47 lines
No EOL
1.6 KiB
JavaScript
47 lines
No EOL
1.6 KiB
JavaScript
// this is a method to wait for someone to rejoin a voice channel
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import { EventEmitter } from "events";
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import { random } from "./misc.js";
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class AwaitRejoin extends EventEmitter {
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constructor(channel, anyone, memberID) {
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super();
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this.member = memberID;
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this.anyone = anyone;
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this.channel = channel;
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this.rejoined = false;
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this.ended = false;
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this.bot = channel.guild ? channel.guild.shard._client : channel._client;
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this.listener = (member, newChannel) => this.verify(member, newChannel);
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this.bot.on("voiceChannelJoin", this.listener);
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this.bot.on("voiceChannelSwitch", this.listener);
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setTimeout(() => this.stop(), 10000);
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this.checkInterval = setInterval(() => this.verify({ id: memberID }, channel, true), 1000);
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}
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verify(member, channel, checked) {
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if (this.channel.id === channel.id) {
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if ((this.member === member.id && this.channel.voiceMembers.has(member.id)) || (this.anyone && !checked)) {
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this.rejoined = true;
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this.stop(member);
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return true;
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} else if (this.anyone && (!checked || this.channel.voiceMembers.size > 1)) {
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this.rejoined = true;
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this.stop(random(this.channel.voiceMembers.filter((i) => i.id !== this.bot.user.id && !i.bot)));
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return true;
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}
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} else {
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return false;
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}
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}
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stop(member) {
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if (this.ended) return;
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this.ended = true;
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clearInterval(this.checkInterval);
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this.bot.removeListener("voiceChannelJoin", this.listener);
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this.bot.removeListener("voiceChannelSwitch", this.listener);
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this.emit("end", this.rejoined, member);
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}
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}
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export default AwaitRejoin; |