic.h"
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#include "speed.h"
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#include "spin.h"
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#include "squish.h"
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#include "swirl.h"
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#include "tile.h"
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#include "togif.h"
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#include "uncanny.h"
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#include "uncaption.h"
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#include "wall.h"
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#include "watermark.h"
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#include "whisper.h"
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#include "zamn.h"
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template <typename T>
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T GetArgument(ArgumentMap map, string key) {
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try {
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return std::get<T>(map.at(key));
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} catch (std::bad_variant_access&) {
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throw "Invalid requested type from variant.";
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}
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}
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template <typename T>
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T GetArgumentWithFallback(ArgumentMap map, string key, T fallback) {
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try {
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return std::get<T>(map.at(key));
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} catch (...) { // this is, not great...
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return fallback;
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}
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}
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#define MAP_HAS(ARRAY, KEY) (ARRAY.count(KEY) > 0)
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#define MAP_GET(ARRAY, KEY, TYPE) \
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(MAP_HAS(ARRAY, KEY) ? get<TYPE>(ARRAY.at(KEY)) \
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: NULL) // C++ has forced my hand
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#define MAP_GET_FALLBACK(ARRAY, KEY, TYPE, FALLBACK) \
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(MAP_HAS(ARRAY, KEY) ? get<TYPE>(ARRAY.at(KEY)) : FALLBACK)
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#define ARG_TYPES std::variant<string, bool, int, float>
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const std::unordered_map<std::string, std::string> fontPaths{
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{"futura", "assets/fonts/caption.otf"},
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{"helvetica", "assets/fonts/caption2.ttf"},
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{"roboto", "assets/fonts/reddit.ttf"}};
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const std::map<std::string,
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ArgumentMap (*)(string type, string* outType, char* BufferData, size_t BufferLength,
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ArgumentMap Arguments, size_t* DataSize)>
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FunctionMap = {{"blur", &Blur},
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{"bounce", &Bounce},
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{"caption", &Caption},
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{"captionTwo", &CaptionTwo},
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{"circle", &Circle},
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{"colors", &Colors},
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{"crop", &Crop},
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{"deepfry", &Deepfry},
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{"explode", &Explode},
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{"flag", &Flag},
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{"flip", &Flip},
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{"freeze", &Freeze},
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{"gamexplain", Gamexplain},
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{"globe", Globe},
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{"invert", Invert},
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{"jpeg", Jpeg},
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{"magik", Magik},
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{"meme", Meme},
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{"mirror", Mirror},
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{"motivate", Motivate},
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{"reddit", Reddit},
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{"resize", Resize},
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{"reverse", Reverse},
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{"scott", Scott},
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{"snapchat", Snapchat},
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{"speed", &Speed},
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{"spin", Spin},
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{"squish", Squish},
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{"swirl", Swirl},
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{"tile", Tile},
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{"togif", ToGif},
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{"uncanny", Uncanny},
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{"uncaption", &Uncaption},
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{"wall", Wall},
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{"watermark", &Watermark},
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{"whisper", Whisper},
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{"zamn", Zamn}};
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const std::map<std::string,
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ArgumentMap (*)(string type, string* outType, ArgumentMap Arguments, size_t* DataSize)>
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NoInputFunctionMap = {{"homebrew", Homebrew}, {"sonic", Sonic}}; |