#include #include #include using namespace std; using namespace Magick; class CaptionWorker : public Napi::AsyncWorker { public: CaptionWorker(Napi::Function& callback, string caption, string in_path, string type, int delay) : Napi::AsyncWorker(callback), caption(caption), in_path(in_path), type(type), delay(delay) {} ~CaptionWorker() {} void Execute() { list frames; list coalesced; list captioned; list result; Blob caption_blob; readImages(&frames, in_path); size_t width = frames.front().baseColumns(); size_t height = frames.front().baseRows(); string query(to_string(width - ((width / 25) * 2)) + "x"); Image caption_image(Geometry(query), Color("white")); caption_image.fillColor("black"); caption_image.alpha(true); caption_image.font("./assets/caption.otf"); caption_image.fontPointsize(width / 10); caption_image.textGravity(Magick::CenterGravity); caption_image.read("caption:" + caption); caption_image.extent(Geometry(width, caption_image.rows() + (width / 10)), Magick::CenterGravity); coalesceImages(&coalesced, frames.begin(), frames.end()); for (Image &image : coalesced) { Image appended; list images; image.backgroundColor("white"); images.push_back(caption_image); images.push_back(image); appendImages(&appended, images.begin(), images.end(), true); appended.magick(type); captioned.push_back(appended); } optimizeImageLayers(&result, captioned.begin(), captioned.end()); if (delay != 0) for_each(result.begin(), result.end(), animationDelayImage(delay)); writeImages(result.begin(), result.end(), &blob); } void OnOK() { Callback().Call({Env().Undefined(), Napi::Buffer::Copy(Env(), (char *)blob.data(), blob.length())}); } private: string caption, in_path, type; int delay; Blob blob; }; Napi::Value Caption(const Napi::CallbackInfo &info) { Napi::Env env = info.Env(); string caption = info[0].As().Utf8Value(); string in_path = info[1].As().Utf8Value(); string type = info[2].As().Utf8Value(); int delay = info[3].As().Int32Value(); Napi::Function cb = info[4].As(); CaptionWorker* captionWorker = new CaptionWorker(cb, caption, in_path, type, delay); captionWorker->Queue(); return env.Undefined(); }