mrmBot-Matrix/events/voiceChannelLeave.js
Essem 40223ec8b5
Class commands, improved sharding, and many other changes (#88)
* Load commands recursively

* Sort commands

* Missed a couple of spots

* missed even more spots apparently

* Ported commands in "fun" category to new class-based format, added babel eslint plugin

* Ported general commands, removed old/unneeded stuff, replaced moment with day, many more fixes I lost track of

* Missed a spot

* Removed unnecessary abort-controller package, add deprecation warning for mongo database

* Added imagereload, clarified premature end message

* Fixed docker-compose path issue, added total bot uptime to stats, more fixes for various parts

* Converted image commands into classes, fixed reload, ignore another WS event, cleaned up command handler and image runner

* Converted music/soundboard commands to class format

* Cleanup unnecessary logs

* awful tag command class port

* I literally somehow just learned that you can leave out the constructor in classes

* Pass client directly to commands/events, cleaned up command handler

* Migrated bot to eris-sharder, fixed some error handling stuff

* Remove unused modules

* Fixed type returning

* Switched back to Eris stable

* Some fixes and cleanup

* might wanna correct this

* Implement image command ratelimiting

* Added Bot token prefix, added imagestats, added running endpoint to API
2021-04-12 11:16:12 -05:00

57 lines
No EOL
3.5 KiB
JavaScript

const soundPlayer = require("../utils/soundplayer.js");
const AwaitRejoin = require("../utils/awaitrejoin.js");
const { random } = require("../utils/misc.js");
module.exports = async (client, member, oldChannel) => {
const connection = soundPlayer.players.get(oldChannel.guild.id);
if (connection && oldChannel.id === connection.voiceChannel.id) {
if (oldChannel.voiceMembers.filter((i) => i.id !== client.user.id).length === 0) {
const waitMessage = await client.createMessage(connection.originalChannel.id, "🔊 Waiting 10 seconds for someone to return...");
const awaitRejoin = new AwaitRejoin(oldChannel, true);
awaitRejoin.on("end", (rejoined, member) => {
if (rejoined) {
soundPlayer.players.set(connection.voiceChannel.guild.id, { player: connection.player, type: connection.type, host: member.id, voiceChannel: connection.voiceChannel, originalChannel: connection.originalChannel });
waitMessage.edit(`🔊 ${member.mention} is the new voice channel host.`);
} else {
if (waitMessage.channel.messages.get(waitMessage.id)) waitMessage.delete();
connection.player.stop(connection.originalChannel.guild.id);
soundPlayer.manager.leave(connection.originalChannel.guild.id);
connection.player.destroy();
soundPlayer.players.delete(connection.originalChannel.guild.id);
soundPlayer.queues.delete(connection.originalChannel.guild.id);
client.createMessage(connection.originalChannel.id, "🔊 The current voice channel session has ended.");
}
});
} else if (member.id === connection.host) {
const waitMessage = await client.createMessage(connection.originalChannel.id, "🔊 Waiting 10 seconds for the host to return...");
const awaitRejoin = new AwaitRejoin(oldChannel, false, member.id);
awaitRejoin.on("end", (rejoined) => {
if (rejoined) {
if (waitMessage.channel.messages.get(waitMessage.id)) waitMessage.delete();
} else {
const members = oldChannel.voiceMembers.filter((i) => i.id !== client.user.id);
if (members.length === 0) {
if (waitMessage.channel.messages.get(waitMessage.id)) waitMessage.delete();
connection.player.stop(connection.originalChannel.guild.id);
soundPlayer.manager.leave(connection.originalChannel.guild.id);
connection.player.destroy();
soundPlayer.players.delete(connection.originalChannel.guild.id);
soundPlayer.queues.delete(connection.originalChannel.guild.id);
client.createMessage(connection.originalChannel.id, "🔊 The current voice channel session has ended.");
} else {
const randomMember = random(members);
soundPlayer.players.set(connection.voiceChannel.guild.id, { player: connection.player, type: connection.type, host: randomMember.id, voiceChannel: connection.voiceChannel, originalChannel: connection.originalChannel });
waitMessage.edit(`🔊 ${randomMember.mention} is the new voice channel host.`);
}
}
});
} else if (member.id === client.user.id) {
connection.player.stop(connection.originalChannel.guild.id);
soundPlayer.manager.leave(connection.originalChannel.guild.id);
connection.player.destroy();
soundPlayer.players.delete(connection.originalChannel.guild.id);
soundPlayer.queues.delete(connection.originalChannel.guild.id);
await client.createMessage(connection.originalChannel.id, "🔊 The current voice channel session has ended.");
}
}
};